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Psyk0Sith

Latest Posts

Page: 12 of 19
Posted in: New Terminator T-800 SKIN
 Psyk0Sith
05-01-2003, 4:58 PM
#2
Nice! i like it a lot!...  [Read More]
Posted in: getting textures to show up in milkshape 3d
 Psyk0Sith
04-28-2003, 5:25 PM
#2
I'm not sure but you should be able to change the "render" type to textures instead of flat shaded or wireframe for the viewport....  [Read More]
Posted in: WIP: Vegito from DBZ
 Psyk0Sith
04-04-2003, 1:32 PM
#3
I'm not a DBZ fan, but that looks fantastic!...  [Read More]
Posted in: Can someone put my model ingame?
 Psyk0Sith
04-05-2003, 1:32 PM
#7
What you would really need for milkshape is a skin modifier like 3d max and a compatible XSI 3.0 plugin...i wonder why Gmax doesnt have those yet....  [Read More]
Posted in: Batman Modeling?
 Psyk0Sith
04-04-2003, 2:51 AM
#5
Hmmm batman model, interesting......  [Read More]
Posted in: WIP: New Yoda... Assistance Requested
 Psyk0Sith
05-17-2003, 2:35 PM
#91
The project seems to be on hold, some uvw maps and mesh adjustments are needed and then it's rigging time....  [Read More]
Posted in: WIP: New Yoda... Assistance Requested
 Psyk0Sith
04-14-2003, 3:11 PM
#80
The model's not dead, Kaia had to go on a trip for the week or somthin. I know that the uvw maps need to be fixed a bit and it should be ready for rigging. I think KevinCoyle was supposed to do the rigging but he vanished......  [Read More]
Posted in: WIP: New Yoda... Assistance Requested
 Psyk0Sith
03-27-2003, 2:24 PM
#44
Indy is right, i forgot about that......  [Read More]
Posted in: Droideka
 Psyk0Sith
05-15-2003, 11:58 PM
#12
Did you lower the polycount Tiletron? the version i've seen had 10 000 polys....  [Read More]
Posted in: WIP: Saesee Tiin
 Psyk0Sith
05-26-2003, 9:09 PM
#168
3000 something as always, but a bit high. I've been working on a new robe design to cut down polys....  [Read More]
Posted in: WIP: Saesee Tiin
 Psyk0Sith
05-08-2003, 9:32 PM
#164
Originally posted by kerocool I really hope this model is soon finished Yeah that's what i tell myself, but i've been very busy with my job and personal stuff....  [Read More]
Posted in: WIP: Saesee Tiin
 Psyk0Sith
04-09-2003, 2:05 PM
#146
Originally posted by ninja hey psychosith your getting psycho lol. i was saying will you make a new thread saying the model is released when it is. or will you keep posting it in here? Hehe i was answering to crowy's question, and yes i will creat...  [Read More]
Posted in: WIP: Saesee Tiin
 Psyk0Sith
04-08-2003, 2:33 PM
#142
Please dont ask for a release date, i have no idea myself how long it will take, so please be patient... Screenshots will be posted when there's real progress made. Thank you! :)...  [Read More]
Posted in: WIP: Saesee Tiin
 Psyk0Sith
04-06-2003, 6:54 PM
#132
Hmm im not really sure which one i should do next...yes i've talked about Adi Gallia or maybe Even Piell (basically cuz i have the head done already). But a Kaminoan would be interesting, i've already made a good chunk of the body but im limited by...  [Read More]
Posted in: WIP: Saesee Tiin
 Psyk0Sith
04-04-2003, 2:39 AM
#126
Im not dead and Saesee is still alive ;). I just put all my "ressources" to complete my first model for AOTC:TC, it's almost done so i'll resume work on Tiin. I might scrap the robe i have right now and start from scratch (for the 3rd time...  [Read More]
Posted in: Model Ideas 4 others.
 Psyk0Sith
06-04-2003, 12:26 AM
#92
oh man that djinn character is freaking awesome!...  [Read More]
Posted in: Model Ideas 4 others.
 Psyk0Sith
05-30-2003, 8:52 PM
#88
I guess we will see more characters in JK3, well from me...eh most likely....  [Read More]
Posted in: WIP Coleman Trebor
 Psyk0Sith
06-04-2003, 12:21 AM
#39
I have no clue how the exact process will work. I only hope that my version of Max will be compatible for the new rigging process. Thanx for the good words nucular (and everyone else in the thread) its nice to see a few people still have interest in...  [Read More]
Posted in: WIP Coleman Trebor
 Psyk0Sith
05-30-2003, 8:39 PM
#35
Originally posted by Hиkx Nтxъ The render looks great. ;) If you need any other reference shots, I collected and captured of EPII DVD some, you can find them here (http://www.hekx.cjb.net/vurk/). Continue the good work. :) Looks like i found wh...  [Read More]
Posted in: WIP Coleman Trebor
 Psyk0Sith
05-26-2003, 9:16 PM
#26
thanx for the support guys, anyone wants to make sounds for him? /me looks in nomad's general direction... The model is in-game, it just needs caps and minor weight issues fixed (and fingers weighted)....  [Read More]
Posted in: WIP Coleman Trebor
 Psyk0Sith
05-26-2003, 1:29 AM
#19
http://www3.sympatico.ca/psykopat/pics/coleman/bts_bg.jpg This is what i used to sculpt the features, i couldnt tell all the details from the other pics i found, so my design is pretty much based on it. I'll work on new stuff while waiting for JK3...  [Read More]
Posted in: WIP Coleman Trebor
 Psyk0Sith
05-24-2003, 11:31 PM
#14
Looks like marz already completed the skins, i will send inbred all he needs to create his own masterpiece Here's a teaser rendered from max, it WONT look like that in-game!!!! (this pic will be used for the default icon) http://www3.sympatico.ca/ps...  [Read More]
Posted in: WIP Coleman Trebor
 Psyk0Sith
05-23-2003, 9:00 PM
#12
Originally posted by moooa Like all your models, your work is perfect Just 1 or 2 quetsions: Do you make a robe version (the robe of saesee tin is fantastic) ? Does the tabbards not continue on the back over the hips (like on the front)? On 1 or...  [Read More]
Posted in: WIP Coleman Trebor
 Psyk0Sith
05-23-2003, 12:03 AM
#3
Between 3100-3200 and congrats on your 1000th ;)...  [Read More]
Posted in: WIP Coleman Trebor
 Psyk0Sith
05-22-2003, 11:15 PM
#1
Well after seeing so many requests and the fact that i love modelling alien freaks...i decided to give it a shot. I've asked Neomarz to help me out once again for the skins and i'd also like Inbredyokel to create his own skins if he has time. Some...  [Read More]
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