Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

AOTC:TC - Demo Released

Page: 3 of 4
 Anakin
05-04-2004, 3:44 PM
#101
You lot are never happy.
There are other things to be released this week.
 AllenSamhain
05-04-2004, 5:16 PM
#102
:jawa -look at my earlier post.. and tell me i wasnt exstatic when i got it going ..
:P:P:P:P:P:P:P:P
 PR-0927
05-04-2004, 5:39 PM
#103
Umm, just to let you know, the Naboo Outpost map is now at Lucas Files.
:fett:
 Wudan
05-04-2004, 5:43 PM
#104
Frankly, this is why it took AOTCTC so long to release anything at all - they say they do it for fun, but want recognition for efforts and meet criticism with spite.

Zero, you're awesome man, but this TC needs to be called a mod until it actually physically totally converts all game aspects in to something of the group's own design.

I appreciate code changes - I'm a coder, but I also recognize that code generally doesn't get appreciated unless it's something major - big enough that a muggle like the lot of 'em can't figure it out in their heads.

Good luck with future releases. I hope you've finally learned a few things from this.
 Mex
05-04-2004, 6:10 PM
#105
Hey- The new maps out! I'm just about to download it. But I won't be able to play it until tomorrow. :(
 Anakin
05-04-2004, 7:52 PM
#106
Yeah thanks Wudan, I think it was a little mad of us to release the code and then the map, then the HUD, then the model, then another map.

I think we really wanted to get some feedback on the code as that was the most important part of it. The maps wont work the way we would like them to work with out the code, we havent had a beta test or any real testing and i think this was more of a demo beta than anything.

So that you do know this is the release schedual.

Demo - Code
Demo - Map
Demo - HUD
Demo - Model(s)
Demo - Map
Demo- Well you will have to see ;P
Demo - Patch and full version of above and extras.
 Tinny
05-04-2004, 8:15 PM
#107
hmm, i was playing against bots, some of them felt like actual people. that bit of code seemed pretty impressive.
 stride
05-04-2004, 9:51 PM
#108
impressive work with the bots. Ive noticed that when there arent any bot routes they dont jump around like idiots. They do specials too.
 zERoCooL2479
05-04-2004, 11:05 PM
#109
Welp, I tried my best to make something you all would enjoy. The mappers were working very hard to get everything precise and legit as possible. Time is always against us, so we went ahead and gave everyone something to chew on before the big shebang. I guess you're all aware of this, so I won't keep beating the dead horse. So anyways, I just want to thank you all for the opportunity to be involved in the coding industry for the past two jedi knight series. I will be going off into another direction as RL has taken a turn as of late. i.e. I have a wedding to plan for. So long fellas, and enjoy!

Peace out!
-Michael J. Nohai
 Zappa_0
05-04-2004, 11:27 PM
#110
Ok, I have just looked at the Naboo Outpost map and I have two things to ask:

1) Please point me out where in episode 2 we see a Naboo Outpost?

and

2) Are you trying to drive people away, cause this map isnt nothing special.


I was hoping for a map with more showcase then a small little duel map. Also I was looking for something that is from the movie and would excite me when I played it. Well looks like your atleast 2 for 2 for disappointments so far, I sure hope you have something up your sleves.
 Kurgan
05-05-2004, 5:58 AM
#111
You hear that guys? 5 installments. This is #2.

So wait for the "full demo" to make your judgement.

That said, there's nothing wrong with constructive criticism of what's been provided.


After all, why release something if you don't want people to use it and form opinions about it? ; )
 Zappa_0
05-05-2004, 6:59 AM
#112
Well im sorry that I had to be alittle harsh about it, but its the truth. Lets just hope the next 3 installments will make up for these past 2 releases.
 TK-8252
05-05-2004, 8:53 AM
#113
Originally posted by Zappa_0
Ok, I have just looked at the Naboo Outpost map and I have two things to ask:

1) Please point me out where in episode 2 we see a Naboo Outpost?

and

2) Are you trying to drive people away, cause this map isnt nothing special.


I was hoping for a map with more showcase then a small little duel map. Also I was looking for something that is from the movie and would excite me when I played it. Well looks like your atleast 2 for 2 for disappointments so far, I sure hope you have something up your sleves.

Oh, pfft. I trashed that map seconds after seeing it.
 stride
05-05-2004, 10:46 AM
#114
I liked the way the map looked. It was just kinda small. I think people might have been expecting a big ffa.
 Eldritch
05-05-2004, 12:09 PM
#115
Originally posted by Anakin
You lot are never happy.
There are other things to be released this week.
Perhaps you should've just released them all together, instead of staggering them like this.

All that seems to have been done is just to puncture a huge hype machine.
 Obi_Kwiet
05-05-2004, 1:32 PM
#116
Uh oh... I think GothicX made that map. He isn't going to be very happy. :-P
 Zappa_0
05-05-2004, 4:43 PM
#117
Originally posted by Obi_Kwiet
Uh oh... I think GothicX made that map. He isn't going to be very happy. :-P


The truth hurts :D
 PR-0927
05-05-2004, 4:56 PM
#118
Originally posted by Anakin
Demo- Well you will have to see ;P

Hmm, wonder what that could be. Maybe.............vehicles????
:fett:
 PR-0927
05-05-2004, 6:42 PM
#119
Originally posted by Lei Hng Wei
Look, if I knew it wasn't Mac compatable I wouldn't of downloaded it. I would of downloaded 54mb of Twi'lek porn instead. Mmm... Twi'leks gone wild...


I'll second that!!

Twi'leks...gone...wild...porn...I...love...it!!


Originally posted by Tinny
uhh, they have tentacles...


Dude, the tentacles are called lekkus. And they are used for "sensual" pleasure..........

:fett:
 Anakin
05-05-2004, 6:49 PM
#120
Is there any point anymore ?

I mean really we try our hardest and we are working really hard to get things up and released, ok the code might not be the best thing we could of released but its a start. Trust me, im coming out of 'retirment' for mapping and will be fixing up some of the maps myself to help speed the proccess, you know what would really help, you guys helping us instead of compaining.
 Obi_Kwiet
05-05-2004, 9:14 PM
#121
After all this hype and those AMAZING screens I guess we get a bit too high a standerd for the demo.
 manoman81
05-06-2004, 2:01 AM
#122
I wish I was able to help you guys, Anakin. I'm not a mapper or modder :( ...But, seriously, I'll give a hand if you need it for anything else...
 Anakin
05-06-2004, 2:20 AM
#123
Ok I agree with that point, but there is no point doing a demo and giving you the best bits, yes maybe it should of been done as one, but dont forget you are all my beta testers :P

You dont like the demo, fine but tell me why in detail how the hell are we sposed to get it right if you dont tell us.
 Alegis
05-06-2004, 3:46 AM
#124
Originally posted by Anakin
Ok I agree with that point, but there is no point doing a demo and giving you the best bits, yes maybe it should of been done as one, but dont forget you are all my beta testers :P

You dont like the demo, fine but tell me why in detail how the hell are we sposed to get it right if you dont tell us.
it has been said various times...to release everything as a whole..these things are great for beta testers, but thats one step before a demo release
 babywax
05-06-2004, 9:57 AM
#125
What I didn't like about the demo:
- Glow was too big, especially with dynamic glow on. I couldn't see a thing!
- Too many saber styles for single saber, consider doing what someone suggested earlier, adding a menu with checkboxes to select which stances you want.
- Seemed laggy... Hit detection seemed even more off than base JA.
- I didn't really notice anything different, besides the enabling of some single player maps and already included maps. The sabers were there though, I liked the RGB saber stuff, except you could make a super-ultra-mega bright sword by turning everything to the top and turning the blade to "supreme."

Other than that, keep up the good work :)
I am eagerly waiting to see some of the gorgeous looking content you have on your site. :band:
 razorace
05-06-2004, 5:47 PM
#126
Originally posted by Anakin
You dont like the demo, fine but tell me why in detail how the hell are we sposed to get it right if you dont tell us.

- Full documentation is a must. A lot of what Chosen One and Unique have done is subtle stuff that won't be immediately obvious without full documentation.

- 7+ stances is exsessive when there's only really enough animation data for 7 stances. I'd drop the extra stances and just allow players to set a custom stance position for whatever stance they are using.

- 37+ megs of video files is a waste of space when you don't have models, maps, etc, to back them up.

- Stop releasing anything until you can get your house in order and get the models/maps you need for a proper demo. This staggered releasing of "The Demo" is just grinding away all your hype points.
 Mex
05-06-2004, 6:19 PM
#127
Originally posted by razorace
- Full documentation is a must. A lot of what Chosen One and Unique have done is subtle stuff that won't be immediately obvious without full documentation.

- 7+ stances is exsessive when there's only really enough animation data for 7 stances. I'd drop the extra stances and just allow players to set a custom stance position for whatever stance they are using.

- 37+ megs of video files is a waste of space when you don't have models, maps, etc, to back them up.

- Stop releasing anything until you can get your house in order and get the models/maps you need for a proper demo. This staggered releasing of "The Demo" is just grinding away all your hype points.

Was the OJP mod in the demo? It didn't seem like it at all, I was hitting this guy over and over and my saber went through him at least 10 times.
 Anakin
05-06-2004, 7:32 PM
#128
Well you have all just sealed the coffin on the TC, kiss it good bye.
 Lei Hng Wei
05-06-2004, 8:05 PM
#129
Originally posted by Michaelmexp
Was the OJP mod in the demo? It didn't seem like it at all...

From the description, half of The Last Hope (http://www.pcgamemods.com/5210/) mod seems to have the OJP stuff. Especially their gameplay WIPs that's in beta.

Comments OJP guys?
 Jrob
05-06-2004, 8:30 PM
#130
Anakin

What does that mean.

You guys just sealed the coffin on AOTCTC.
 razorace
05-06-2004, 8:31 PM
#131
As the OJP moderator, as far as I know, there's no OJP code in the demo. However, the lastest beta for OJP Basic does have some AotC TC code in it.

In addition, the The Last Hope mod has removed its OJP content, as far as I know, since the author didn't like our policies.

Finally, AotC TC is dead, at least in its current form. The negative feedback from the demo pissed off the staff and they're now planning on quiting barring radical changes. You can read more about it here (http://www.aotctc.com/forums/viewtopic.php?t=287).
 zOutlaw
05-06-2004, 8:55 PM
#132
I am extraordinarily disapointed with the news. The only reason the demo in its current form didn't bode well with most was because it lacked any real content (skins, maps, etc.) Thats what people were expecting to see, and many felt decieved when this was not presented. Had the demo waited until everything was assembled and ready, instead of being released in phases, success would have been more likely.
 razorace
05-06-2004, 9:17 PM
#133
Additional:

Anakin just backstabbed me here. He just, behind my back, changed his mind about quit (after 2 hours of trying to talk them down), didn't give me access to staff forums when he said he would (for the second time), and didn't back me up when I went out on a limb to help his project and his staff.

This is the last straw. I also know that he's been claiming to Keshire, in private, that he's been sitting on about 100 mgs of animation code for about 6 months when he had directly told me, ASk, and other members of the community that he only had two small source files.

I have log files to back this up this claim from Keshire. We've been trying to keep this private in the hopes that he'd get his act together but it looks like that's not going to happen without some "help".

I recommend that everyone simply not deal with him or his project until he releases the source files he now claims to have and straighten out his patern of dishonesty, deception, and backstabbing.
 RenegadeOfPhunk
05-06-2004, 9:49 PM
#134
Reluctantly, I must side with Razor on this.

I say reluctantly since I never enjoy seeing a large project with a lot of work put into it in a dying state.

But with that said - unfortunately - I can't abide what has been done. Let me say first of all that I would believe Keshire's claims without ever having to see the logs - I know fully well he wouldn't make claims like this up.
To hold back valuable information from the rest of the modding community like this is - in my eyes - inexuseable.
In a sick kind of way, I can kind of understand why he might have done it. As mod leaders, we all push our projects to gain some kind of leverage over the others - cos we believe in it, otherwise we'd work on another project...!
...but I for one don't think my or any project is important enough to use such underhand tactics as these. (Or at least if anybody thinks I ever have, I'd like them to let me know)

*edit*
As an aside, let me also say I'm sorry that Keshire is now gonna be right in the middle of some bad feeling for disclosing this info. All I can say is that you did the right thing...
*edit*

I think the best thing for the AotC project right now would be for Anakin to do the right thing and hand over the reins. This way, there is still some chance that the hard work that has been put into it by all (including Anakin) can be saved. And if Anakin were to make this last gesture gracefully, I would like to think that Anakin could actually still be part of whatever the end result is - I think he's earned that much personally, regardless of what else he's done.

Otherwise, this project is ultimately going to sink into the chasm it is already falling into. There is no doubt about that.

I'm sorry if offense is taken by these words, but I think greater offense is taken from the modding community at large who have had valuable info kept from it by a group who - let's face it - had more than enough resources as it was.

..and btw - I have no personal interest in this. I'm busy enough leading my own project
I am just interested in seeing a lot of hard work not going to waste. Becuase I've been near that point before. And I know how it feels...
 razorace
05-06-2004, 10:04 PM
#135
I agree that the most important thing here is to prevent the loss of that hard work and the modder talent behind that. That was what I was in the middle of doing when Anakin backstabbed me on this and that pissed me off.

While, I still stand by my statements, I'll applogize for being overly crude.
 Mercenary
05-06-2004, 10:11 PM
#136
I don't know what goes on behind the scenes in AOTCTC, so I can't comment on that, but as an outsider and curious follower, it's very clear to me that the cause of the backlash for the demo was poor communication. It seems this project has suffered from this for a while. I hope the members will reconsider and put their differences aside and save this TC.
 TK-8252
05-06-2004, 10:20 PM
#137
One negative response from the community and they kill their mod? Nice dedication!
 Obi_Kwiet
05-06-2004, 11:10 PM
#138
Sighhhh... Typical. I bet the DF mod would never quit that easilly. I mean you can't expect to releace a demo for a mod that look awesome, and the demo does nothing and have every one love it. Were not being mean and its not like we don't like your mod, but were just saying that a demo that does nothing is not realy a demo. keep it up and releace a SP demo. And if your still gonna quit PLEASE releace that increadible Corrusaunt map anyway!
We know you did alot of work so show it to us! Or, act like your name sake and wine about nothing and quit.

Oh and you should refund the 100 bucks that guy donated you too.
 Eldritch
05-07-2004, 12:49 AM
#139
Originally posted by Obi_Kwiet
Oh and you should refund the 100 bucks that guy donated you too.
I don't know about a refund, but a little return on his investment wouldn't be a bad idea.

I'm sure I speak for most of the community when I say, "I realize that the whole AotCTC staff is stressed and dissapointed by the rather underwhelming response the demo got - but that's certainly no reason to pack up and go home."

The main critique was content - instead of a staggered 5 part release, wait until you actually have a completed demo assembled, then release it once.
 keshire
05-07-2004, 1:17 AM
#140
I'd really like to have all this sorted out. And that includes everything. The demo was crap. It was handled like crap. So your response was crap.

The main problem is your hording of maps/models/code. Plus your stance towards the modding community as a whole.

Get it together or collapse.
 acdcfanbill
05-07-2004, 3:27 AM
#141
i think, and yea prob doesnt count for much, that aotctc should have waited a few more months to release a demo. i tooled around with it for a little while, som einteresting stuff, but it didnt seem to me like it showcased the work that it looked liek u did. perhaps the 5part demo was simply bad planning, i wouldnt say this was a reason to pack it up tho, just learn from mistakes :)
 keshire
05-07-2004, 5:34 AM
#142
Ok I tried to keep this to your forum but then you decided to delete it. So I'll bring this to the publics attention.

First and foremost half-truths.

When I cracked the animation problem with JKA with the help of Corto and ASK. I also started asking around for the JKO animation data that had been mentioned to be released. The basic consensus was that no-one had it. But the deeper I digged the more signs pointed to the fact that someone had it. Anakin's name was mentioned. But it was stated to me many times by the people involved in the deal that he only recieved two files that weren't very useful. I was told he was grilled many times and he himself stated that he didn't have said data. Even his coder's had no idea. But when I expressed interest in making animations that would benefit him it became an "I'll scratch your back if you scratch mine". And he stated that he had a good amount of said data and had been sitting on it for at least 6 months.

If this is the case it would definatley have set back a lot of people involved and basically kill the chance of several mods to have profitted from it. As well as been a disservice to the entire community. Now I'm not goign to point fingers or make cliams I don't know about but I thought I would lay out the information for you all to think about. And to show I'm not just spouting bull. Here are the relevant log files.
 keshire
05-07-2004, 5:46 AM
#143
*clipped out irrelavant parts*

keshire:So who exactly gave you the JKO ones
keshire:Gummelt

Anakin - Paul - Darth:Yeah
Anakin - Paul - Darth:A while ago
keshire:Did he cough up the entire thing? All the animations?
Anakin - Paul - Darth:I have XSI at home so I got most of them
Anakin - Paul - Darth:I did the whole I got the animations things about 6 months ago
Anakin - Paul - Darth:lol I was talking to James Monroe and Brian Shubat
Anakin - Paul - Darth:The complete lot is about 700mb or so

Anakin - Paul - Darth:Now is there any chance we can work together on this, im getting back into editing again and was just about to import all my motion capture stuff I have done over the years

keshire:Sure
keshire: I'm always up for helping out
keshire: All my stuff is open source too

*different day after talking with his coders*

keshire:I wanted to talk about the xsi from Raven
keshire:anyways how much do you have. did you have the full 700 megs

Anakin - Paul - Darth:Ive got about 100mb some were
Anakin - Paul - Darth:/just trying to look through all the CD's and backups I have got
keshire:do you recall which anims they were
keshire:attacks cinematics?
Anakin - Paul - Darth:Attacks, run, jump, crouch, one or two others


keshire:think you can have them by the end of the week?

Anakin - Paul - Darth:yeah sure, I need to do a clean up anyhow of all these cds I got another HD so I got 500Gig to play with now 8o|

keshire:Did corto and ASk know you had these?
keshire:I'm sur ethey'd like to see them
Anakin - Paul - Darth:ASk knows
keshire:I was under the impression that he thought you only go the two skeleton files?
Anakin - Paul - Darth:well i got some others
keshire:oh did you mention it to them?
keshire:because he was clueless when I grilled him

Anakin - Paul - Darth:I had them at the same time I left my last job, so it was me getting all streesed etc etc

keshire:Well shoot man. I think Corto's pissed that Raven never got back to him about it
Anakin - Paul - Darth:Now im sure there was something I posted a while back about me having them
Anakin - Paul - Darth:we are talking a long time ago on lucasforums
keshire:the jko animations thread?
Anakin - Paul - Darth:yep

keshire:what are unique and chosen coding right now?
Anakin - Paul - Darth:Nothing the MP code is done
 GothiX
05-07-2004, 6:05 AM
#144
I've been posting over and over at the AOTCTC forums that a demo was a bad idea. Well, it's not my problem anymore.
 Pnut_Man
05-07-2004, 8:00 AM
#145
This will come off as an insult, but it's the damned truth..

Getting worked up over a demo, a demo that no one in AOTC TC should have honestly believed would be a 'success', and then deciding to scratch the whole project because of a bit of 'constructive criticism': childish in my eyes.

I've made no real contribution to the modding community, nor did I really help with the mod, so perhaps my input is equal to crap...

Still, many of us have waited months in anticipation, remained loyal to the cause even in dark times, and now this...

Dissapointment sums it up.

PS: Just my word of advise--

I know why the decision to not release little bits and pieces of the mod came about, but I feel it was wrong.

None of us can ever predict the future, what will be in store for us--computer crash, virus and lose of harddrive, death of a family member, our own death even...

If you had, or do release, say--your maps, your models (the things people really have been after), your invalueable animation; all of this online political drama would be forgotten and some decency and respect would be gained to the TC.
 Zappa_0
05-07-2004, 8:19 AM
#146
Seems things are about the heat up. There seems to be alot of controversy going on here. I also dont think it is good to use underhand methods in projects that are big as AOTC TC and OJP. I seen what happened with the first encounter and alliance between AOTC TC and OJP. OJP got treated poorly and the right factor wasnt there. I dont blame what razorace did and has done now, I would probally have done the same. And Anakin, with the quate from earlier "Well you have all just sealed the coffin on the TC, kiss it good bye." is really childish. Just giving up cause the demo release was done badly? But from the looks of it Anakin has turned over control to the others of AOTC TC and is taking along break that is really needed I think. So will the demo continue to go on schedule?
 Aryyn
05-07-2004, 9:48 AM
#147
I thought this was a single player mod that would overwrite the whole Sp game with AOTC. Giving it a movie like experience. But i guess myself & 5,000 other people were wrong. Dont get me wrong its good for what it is( another Mp map ) with sabers all messed up. But for 3 years of work good job. I can see you will never have a job in the gaming world. Way to fool me & everybody AOTCTC team!

If some of you guys werent such tight asses everybody could have bonded together to make this conversion happen a year ago! Im talking combining everbodys work to one. Using maps & models, code that are already done & some new ones like the vehicles, maps etc. Plus you guys ask for help but you have to have a resume from microsoft or be a so-called well known modder to contribute! Tell me im wrong! You know thats the truth! If people were cool about it you would have had a huge team working constantly doing different things instead of a few people doing a little something a month! Do the community a favor release what you got & move on!

As for another matter the thing ive been reading about owning the things you make is really outta hand. Gothicx told me the stuff was copyrighted! LOL That still makes me laugh til this day to refer to the stuff you make as copyrighted. YOUR NAME IS NOT LUCAS YOU DONT OWN IT! NOBODY DOES! WHEN YOU PUT IT OUT FOR DOWNLOAD ITS SHAREWARE! GROW UP PEOPLE! I LOST A REALLY COOL MOD BECAUSE PEOPLE CRYING ABOUT SO-CALLED COPYRIGHTED (LOL) MODELS! YEAH THATS RIGHT I PUT WHOEVERS MODEL IN A COOL MOD! THATS SUCH A CRIME! I SHOULD GET THE DEATH PENALTY! IT HURTS & SLOWS DOWN THE MODDING COMMUNITY WHEN YOU DONT SHARE YOUR WORK! WAKE UP! WHAT ARE YOU TRYING TO PROVE! MINE IS BETTER THAN YOURS! YOU SEEKING FAME! WHAT IS IT?

IVE BEEN AWAY FOR 5 MONTHS I JUST GOT BACK FROM MAKING MODS IN THE NHL HOCKEY COMMUNITY & EVERYBODY IS REAL COOL ABOUT EVERYTHING & THE COMMUNITY FLOURISHES INSTEAD OF TAKING STEPS BACKWARDS! THIS HAS GOTTON TO BE A DISGRACE!
 Kengo
05-07-2004, 11:24 AM
#148
Aryyn's post was, I think, the first truely moronic post that I could understand anyone getting upset over. The rest that I've seen here have been constructive, honest and basically fair, and saying you will end the mod because of such comments is in my view utterly rediculous.

All creative projects take a lot of flack, some deserved and some frankly rude, I think the editors among those here will know the truth in that. I can't imagine what else you were expecting, absolute adoration?

It's an amazingly talented team you have, I genuinely hope it all comes to something.
 GothiX
05-07-2004, 4:27 PM
#149
Aryyn, LucasArts recognises intellectual copyright over files by the original authors. I suggest you read the license agreement.
 Aryyn
05-07-2004, 5:17 PM
#150
Kengo, You completely missed what i was saying. Im not taking anything away from their talent, which is quite outstanding. I leave it up to you to figure it out for yourself what was said.


Gothicx, I think its time we bury the hatchet. The problem i have with all that is like i said if it was all shared it would save an enormous amount of time, people would get along & it would open doors for creative modders. It really shouldnt upset people if credit was givin in the readme for whatever mod they did if it was used in another. If you try to corner the mod community your just gonna hurt it more than youll help it, (EXAMPLE) Not everybody knows how to make a really good model but they might know how to make a really good mod using that model or vice versa. Now why is that so bad if it helps the community?
Page: 3 of 4