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Andy867

Latest Posts

Page: 6 of 31
Posted in: the best and fastest way to get models in sp
 Andy867
02-08-2004, 1:14 AM
#8
Yea, but .Net with microsoft also ties into the new visual basic stuff that users create on Windows platforms. Just another way to get people to use MORE Microsoft stuff....  [Read More]
Posted in: the best and fastest way to get models in sp
 Andy867
02-07-2004, 5:17 PM
#4
I've noticed that many of the new executable coming out by fans require the microsoft .net passport in order to run properly. Not sure if this is the case or not, but something to check into....  [Read More]
Posted in: Problems with the map cycle. Help!
 Andy867
02-07-2004, 5:13 PM
#2
try adding in the fs_game command after the first .cfg file so it looks something like jk2ded +set fs_game academy +exec academy.cfg +set fs_game academy +exec jrunner.cfg...  [Read More]
Posted in: Choose your internet connection?!?
 Andy867
02-06-2004, 5:19 AM
#3
LAN/CABLE Definitely.. Setting that puts your rate at 25000 whereas the ISDN is like 6,000. having it highers allow you to have smoother gameplay, but it shouldnt go any higher thant 25,000 since thats the most CABLE/DSL can support....  [Read More]
Posted in: Quick Graphical Question
 Andy867
02-04-2004, 1:59 AM
#13
Actually, it doesnt.. not anymore anyway, since the trailer was released today but it will come in handy for future trailers... :D...  [Read More]
Posted in: Quick Graphical Question
 Andy867
02-04-2004, 1:11 AM
#11
Actually, I was able to find the command (thanks to a Raven Employee).. The command is cl_noprint...  [Read More]
Posted in: Quick Graphical Question
 Andy867
02-03-2004, 8:58 AM
#4
Yea or like Manquesa was blasted by Andy867 I want to remove that so that even if I kill someone, the only way I will know is the huge explosion in my face and not some text....  [Read More]
Posted in: Quick Graphical Question
 Andy867
02-03-2004, 5:19 AM
#1
Ok, I am busy making a particular trailer for a little project and I am need of assistance. I know that CG_DRAW2D 0 removes most of the text and 2D stuff, etc. However, it does NOT remove the text at the top when you kill someone. Now I am wanting to...  [Read More]
Posted in: Jedi Academy trouble...
 Andy867
02-03-2004, 10:54 AM
#10
Originally posted by Giddamon Extra stuff? I thought devmapall and helpusobi unblocked the same cheats in SP :o Well devmapall did unlock the cheats, but from my understanding, it was also putting the game into developer mode and would cause the g...  [Read More]
Posted in: Jedi Academy trouble...
 Andy867
02-02-2004, 9:45 PM
#5
Well, with the patch, Raven had to remove the devmapall because it was loading in a bunch of extra stuff that most of the public wouldnt know how to use or even know it existed. So they simply removed that command from SP and so that people would hav...  [Read More]
KMAN= Know-it-all MAN:) AHH it all makes sense now:) hehe Yea, Toonces pops in every now and then, but arco, kinja and chesire have pretty much moved on....  [Read More]
geez, I step away from lucasforums for a few hours, and the KMAN returns:) actually, I think I've seen you post a couple times lately but geez, I havent seen ya around since the Yoda days....  [Read More]
Posted in: LinkSys, guide to letting it run servers?
 Andy867
02-01-2004, 4:29 PM
#3
Actually, all that is true EXCEPT the portsand the TCp/UDP. I have found that it is pointless to open up multiple ports if you are going to only run one server. I run a server on a PII 300Mhz, 256MB PC100 computerand I only open up port 29071. And ac...  [Read More]
Posted in: burning cd
 Andy867
01-30-2004, 6:51 AM
#8
WOMAN, Grab me my Peashooter. (girlfriend passes him his shotgun) Take this you no good thread (fires shotgun, and it closes) ~Thread Closed~ Sidenote: Although it is legal to make a back-up copy of software for yourself, you admitted to wantin...  [Read More]
Posted in: Good God, does the whining ever stop?
 Andy867
01-29-2004, 1:04 AM
#30
In my opinion, I dont care about HONORZ or anything like that. Sure, in Jedi Outcast I would bow before a DUEL, but there is a reason it the other mode I play is called FREE FOR ALL. It should have been called DEATHMATCH where if you are in it, you a...  [Read More]
Posted in: I Need Help!!!!
 Andy867
01-26-2004, 5:14 AM
#5
You might want to check to make sure that the BLOCK WAN REQUEST is DISABLED under the Advanced-> Filter options or else people will connect but will constantly time out, since the router will prevent the connection....  [Read More]
Posted in: patches?
 Andy867
02-02-2004, 9:09 AM
#31
Originally posted by GothiX No new bonuspack, no new patch. (http://levelforge.teamhuh.com/forgelink/viewtopic.php?t=265) You know, with the SDK out, its not surprising that Raven isnt working on any more stuff. Especially since they are not getti...  [Read More]
Posted in: Lord Of The Rings MOD comes to LucasForums!
 Andy867
01-30-2004, 2:58 AM
#45
Those swords/daggers looking incredible. Both the model and the skin really help bring out the likeness from the movie. I definitely will download this mod when its finished;)...  [Read More]
Posted in: WIP: Droid Fighter
 Andy867
02-04-2004, 5:39 AM
#68
No, even 6000 is too much, the ideal count is between 2500 and 4400 polys for a model....  [Read More]
Posted in: WIP: Droid Fighter
 Andy867
01-26-2004, 5:39 PM
#64
Yea, it might be easier in the long run to start from scratch than trying to cut out almost 12,000 faces....  [Read More]
Posted in: WIP: Droid Fighter
 Andy867
01-24-2004, 7:29 AM
#49
if you want, I could make some specular textures for it, since it is made in 3D studio max. Its really easy for me to do now(thanks to Manquesa's big help), and I could have it back to ya in a day or so. My email is dmccarthy100@charter.net just pu...  [Read More]
Posted in: droideka model
 Andy867
02-04-2004, 6:19 AM
#108
Darth, here is a little bit of advise that I suggest you heed. Good things come to those who wait And Please dont spam this thread....  [Read More]
Posted in: droideka model
 Andy867
01-31-2004, 3:26 PM
#100
Duncan ---> Even with that Large Shield Battery, that extra 100 shields eventually ticks down to zero, leaving a person at 100 shields(assuming they havent been hit yet). And if you make the shields reflect most energy blasts, like how the space v...  [Read More]
Posted in: droideka model
 Andy867
01-30-2004, 7:33 PM
#95
The seekers appear when the cheats are enabled (which is obviously needed to spawn the different vehicles). We have the same problem in Asteroids. If anything, you could raise the armor up on the droideka, or perhaps null out the mass. But I am not s...  [Read More]
Posted in: droideka model
 Andy867
01-26-2004, 5:41 PM
#72
Originally posted by Duncan_10158 Andy867, thanks for your offer to host a server, thats what i was looking for. and the droideka has no spec textures applied, if someone would linke to do that, he is very welcome cause i dont know much about shader...  [Read More]
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