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monsoontide

Latest Posts

Page: 9 of 27
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-16-2004, 8:26 PM
#87
The Sith Holocron is the little pyramid shaped thing you pick up in the sith catacombs in front of the statue and carry up to the little room in the middle of the laboratory - it seems this objective is a bit too obscure for everyone and no-one likes...  [Read More]
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-16-2004, 6:06 PM
#85
I've started to implement some of the changes requested & to look at solutions to some of the other problems. Am working to make progression through the map slightly more linear... (At least initially). So once you've completed an area there won'...  [Read More]
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-15-2004, 10:45 PM
#84
Note: Only those testers who actually post feedback in this forum will receive testing credit :) - just trying to encourage you all!...  [Read More]
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-14-2004, 2:53 PM
#83
Keep it coming! One more week of testing... Then I'll rework the map, so get those suggestions in!...  [Read More]
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-13-2004, 7:32 PM
#80
Erm... Who exactly is going to do this translation? I didn't use language strings cos they're a pain in the arse. It just seems like yet another unecessary extra pain in the arse step/file to do/include. There's already enough stuff to try and get r...  [Read More]
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-13-2004, 12:54 AM
#69
Luke Katarn - Join in if you can find a game going. But I must have as much feedback on the GAMEPLAY as possible and all feedback comes to this forum. Pahricida - Yeah - those pipes are a problem - I can't cap them in radiant - 'cos it does totally...  [Read More]
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-12-2004, 4:38 PM
#65
Keep the feedback coming! Will try and join in some games this weekend! Alegis - As for #4: If you look into the cell, you'll notice a torture droid torturing a prisoner as you go past :) #7 THere's not much I can do about that since its a technic...  [Read More]
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-12-2004, 3:59 AM
#56
The switch/power room was a recent addittion - combining two redundant areas into one more interesting area so it still needs more adjustments (Hence BETA) ;) I admit the lifts thing takes getting used to. May make some "switches" though t...  [Read More]
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-11-2004, 3:23 PM
#53
Mongo05 - can you please turn the guns back on on the server... They're one of the features I need tested!!! :) Thanks to everyone I played against thismorning! Now you may have realized the reason this map desperately needs play testing/balancing!...  [Read More]
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-11-2004, 4:37 AM
#47
Hi All, Well, I had no problems connecting to Mongo05's server this evening - though no-one else around :( I will be around on any server running the Bast Castle map between 9pm and 11pm (Los Angeles time ;) ) every night this week....  [Read More]
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-10-2004, 8:17 PM
#45
OK... Have notified all the testers via PM. (Appologies to anyone who received it more than once) Server admins - please post IP address of servers once they're up and running so testers can connect. You'll need to arrange games with each other - i...  [Read More]
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-10-2004, 1:57 AM
#42
You're a server admin! The power!... The power!... The absolute power! :lightning: So yes... testing is a given. Starting to feel better.. Taking more cold & flu drugs... Will try and upload via 56k tonight when I go to bed but I can't guarnte...  [Read More]
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-10-2004, 12:32 AM
#40
Sorry guys... another delay - I came down with a nasty stomach virus that's had me in bed all day... Starting to feel better and should be fine to go to work tomorrow where I can upload the files. Will PM all the testers... Am just trying to write a...  [Read More]
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-09-2004, 6:10 AM
#35
Well, the map tested fine... (Apart from a few minor things I have to work on - mostly messages displaying to the wrong team - that sort of thing) Mongo05 - I've sent you an e-mail. YOu can reply with the necessary details and I will upload it from...  [Read More]
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-09-2004, 3:57 AM
#32
Compiled!! Just updating the pk3 and making sure it works - then I will upload it tomorrow morning. Mongo05 - Do you have somewhere I can upload to? Andy867 - CA I still upload to same place (Overwrite the one alrady there?)...  [Read More]
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-09-2004, 2:21 AM
#30
"He will LEARN patience" - ObiWan Kenobi ;) Still Compiling :( Will check when I get home. Then upload tomorrow if all goes well......  [Read More]
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-09-2004, 12:49 AM
#28
Yes! That would be great Mongo05. Can I upload the files directly to you when it's ready??? PM me with details... Fingers crossed it'll be done when I get home from work. So hopefully, that will make two servers running it Andy867' s & Mongo0...  [Read More]
Posted in: BETA TEST: Bast Castle SIEGE
 monsoontide
03-08-2004, 7:33 PM
#26
Still Compliling :( (Lighting Stage)...  [Read More]
Posted in: WIP: Star Destroyer
 monsoontide
03-16-2004, 11:37 PM
#38
Well, all the non-flyable Tie's could be on a rack in a different part of the Star Destroyer, while the flyable ones are in the usual place. darthVADER - You Need to be MUCH more specific when asking for help with errors - jsut saying the map crashe...  [Read More]
Posted in: WIP: Star Destroyer
 monsoontide
03-15-2004, 11:42 PM
#33
What lighting errors are you getting? (Specifically)...  [Read More]
Posted in: WIP: Bast Castle SIEGE
 monsoontide
03-09-2004, 12:57 AM
#73
Beta testing is about to go ahead, so keep a watch of the progress in the Beta Testing forum!...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 monsoontide
03-16-2004, 12:57 AM
#213
What's the point in making a seatrooper? There are no real underwater maps for it to be usable in (xcpt hydroball??) There's no point having him on land - have you ever tried to walk with fins on?! (Best to do it backwards!) - let alone with full a...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 monsoontide
03-09-2004, 1:23 AM
#189
Those Ewoks must breed like rabbits!!! ;)...  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 monsoontide
03-09-2004, 12:06 AM
#187
The only people Storm Troopers can't shoot ('Cos they're under orders BTW) are the "Heros". All the standard rebels get whupped! example: On the bloackade Runner, The Jawas, On Hoth, On Bespin (They take over the whole city), on Endor (The...  [Read More]
Posted in: Battle Of Endor Siege WIP
 monsoontide
03-17-2004, 1:12 AM
#74
Might kill this project - depends on whether or not the other Endor SIEGE map is any good or a piece of sh***. ;) Will have to wait and see. Anyway am now about to start final editing on Bast Castle map and get it fine-tuned for release. Then I may...  [Read More]
Page: 9 of 27