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Tinny

Latest Posts

Page: 11 of 17
Posted in: trilogy
 Tinny
06-23-2004, 1:43 PM
#5
are the movies any good? (j/k :P)...  [Read More]
Posted in: I just got JKIII, and i want to join a clan.
 Tinny
06-20-2004, 11:15 PM
#6
if your Christian you might wanna check out R @ http://www.christiangaming.org/redeemed :D...  [Read More]
Posted in: max_cvar
 Tinny
05-19-2004, 10:05 PM
#3
ohh ok, thanks Amidala...  [Read More]
Posted in: max_cvar
 Tinny
05-19-2004, 1:46 PM
#1
i did a search for this, but i couldn't find any help :/. do you guys know what causes the max_cvar error in siege games and the movie battles mod? siege used to work fine, then the error started, i deleted my jaconfig.cfg file and tried to join the...  [Read More]
Posted in: Cheat Trigger
 Tinny
05-18-2004, 10:51 PM
#6
you might wanna take a look at the last map in jedi outcast singleplayer. there's a beam that makes you invincible for a couple seconds....  [Read More]
Posted in: dodging
 Tinny
05-16-2004, 4:15 PM
#2
yay, i got it to work. thanks to Razorace for the headsup on Jedi_DodgeEvasion. first you have to go to the alt fire of the sniper code in g_weapon.c. once you're in there you'll see a peice of code for a jedi to dodge it with a high enough seeing sk...  [Read More]
Posted in: dodging
 Tinny
05-15-2004, 8:56 PM
#1
hey guys, i searched everywhere through the sdk to try to find a correlation between the disruptor and the force sight. i looked for FP_SEE, WP_DISRUPTOR, g_forcedodge. none of those things yeilded something that would enable me to play around with t...  [Read More]
Posted in: recycling anims
 Tinny
05-11-2004, 10:20 PM
#1
i'm wondering how to make custom moves using moves already inside of ja. say if i wanted to combine the face_smile animation with the staff spin kick move with a touch of a few combo buttons, do you know how i would code that all in?...  [Read More]
Posted in: which one?? (JA or JK2)
 Tinny
05-11-2004, 9:33 PM
#33
hey Majin, if your from india, what part are you from? i'm from madras. i'm going to have to say ja simply because siege is so amazing :)...  [Read More]
Posted in: Ending best for sequal (spoilers)
 Tinny
05-05-2004, 4:57 PM
#3
rosh is really mon mothma's son so now the whole new republic is hunting down jaden :eek:...  [Read More]
Posted in: dismemberment
 Tinny
05-11-2004, 8:46 PM
#13
bah, sorry http://verticalhorizon.rogueskies.net/graphics/botdismembering.JPG...  [Read More]
Posted in: dismemberment
 Tinny
05-11-2004, 8:45 PM
#12
here's a pic i took, note this was a bot and not an npc: <img src="http://verticalhorizon.rogueskies.net/graphics/botdismembering.jpg">...  [Read More]
Posted in: dismemberment
 Tinny
05-11-2004, 5:41 PM
#10
Originally posted by razorace Uh, like I stated earlier, multiple dismember already works for NPCs. I've tested that myself on stormtroopers. Secondly, MP bots are totally different from the SP/MP NPCs. yeah, i knew that you can do it to sp/mp np...  [Read More]
Posted in: dismemberment
 Tinny
05-11-2004, 5:24 PM
#7
hey guys, i got the multiple dismemberment working with bots somewhat, but it works for a very short period of time. in the g_combat.c file there are these lines: if (targ->s.eType == ET_NPC && targ->client && (targ->s.eFlag...  [Read More]
Posted in: dismemberment
 Tinny
05-06-2004, 6:37 PM
#6
hey, with Azymn's help i got the gun dismemberment working :). its not as hard as it looked, now this multiple dismemberment part is tricky, thx for the tip Wudan. will look into ghoul and npcs now....  [Read More]
Posted in: dismemberment
 Tinny
05-05-2004, 7:18 PM
#3
right right, forgot about them, thanks Razor....  [Read More]
Posted in: dismemberment
 Tinny
05-04-2004, 5:01 PM
#1
yay guys, i gota good compiler and now i can make mods :) . i made some basic changes, but i want to try weapon dismemberment. say i blast someone in the arm, i can can blast their arms off. one more thing, is there somewhere i can edit things to whe...  [Read More]
Posted in: "Episode III" the new jedi game
 Tinny
05-04-2004, 6:13 PM
#4
sorry meant red faction style geo mod, no editing allowed :/...  [Read More]
Posted in: "Episode III" the new jedi game
 Tinny
05-04-2004, 6:07 PM
#2
i want to see red faction with light saber sculpting the environment :D...  [Read More]
Posted in: ForceMod III beta tester server up
 Tinny
05-05-2004, 6:45 PM
#15
btw Azymn, i sent you a pm :)...  [Read More]
Posted in: ForceMod III beta tester server up
 Tinny
05-04-2004, 3:14 PM
#4
its a class based mod where you can have classes outside of just siege. jedis get one more level of force (up to level 4 force powers) and non force users get all sorts of neat gadgets :)...  [Read More]
Posted in: Vampire Jedi
 Tinny
05-04-2004, 3:43 PM
#7
you forgot the bright yellow naboo fighters...  [Read More]
Posted in: AOTC:TC - Demo Released
 Tinny
05-04-2004, 8:15 PM
#107
hmm, i was playing against bots, some of them felt like actual people. that bit of code seemed pretty impressive....  [Read More]
Posted in: AOTC:TC - Demo Released
 Tinny
05-02-2004, 7:37 PM
#61
uhh, they have tentacles......  [Read More]
Posted in: Three question regarding modifying SourceCode
 Tinny
05-05-2004, 8:04 AM
#2
use ctrl f to find the line of the item your looking for :). i don't know how to help with the rest :/...  [Read More]
Page: 11 of 17