how can I make a trigger that activates a cheat code?
say you walk through a trigger and you get godmode
thanks for anyhelp=
TK
You'd have to create a new trigger inside the code as far as I know.
Originally posted by razorace
You'd have to create a new trigger inside the code as far as I know.
how do you do that?
I don't know how to do anything with it- I've got nothing.
Well, it would take a bit of coding knowledge, some coding work, and the creation of a code mod just for that map.
Originally posted by razorace
Well, it would take a bit of coding knowledge, some coding work, and the creation of a code mod just for that map.
that didn't tell me a bloody thing-
you might wanna take a look at the last map in jedi outcast singleplayer. there's a beam that makes you invincible for a couple seconds.
look at it in what way? in radient?
yeah, just decompile the map and check out the entity setup for the beam.
search the mapping forum for "decompiling".
ok I decompiled the map and found out that RAVEN used script runners- I would be so greatful if someone could tell me or tell me how to write a script that would spin the camera- 180 degrees.
if now I guess I'll have to try a defferent way- Now I know it has to be possible because you can do it with cheats but I want to make it legal with a trigger. I just don't know how-
now if anyone has any sites with knodgeable scripters and coders- or if you know yourself please contact me- I would be very grateful.
check out the ICARUS documents that come with the SDK releases.
can I write a cinamatic command to move the camera something along the lines of this:
camera( MOVE, <120, -120, 72>, 0 )
will that work?
my main question is how to I target the camera? I think that's how you move it but how do you target it?
anyone know?
there has got to be some coders out there who have done camera turns before
Well, ICURAS scripting is more of a mapper thing than a coder thing. Try their forum.