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inbredyokel

Latest Posts

Page: 1 of 8
Posted in: WIP: Konoko from Oni
 inbredyokel
05-05-2003, 8:02 PM
#7
You should be able to use an alpha shader to get rid of that pony tail...it will still be rendered by the game engine, it will just be invisible....  [Read More]
Posted in: Bunker Wars -PreAlpha-
 inbredyokel
04-29-2003, 4:28 AM
#6
Looks good, but as Emon said, those remaining brushes will be eaten up pretty fast at this pace. As I see it, at least a third to half of those brushes can be eliminated. The walkway near the reactor for example, has many needless details in the floo...  [Read More]
Posted in: WIP bespin (ctf)
 inbredyokel
04-27-2003, 4:34 PM
#23
Man...the gray interior contrasted against the red sky outside the windows looks awsome. More windows!!! :D...  [Read More]
Posted in: Drivable vehicles in JA?
 inbredyokel
04-04-2003, 8:31 PM
#16
Don't think there's any hope of a vehicle that flies at any kind of altitude. The map would have to be so huge for you not to see the skybox/map border that the engine itself wouldnt' be able to handle it....  [Read More]
It doesn't look like much of a technological jump at all. It's obviously the same engine, simply better utilized. While the pictures are very small and only give a glimpse of the game, they aren't very impressive and can't hold a candle to some of th...  [Read More]
Posted in: WIP: New Yoda... Assistance Requested
 inbredyokel
07-22-2003, 1:58 AM
#128
Thanks for the offer, but on a skin-by-skin basis, I tend to do a much better job if I'm doing the whole deal. I don't think it would hurt to have a couple versions though. It's not like there'd be 5 varients of the model, just 2....  [Read More]
Posted in: WIP: New Yoda... Assistance Requested
 inbredyokel
07-21-2003, 2:05 AM
#115
I'm still down for skinning Yoda. Guess you could consider it my "last horrah" for Jedi Outcast. Just send the model my way when it's ready to go....  [Read More]
Posted in: WIP: New Yoda... Assistance Requested
 inbredyokel
05-10-2003, 6:08 AM
#88
He is, I chatted with him briefly about 2 weeks ago when he had access to a laptop. He should be back pretty soon, I'll probably drop him an email....  [Read More]
Posted in: WIP: New Yoda... Assistance Requested
 inbredyokel
05-07-2003, 3:24 PM
#84
It's alive...I think Kaia is still on vacation. If Kevin doesn't complete the model, someone from the aotctc team will, so rest assured that this model will be released....  [Read More]
Posted in: WIP: New Yoda... Assistance Requested
 inbredyokel
03-28-2003, 10:20 AM
#49
The torso is not a big deal, but the head should definitely be mirrored over if its at all possible....  [Read More]
Posted in: WIP: New Yoda... Assistance Requested
 inbredyokel
03-27-2003, 2:23 PM
#43
Originally posted by KaiaSowapit inbredyokel - I've tried to compromise getting the most surface area with least amount of distortion for the UV maps. My next big question is do you have the means to extract the UV's from a model directly, or will...  [Read More]
Posted in: WIP: New Yoda... Assistance Requested
 inbredyokel
03-26-2003, 2:55 AM
#37
I don' think that would simulate the Yoda fighting experience in the best way possible. People are going to want the Yoda they saw kicking Dooku's ass, not a Yoda confined to a floating hoverchair. Besides..there are so many mods that resize out ther...  [Read More]
Posted in: WIP: New Yoda... Assistance Requested
 inbredyokel
03-24-2003, 6:26 PM
#32
As far as UV maps go, I'd recommend taking a look at the texture files for anything Kman has UV mapped (the Dooku model is a good example). I'd say his are by far the absolute best I've ever worked on, and the models practically skin themselves....  [Read More]
Posted in: WIP - Bothan Jedi Master
 inbredyokel
03-25-2003, 11:46 PM
#104
That looks like Madjai's gandalf model. Is he still doing modeling for JKII?...  [Read More]
Posted in: The Matrix Unplugged
 inbredyokel
11-02-2003, 1:39 AM
#95
Just out of curiosity, what makes you think that Warner Brothers won't shut your mod down the second they notice it? There's supposedly an Enter the Matrix sequel in the works, so they'd definitely have motivation to do so. Your mod looks great so f...  [Read More]
Posted in: Wolverine in JO
 inbredyokel
09-08-2003, 8:29 PM
#11
Maybe this sounds a little far-fetched, but with Jedi Academy coming along with it's dual lightsabers, I wonder if there would be a way using a modification to have Wolverine's claws extend in place of lightsaber blades (or just have them appear on h...  [Read More]
Posted in: WIP: Gollum
 inbredyokel
06-05-2003, 11:33 PM
#15
Looks very much like Gollum, though his trunk seems a little too long. On another note, will you be adding some polys to the head for hair? It could be done pretty easily with an alpha shader....  [Read More]
Posted in: WIP Coleman Trebor
 inbredyokel
07-07-2003, 7:19 AM
#155
Nah, I won't be doing any variants or team skins (Marz will be covering those). I don't want to make the skin pack for this model seem redundant....  [Read More]
Posted in: WIP Coleman Trebor
 inbredyokel
07-01-2003, 12:04 AM
#139
Don't worry, I've only got a little more work to do on the skins. I'd say you can expect them about a week from now at the absolute latest....  [Read More]
Posted in: WIP Coleman Trebor
 inbredyokel
06-29-2003, 3:50 AM
#129
Good news on the skins... Had some time to work on them this weekend, and all that's left are the hands and belt :), so expect something soon. Btw, are team skins going to be needed?...  [Read More]
Posted in: WIP Coleman Trebor
 inbredyokel
06-26-2003, 6:34 AM
#121
Sorry I'm taking so long with these skins, work has been a major pain lately (I think today was my 12th or 13th day in a row working). I should be finished sometime this week, maybe tomorrow if time permits....  [Read More]
Posted in: WIP Coleman Trebor
 inbredyokel
06-11-2003, 4:29 AM
#89
Looks like you're just about ready to release...I'll see what I can do to get my skins ready. I've been working a lot lately and have spent much of my computer time modeling ( :eek: ), so they haven't progressed too much....  [Read More]
Posted in: WIP Coleman Trebor
 inbredyokel
06-04-2003, 9:48 PM
#51
I've been working on the skins a little bit, but haven't had a whole lot of time. So far I've got the head and part of the body down, but you guys don't get to see shots until I'm finished :)...  [Read More]
Posted in: WIP Coleman Trebor
 inbredyokel
05-26-2003, 10:17 PM
#27
Seems like he would make some kind of horn-sounding dinosaurish noise to communicate (considering that he has a giant resonating cavity)....  [Read More]
Posted in: WIP Coleman Trebor
 inbredyokel
05-23-2003, 2:18 AM
#5
Looks good, I would not be opposed to skinning something for this feller......  [Read More]
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