The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.
Cheers! I had nothing to do with parts 1 and 2, though I do recommend you download them, they're pretty amazing. To be honest there are many many decent DF addons out there, a lot of them much better than anything you'll find for JK or MoTS. Check ou... [Read More]
Here are some shots of my latest work on the Dark Tide IV. These are shots of the entertainment district of Coruscant. Anybody who's played Bounty Hunter will recognise a lot of the things in these shots. http://www.iol.ie/~wbrien/cshot16.jpg http:/... [Read More]
Indeed you can run Dark Forces on Win XP. There was an article about it on DF-21, but it seem to be down temporarily. I suggest you vist the forums at www.df-21.net and ask there.... [Read More]
I forgot to meantion that one. Yes it's fantastic. A really good level. Only why do they keep the phrick on top of a spinning tower in a vat of sewage? Shouldn't it be in a lab or something?... [Read More]
Originally posted by Katarn07 It had 10 or 11 cells I think. There was one floor to visit that wasn't necessary to even go to. There was a force field to deactivate, and 6 cells awaited you in a hallway with the same design as the one seen in ANH.... [Read More]
Talay was a great level. The atmosphere was great. All the ruined buildings and corpses. I really liked the Detention Center level, though it wasn't much of a detention center - it only had about 5 cells. I like the Imperial City level, though it r... [Read More]
Great atmosphere. It ties in with the SW storyline. Characters from the movies, Mon Mothma, Vader, Jabba, Crix Madine etc. Some levels are badly designed. No civilians No lightsabers Not enough locales from the movies.... [Read More]
What I don't understand is all this "it's impossible to complete the MOD fo JO" talk. If this is the case, why did you even start it in the first place? I'm not going to give my opinion on the situation though, as you guys seem pretty adam... [Read More]
Originally posted by Novelle Tion Yes, I read your last post. Did you read mine? I thought it was more than evident that my least favorite weapons earned a place on my list based on a combination of asthetics/sounds and effectiveness, not just effec... [Read More]
Originally posted by Novelle Tion My least favorite weapon was the Bryar; with autoaim for other weapons it didn't have the increased accuracy to justify its weak attack. Using it was like bringing an ugly water pistol to a Matrix gun fight. The Fu... [Read More]
I voted for the the mortar gun (8). It has a lousy range, and little power. Whereas it's not my favourite weapon, I do like the fusion cutter (6) for a couple of reasons. Secondary fire is great in certain instances such as when you're surrounded by... [Read More]
Originally posted by michael_collins Put the Sandtroopers in the Gromas level, it would fit well with the overall ambience and the dirtyness of the level as they look grimy, the same as the rest of the level. Maybe, but my understanding was that s... [Read More]
I'd prefer to see the Mod for JO, and since in the poll more people voted that it stay as a JO project, rahter than be ported to JA, it would make sense.... [Read More]
Originally posted by CortoCG Barry, have you considered mapping for a q3 engine? Well yes, but not yet. I'm hoping to get this DF project finished before I move onto JA editing. I have tried JK editing in the past, but I didn't enjoy it too much.... [Read More]
I remember the first time I came across a DT1 it really spooked me. They're so nasty lokoing. First time I came across a DT2 I didn't have a chance to see it, I just kept running and firing :)... [Read More]