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Andy867

Latest Posts

Page: 11 of 31
Posted in: why is this game so slow and skippy?
 Andy867
10-05-2003, 12:38 AM
#4
Have you tried turning off Force Feedback under the Control options. Also, try updating your video drivers if you haven't done so already. And try turning off Dynamic Glow(for the meantime)...  [Read More]
Posted in: Lightsaber slowdown
 Andy867
10-05-2003, 12:44 AM
#2
Try turning off Force Feedback in the Control options, under Mouse/Other.. For some reason, it is turned on by default and really causes performance issues....  [Read More]
Posted in: Sequel? *possible spoilers*
 Andy867
10-05-2003, 12:44 AM
#10
Originally posted by The Count This seems like the best way to approach a sequel, I hope though this games takes years to create on a new engine with lots of new improvements not the enhancements JA had over JO. Well, Raven said that Jedi Academy...  [Read More]
Posted in: Video Walkthrough Site
 Andy867
10-02-2003, 3:12 AM
#3
Originally posted by Tesla Nice, can't wait to see them. :) But instead of making a whole new site, why not put them up at the Outcast Strategy site or whatever it's re-named to now ?? I'd have a go if i knew PHP, i know basic HTML...maybe i could...  [Read More]
Posted in: Video Walkthrough Site
 Andy867
10-02-2003, 1:49 AM
#1
As the title suggests, I am making a website that will have video walkthroughs, a few of which are done and being converted, however, getting the compression down wont be an easy task. I am currently trying to provide 2 versions that will allow for s...  [Read More]
Posted in: Enemies Lack Character?
 Andy867
10-02-2003, 3:28 AM
#19
From my understanding, it was like Darth Bane or something like that who came up with the rule of 2 for Siths, because of that very reason. He knew if the sith #'s grew, it would cause chaos, whereas limiting it would allow for more powerful combinat...  [Read More]
Posted in: Enemies Lack Character?
 Andy867
10-01-2003, 6:26 AM
#2
Why should they have character. They had the Dark Side controlling them, so they were virtually zombies so to speak. Last time I checked, ZOmbies have ZERO personality. ANd with Kyle, he was in my way, so defeating him was no problem for me, whether...  [Read More]
Posted in: Levelshot key binding and Dismemberment CHEAT
 Andy867
10-01-2003, 6:33 AM
#2
the best way for a levelshot is to NOT use the levelshot command I prefer to bind a key to screenshot silent command like (ex. bind f12 screenshot silent) and then I type in cg_draw2d 0 ///turns off the HUD, and the spectator portion, and then I j...  [Read More]
Posted in: Rosh Penin's struggle *SPOILERS*
 Andy867
10-01-2003, 6:24 AM
#7
I personally had no problem impaling Rosh. He was in my way to getting the scepter, so that is enough provocation right there. Even Tavion was in my way, so I decapitated her. And I will do the same to Kyle if an expansion is ever made:D All these pe...  [Read More]
Posted in: Who Has Beaten The Game????
 Andy867
10-01-2003, 6:31 AM
#6
Both. Light side was good, cool to see the fights near the end, and the levels, but it was also cool to kind of relieve ANH in Academy where the apprentice turns on the master and wins (sorta)...  [Read More]
Posted in: Does anyone remember? (hidden Kyle skin in MP?)
 Andy867
10-01-2003, 6:30 AM
#9
No kidding. I was pissed when Raven's patch made it so that I couldn't use Ghost Morgan. Course now I just have to deal with the hologram palpatine from the Palpatine model....  [Read More]
Posted in: how hard would it have been?
 Andy867
09-30-2003, 9:04 AM
#2
But you have forgotten that much of the old ways of the Jedi were forgotten and that Luke is apparently allowing a trainee, since at the beginning of the game, you aren't even an apprentice yet. And actually, a lot of Mods are already in progress, bu...  [Read More]
Posted in: Ragdoll physics in MP works!
 Andy867
09-30-2003, 7:39 AM
#2
gee, I wonder whose lifeless corpse that is....:D...  [Read More]
Posted in: Why the Q3 engine?
 Andy867
09-30-2003, 6:01 AM
#20
And who's to say that the new game that could have been JA would have been all that great since it would be a experimetal phase for Raven for a new engine and having to re-implement all their techniques into the engine, and learn new things to do whi...  [Read More]
sabermorerealistic xxx= Allows for model dismemberment and higher damage scale xxx representing how high for the scale to happen. g_dismemberment=Actual command for model dismemberment (1/0) g_dismemberprobabilities=The probability tat it takes be...  [Read More]
Posted in: Source Code
 Andy867
09-29-2003, 2:40 PM
#2
My guess is that it wont be for at least another month since Raven is still busy making the final touches on the mapping tools for Jedi Academy. But I am also looking forward to them, since it will help along all the TC's that I am anxiously awaiting...  [Read More]
Posted in: Just looove jka....
 Andy867
09-30-2003, 6:04 AM
#19
Jaden_Sith, please refrain from double posting as it clutters the forums and the threads, making it harder for people to find sensible bits of information. Use the convenient EDIT button to edit your posts with new information....  [Read More]
Posted in: Poll: Choice over Kyle?
 Andy867
10-03-2003, 8:26 AM
#27
I think Raven and LucasArts figured that people would like to see how Kyle Katarn would fight if NOT controlled by the player for once(twice if you include MOTS I think) and kind of show him off on how far he's come since his Mercenary days. Plus peo...  [Read More]
Posted in: Can You Run JA Properly?
 Andy867
09-30-2003, 8:49 PM
#30
Actually, its a custom computer that I built from scratch... AMD XP 1900 768 MB DDR PC-2700 RAM 80GB Seagate Barracuda 7200RPM Gainward GeForce Ti4800 SE Golden Sample (upgrading it soon possibly) Sound Blaster Live! X-Gamer 17" Monitor I just...  [Read More]
Posted in: Can You Run JA Properly?
 Andy867
09-30-2003, 8:07 AM
#28
Actually, by default, Force Feedback is ENABLED, which significantly slows down performance, and that performance will come in handy in SP when you have a LOT of entities going on the screen....  [Read More]
Posted in: Can You Run JA Properly?
 Andy867
09-30-2003, 7:37 AM
#26
KAIA, is that with Force Feedback turned off in the control options? If not, turn it off and see how it runs.. Also, try this in the console, type set com_MaxFPS 200 that will uncap the max FPS that JA will be able to show....  [Read More]
Posted in: Can You Run JA Properly?
 Andy867
09-30-2003, 5:55 AM
#24
Originally posted by Janus Krug I bought a copy, and single player works great. It's just that every time I attempt to connect to a multiplayer server, something goes wrong, although the most common error is invalid game folder, which makes no sense...  [Read More]
Posted in: Server Setup
 Andy867
10-03-2003, 5:20 PM
#64
Originally posted by DelSol inskip help me dude, how do i get thru a linksys router, i got dmz on and the ports opened, HELP I can help ya, first after getting into the Advanced screen, go to the very bottom portion and where it says BLOCK WAN REQ...  [Read More]
Posted in: Server Setup
 Andy867
10-03-2003, 5:10 PM
#62
yea, I think it would be nice to be able to change the kind of vote and enable/disable parts, like disable the ability of voting people off (THIS ISN"T SURVIVOR PEOPLE), and disable gametype changes, but keep map voting on since obviously if the...  [Read More]
Posted in: Server Setup
 Andy867
09-29-2003, 4:34 PM
#50
I think the command is sv_password "<enter password> " and to get the private client spot, you need to set the sv_privatepassword "<enter my password>" and then when you go to join a game, put the private password into...  [Read More]
Page: 11 of 31