Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Klorel

Latest Posts

Page: 2 of 5
Posted in: WIP: Invader Zim
 Klorel
12-13-2002, 3:10 PM
#22
Nah, mouth can be skinned on, that would be more flexible, and then you could use a shader for it not to accept any light (just be jet black all the time) that would work just fine, plus you could easily do different mouths instead of being confined...  [Read More]
Posted in: WIP: Invader Zim
 Klorel
12-09-2002, 10:26 AM
#12
OOOOO Zims base, that would be really cool. You could also do the school and use the underground lair for the Lice queen... that would be cool too. Also, i've seen his Isengard... Its amazing. As for zim: Since I'm gonna give skinning the head a tr...  [Read More]
Posted in: Gir almost done!
 Klorel
12-14-2002, 9:46 AM
#35
Sweeeeet. I see the shader on the leg. You said you needed to darken it up a bit, so play with that I guess. As for the eyes, they seem really blue now, is that the shader? It would look best if his eyes matched the turqoise on his stomach, and then...  [Read More]
Posted in: Gir almost done!
 Klorel
12-13-2002, 10:03 AM
#33
Originally posted by Psynex That must be the photos because the Gir model is not at all a Sir. I just watched the first 2 episodes 2 nights ago and the Sir model has some readily identifiable differences, like a bevel ground into his head where his...  [Read More]
Posted in: Gir almost done!
 Klorel
12-12-2002, 8:00 PM
#28
Yeah, how would you autoscale him in jedimod? Gir is small when I start my own servers, but when I use him on other jedimod servers he's still big, which makes the model unusable cause his head is SO big. WHYYYY is his head so big? Also I think a s...  [Read More]
Posted in: The Official Complete Collection of AOTC:TC Work
 Klorel
12-13-2002, 9:53 AM
#68
.... thats disgustingly awesome... most accurate and detailed Kamino i've seen yet. I've seen your page as well... the details you put into these leves (as far as accuracy, haven't seen them textured) is just awesome. Very impressed. Hope the Ackl...  [Read More]
Posted in: Hogwarts WIP
 Klorel
12-07-2002, 11:51 AM
#165
Very cool idea. I think perhaps that a night setting would be a good idea, then you could "lock" a lot of the castle doors, and wouldn't have to worry about modelling the grounds (just need a really cool skybox). Also, are you planning on m...  [Read More]
Posted in: The Geonosian Arena WIP
 Klorel
07-07-2002, 11:13 PM
#27
COOOOOOOOOOOOL. the new bryce pic blows the other bryce pic away. this is incredible. now can you convert this to jkradiant easily? how is this going to work, and pleas dont say that its just a skybox, i want to run around up there and hide behind th...  [Read More]
Posted in: WIP - Priss Asagiri Hardsuit (Anime)
 Klorel
07-01-2002, 3:03 AM
#3
though i dont particularily like anime, i'd have to say that Nene's new suit is the coolest. then Sylia's new, then Priss's old, then Priss's new, then Linna's new. in that order. the rest i wouldnt worry about. hope that helps you decide....  [Read More]
Posted in: Plo Koon Model!
 Klorel
07-01-2002, 9:51 PM
#225
Ok, well i guess we're nominating a future project. so i say, when in doubt, go EWOK. Inbredyokel made many good points, and it would be cool to have a universal jedi, but I personally would like to see a universal Ewok. With all kinds of different s...  [Read More]
Posted in: Plo Koon Model!
 Klorel
07-01-2002, 3:45 AM
#197
I agree with bradfu, hands would be preferable. but to think about it, use whatever you used to model him with, if your ass, then so be it. Its a piece of art, you are the new Michaelangelo of the modeling world, and i dont even care all that much ab...  [Read More]
Posted in: Plo Koon Model!
 Klorel
06-30-2002, 12:36 PM
#170
I think the reverb sounds fine. maybe do a little bit of an accent though, he sounds too old ben kenobi-ish. Maybe a mix between Boba Fett, an Irishman, and the reverb you got going on. I guess it would be a deep raspier version of the lucky charms g...  [Read More]
Posted in: Plo Koon Model!
 Klorel
06-30-2002, 12:27 PM
#166
well the protoss are telepathic too, if it sounds distorted, it will be like they are hearing his telepathic messages, its not like they are animating his mouth (does he even have one!?) so it could be telepathy in the form of sounds you think you he...  [Read More]
Posted in: The Return of Mara Jade
 Klorel
12-13-2002, 10:11 AM
#487
very impressive model Edward, I think you did an incredible job on her. As far as the CTF controversy: if Normal is red hair then: Blue: Hair up, blonde. Its innocent looking and her ponytail is loose so its kind of casual and cool. Blonde hair wil...  [Read More]
Posted in: The Return of Mara Jade
 Klorel
07-18-2002, 9:21 AM
#142
dude.... she's hot. :bounfire: :heart3:...  [Read More]
Posted in: The Return of Mara Jade
 Klorel
06-28-2002, 6:28 AM
#88
will the knee pads be surfaces that can turn off as well? cause i'm sure people aren't going to want all the skins to have knee pads. its the same deal as Jans glove, theres no way around it, but it would be great if your model was a different story....  [Read More]
Posted in: WIP: Sidious\Palpatine very early model
 Klorel
06-30-2002, 12:25 PM
#174
[kicking myself] WHYYY!!!!!!!!!!!! i wish i heard about this earlier. not only did i give my model's sleeves a baggy look, i also had to twist them with a space warp cause they would be hanging incorrectly in game......... i hope this doesnt totally...  [Read More]
Posted in: Klorel's Mace Windu in progress
 Klorel
07-01-2002, 9:07 AM
#250
Nope, not yet. I'm still waiting for the new uvw's to be emailed to me, then I can start skinning the body, but until then I guess you'll have to wait, as will I. But i'd rather them take thier time and do a good job than rush it to put out a model t...  [Read More]
Posted in: Klorel's Mace Windu in progress
 Klorel
06-29-2002, 11:36 AM
#245
:ewok: - "ok ok ok, lets not turn this thread into a battleground. we are all entitled to our own opinions. yub" obey my ewok!!! I tweeked the back of the head a little, keo you probably still wont like it but I didnt want to have to re-...  [Read More]
Posted in: Klorel's Mace Windu in progress
 Klorel
06-29-2002, 6:56 AM
#237
thanks bradfu, i really appreciate it. I actually have been thinking about a shader for his head, that would be really cool, but i dont know how to make them. theres always tutorials, so the question then is this - do you guys think the model would b...  [Read More]
Posted in: Klorel's Mace Windu in progress
 Klorel
06-28-2002, 10:32 PM
#233
I cant really say when its going to be done, cause i'm still waiting on some revised meshes for the body, but when I get those, i'll start on the body and post some previews. and neo, this (mirenner@vt.edu) is my email. I cant say i'm going to change...  [Read More]
Posted in: Klorel's Mace Windu in progress
 Klorel
06-28-2002, 10:55 AM
#221
Its not too curved, it was, then i fixed it earlier. in the screenshots its a good curvature, in all the ref pics where you can see the back of his head he's looking down. that gives the head the flattened look. so when he looks forward it would bulg...  [Read More]
Posted in: Klorel's Mace Windu in progress
 Klorel
06-28-2002, 10:42 AM
#219
Well, heres some pics of the back of his head. Who would have thought that the back was almost as hard as the front.:rolleyes: anyways, tell me what you think. I'm thinking about maybe adding some highlights, but not sure where as of yet cause the li...  [Read More]
Posted in: Klorel's Mace Windu in progress
 Klorel
06-28-2002, 9:18 AM
#218
can anyone find the "i dont think so" line from the new trailor? i'd like to use it as one of the sounds when mace gets hit or something like that....  [Read More]
Posted in: Klorel's Mace Windu in progress
 Klorel
06-28-2002, 6:35 AM
#216
JangoFett41, "I can Dere-lick my own balls thank you very much" lol....  [Read More]
Page: 2 of 5