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razorace

Latest Posts

Page: 106 of 133
Posted in: Difference between siege and ffa
 razorace
09-28-2003, 8:38 AM
#2
We don't know much at this point. Raven hasn't released much in terms of code or documentation. My guess is that you could try to do it as a "ridable" NPC just like an ATST. However, that would mean you'd have to "get into" the d...  [Read More]
Great minds think alike? Or is Raven idea whoring?...  [Read More]
Posted in: Cvars
 razorace
09-27-2003, 2:48 AM
#2
Uh, exactly what did they do?...  [Read More]
Posted in: weather files
 razorace
09-29-2003, 10:10 AM
#3
Didn't SOF2 use the same weather system? You might be able to get it to work with their mod tools. HEY! Wait a sec....THIS IS A MAPPING QUESTION!!! Get your damn mapping hand off the coding forum! :D...  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-29-2003, 9:58 AM
#118
Bingo! 'normal' CVS does a check to make sure that you don't accidently revert someone else's revision if you haven't updated before committing. I believe that commit will not work (gives an error) if your code isn't 100% up-to-date with the CVS repo...  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-29-2003, 4:40 AM
#116
Well, I got bad news. After checking out the freepository.com system some more, I don't think it's going to be what we need. Getting direct CVS access in Windows is INSANE. You'd have to install a CYGWIN shell and crap and that is too goddamn complic...  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-29-2003, 3:23 AM
#114
Say, here's a idea. Why not make a universe cvar list while we're messing with stuff? A simple cvar.txt in the documents folder would do the trick. You could simply add descriptions/cvars when you discovered what they do....  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-28-2003, 7:28 PM
#113
I have a repository with CVS (as in the cvshome.org version) @ freepository.com set up. It just needs to be tested now....  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-28-2003, 10:55 AM
#98
Yeah, we're going to have to experiment with the system a bit to figure it out. I'm mainly worried if the commit function does a update scan before attempting to commit. Otherwise, we could have accidents where recent revisions are reverted when som...  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-28-2003, 9:39 AM
#96
I didn't know that CVS has a checkout system option or that it makes a difference for the merging process. :| Oh well, I'm still new at this CVS thingy anyway. :)...  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-28-2003, 6:08 AM
#94
Originally posted by Emon Good idea. You can also be extra fancy and do this: /*************** * New feature A * ***************/ ;) Well, we don't want to make it too complicated because some of the more complex features take a LOT of on/off...  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-28-2003, 3:17 AM
#91
Suggestions for coding guidelines: - All code should be as isolated from the normal code as possible. I suggest seperate functions whenever that's approprate. If you have to alter a large portion of an existing function to make things work, make s...  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-28-2003, 2:26 AM
#89
Question, on the plan you guys came up with (which sounds just like I suggested) would Distro 1 be BG or G only? I know a lot of people want game only mods to make it easy for people to join the game. If Distro 1 is to appeal to tourny players, it ne...  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-27-2003, 7:59 PM
#79
BTW, the gameplay code sharing was part of my original OJP concept. I never mention to imply that gameplay changes were outside the scope of the project. I was simply minimizing the concept to make it clear that we only want the good gameplay additio...  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-27-2003, 7:54 PM
#78
Woah, lots of activity here. :) I'm just going to weigh in before heading off to work. I'll be home in about 5 and 1/2 hours. I'm voting for the 2 build system: Basic - (Emon's) Does game side modifications ONLY. There will be no gameplay modifica...  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-27-2003, 8:52 AM
#47
That seems fair. That's one vote for "screw it. Open Source TO THE EXTR3M3!!!!". I'm undecided. I just want to do whatever most people can get behind....  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-27-2003, 5:54 AM
#45
How's it going to hinder legit developers? All you gotta do is email one of the moderators and tell them who you are and why you want access. If they're too lazy to do that, they're going to be too lazy to configure their copy of CVS to access the re...  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-27-2003, 4:27 AM
#43
True, but there's nothing wrong with at least trying to keep them out. If we keep records and find out that a banned individual has gotten the code, we might be able to track it back to whoever did it. Plus, we could act immediately against the banne...  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-27-2003, 2:45 AM
#41
I'm not for limited source code distrobution either. However, I have no problems with us denying access to known troublemakers. And the only way to do that is to require everyone to contact us before giving out the password. With the repository I g...  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-27-2003, 2:32 AM
#39
The problem is, simply telling people to give "proper credit" isn't going to work. A lot of the problems with "the incident" was that there was credit given but it wasn't enough to prevent glory hogging. If you think credit hoggi...  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-26-2003, 7:11 PM
#33
I've sent the following to the dude. I've also contacted the major file servers about the issue. I haven't ask them to remove the files yet as I want to hear this dude's side of the story first. No need to take forceful action if it was just a honest...  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-26-2003, 4:37 AM
#25
Well, Emon has a point as well. It's really just a matter of how worried you guys are about people using your works, with or without credit, and whither you want to try to help the community out with the similarity clause. But if you're not willing...  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-25-2003, 5:47 AM
#21
Originally posted by Scarlett I'm not interested in "producing" a mod based on this, i'm working on my own. I was just wanting to contribute some of the things i've done into the offical OJP base project is all.... i don't know where you g...  [Read More]
Posted in: OJP (Open Jedi Project)
 razorace
09-24-2003, 11:14 PM
#19
Thanks Reaper, but I have had some help. :)...  [Read More]
Posted in: The Future of MotF
 razorace
09-28-2003, 6:53 PM
#3
It's a bit complicated. Try looking around in this forum and see what you find....  [Read More]
Page: 106 of 133