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AOTC:TC - Demo Released

Page: 2 of 4
 Mex
05-02-2004, 4:34 PM
#51
But 56k'ers don't play BF1942. It's impossible with that connection.
 GothiX
05-02-2004, 5:02 PM
#52
Besides, 54 MB is still a lot for 56k. Then again, I've been known for downloading 300 MB files on dial-up, so yeah..
 Zappa_0
05-02-2004, 5:53 PM
#53
Well looks like the site has exceeded bandwidth, so looks like this is gonna be news central now.
 PR-0927
05-02-2004, 6:12 PM
#54
Umm, how are you supposed to keep all of your original files from JA in case you want to play it? I saved them in a seperate folder. AOTCTC replaces it all!!
:fett:
 Amidala from Chop Shop
05-02-2004, 6:35 PM
#55
Gave it a quick run-through, it looks very professional and polished (and I mean professional, because people are already whining about it in the same way they whine about Star Wars® Jedi Knight®: Jedi Academy(tm), a commercial product from a real software company). Didn't have a chance to test all the admin features, but you have most of the important things (if it doesn't have client IP address logging, that should be added).

Well done, AOTC:TC team!
 PR-0927
05-02-2004, 6:48 PM
#56
Duh!! It's a TC!! It dosn't replce your files. I respect the AOTCTC very much for making this. But, are there any new Siege mode types? And there was only 2 servers running it. One was duel, the other had no one on it. Are there any new maps? I found no new maps anywhere.
:fett:
 Zappa_0
05-02-2004, 6:58 PM
#57
The maps will be out tonight sometime. I guess maybe Lucas Files will host them, since their site is down right now. Good one majin! :D
 Tinny
05-02-2004, 7:03 PM
#58
dude, the weather effects you guys are rockin especially in ffa_yavin
 Anakin
05-02-2004, 7:07 PM
#59
Yeah seems that all you monkey bandwidth hogger used all 10gig up in 10hours, gee thanks :p

Lucasfiles has the demo, im sure more people will put up servers once the maps and the bugs have been ironed out, the reason for the large file is so that when we do the updates they should be small, the maps will be released once I can get back onto the site, I was just posting as the site hit its MAX, this happened in 2 mins, I got an email telling me I was 80% over then all things happened 2 seconds later I got another email, Your bandwidth has been exceeded, 10Gig people I mean !!!! come on were you downloading it for your entire family!!!

So Maps and a few models will be out this week, a hotfix is being made, the mac version is being made by me.
 Lei Hng Wei
05-02-2004, 7:14 PM
#60
Originally posted by Obi_Kwiet
Lol. Obvioulsly youve never tried getting anything for BF 1942. 700+MB files. You are weak! 54MB is NOTHING. Download all the TC's and mods for BF1942 and THEN tell me this is bad, cause you aint seen nothin yet. ;-) Mwahahaha! :lightning:

Look, if I knew it wasn't Mac compatable I wouldn't of downloaded it. I would of downloaded 54mb of Twi'lek porn instead. Mmm... Twi'leks gone wild...

Um, this isn't the Twi'lek porn you're looking for. <Jedi wave>
 Tinny
05-02-2004, 7:37 PM
#61
uhh, they have tentacles...
 Anakin
05-02-2004, 7:39 PM
#62
There is only so fast I can create the Mac version of the demo!
 Gabrobot
05-02-2004, 7:46 PM
#63
54 MB isn't that much to download for a 56k'er...hell, I've downloaded 500MB files a couple times. I've downloaded countless 100-300MB files. Now uploading 50+ MB may be difficult when I release my level...
 AllenSamhain
05-02-2004, 8:23 PM
#64
:jawa - i know your very busie and im sure you tired of people haveing issues about the game play of the demo .. i just have a question .. on the meneus and and HUD.. im in the GFX folder and i can see them here but in game none of these come up .. Graphix * skull and crossbones guy* said i must have screwed some thing up but i dont see how the wizard installs it, it self i have no say on it . but all i see is greay and white boxes.. in the meues hud and the for teh most part teh saber.. till i turn off teh new new stuff and it crashes when going in to a game
 Lindsey
05-02-2004, 8:42 PM
#65
Anakin, it sure wasn't wise of you to put the whole mod on YOUR website for download. These people are so lazy they'ed rather do it there then on Lucasfiles.


Thanks alot guys, now I gotta wait a few more days before I can get my hands on those maps!!!! :evanpiel:
 Zappa_0
05-02-2004, 8:48 PM
#66
Why not just release the maps of lucas files and forget it. That way it would save you alot of bandwidth. And one more thing, are you gonna release anything else tonight? You can atleast release them on Lucasfiles now and then link them later on your site. That way you can save more room for content.
 Obi_Kwiet
05-02-2004, 10:21 PM
#67
Umm. It would be possible to read up or see if it was for mac first.
I must be missing something though, cause its very buggy. Instagib is REALY messed up and I don't see any new maps. All I saw saw a changed loading screen, and some samer color and effects things. (Mabey tone them down a bit too... There kind bright) I also see all the maps croweded in to the same game type, and the old gametypes from JK with no maps suppoting them. I don't see anything elce. Where is it?
 Kurgan
05-02-2004, 11:04 PM
#68
Okay I see the problem. I was a little disappointed myself.

The screenshots and the "installer" program lead one to believe this includes (at minimum) new skins and map(s). The lack of a real readme (other than a "list of features" which of course doesn't mention the missing content in the demo) doesn't help much either.

However as it stands it's just a collection of already released mods, plus a few tweaks and the (otherwise cool) menu screens/videos and the music track.

I'm sure the team is being hounded with requests, complaints and bug reports, so will refrain from contributing until all the dust settles.

I know it's a demo and not finished or bug free, but it looks like the release party didn't quite go as planned! (oh well, it happens)

Since the AOTC TC site has been down (bandwidth maxed out) for quite awhile, most people (like me) aren't able to read up on what is going on with this, except through third parties.

Bottom line: I didn't really know what was going on until I read through this thread.

Anyway, good luck... I'll eagerly await trying out the new content when it's posted somewhere!
 Amidala from Chop Shop
05-02-2004, 11:27 PM
#69
After I used Add\Remove Programs to remove AOTC:TC, I found that my launcher program (JediAcademy.exe) that lets you launch the single player or multiplayer game no longer worked and gave me this error message:

http://www.uploadit.org/Amidala/error_msg.jpg)

I can still launch the single-player and multiplayer games directly, but obviously that's a bug that needs to be fixed. I'll post it on your board too.

EDIT: I was able to repair it by copying all the files in the Install directory on CD 1 to the Install directory in my game installation.
 Obi_Kwiet
05-02-2004, 11:44 PM
#70
Whats up with the sabers? Man they are BRIGHT! Nothing like the movies. Ouch. My eyes. I realize that there must be alot of coad changes to this thing, but they should have delayed the release date untill you could tell they were there. Now it just looks like some loading screens and a couple of stances. The "co-op" thing just turned out to be the same as devmaping to the SP map in multiplayer. I could see releacing this is if were open source but there so radicly aginst that, that this is kinda a pointless demo. As it is its just a big bunch of potential, with no implementation what so ever. Maby next time?
 Alegis
05-03-2004, 6:26 AM
#71
am i the only one who likes the sabers ? :P why do you release a TC demo if there arent any maps/models? :confused: Movies are biggest part.. I do like the new layout of the menus with the movies in it
 Master William
05-03-2004, 7:06 AM
#72
what the heck... "guru meditation failure"? you using some Buddha OS or something?
 Kurgan
05-03-2004, 10:55 AM
#73
The site is back...

Anakin wrote:
Apologies for not getting the map file included with the Demo, it will be available tonight, again apologies, the compile was done before the map was finished.


PS: Amidala I had a problem like your's. The demo screwed up the "JA Launcher" so I did what you suggested and that fixed it.

It was weird, the text was all scewed to the side and barely readable. Now I've got the old JA Launcher back.
 Zappa_0
05-03-2004, 11:16 AM
#74
Kurgan, Anakin wrote that yesterday mid day. And it is good that the site is back up!
 Amidala from Chop Shop
05-03-2004, 11:26 AM
#75
My suggestions for the saber styles to make them easier to use:
[list=1]
Have a menu to enable\disable each saber style with checkboxes, so players can have as many\few saber styles as they like. If you really want to be fancy, include animations as the game already has for the standard saber styles under Rules -> Moves to show each saber style in action.
Since (sadly) many servers are saber-only and don't use other weapons at all, allow each saber style to be bound to the number keys that are usually used for gun selection
Just as there can be key binds for next\previous weapon or Force power, allow "+changeSaberStyle" and "-changeSaberStyle" binds so players can use 2 keys or the mousewheel to scroll quickly either up or down through their pre-selected saber styles
[/list=1]
 Kurgan
05-03-2004, 1:21 PM
#76
Well, I checked it and that was the first I'd seen it, so I figured maybe others would like to see it too. ; )

FYI: The site is down again.
 Anakin
05-03-2004, 3:12 PM
#77
Ok there is now support on the forums on our site now that its back up and running, im trying t ofind someone from Lucasfiles to upload the map files, im just finishing the HUD off now and some other pieces, Obi Wan is just being tidy up and will also be released shortly. Is there anythingelse??
 Lei Hng Wei
05-03-2004, 3:16 PM
#78
Is C3-P0 properly weighted to do the dual saber's Saber Barrier?
 Pentium
05-03-2004, 3:20 PM
#79
Could some one please help when I double click the icon on my desk top it displays MP console and this is the message that is displayed:

JAmp: v1.0.0.0 win-x86 Jul 21 2003
----- FS_Startup -----
Current search path:
C:\Documents and Settings\All Users\Desktop/aotctc
C:\Documents and Settings\All Users\Desktop/base

----------------------
0 files in pk3 files

Running in restricted demo mode.

----- FS_Startup -----
Current search path:
C:\Documents and Settings\All Users\Desktop/demo

----------------------
0 files in pk3 files
Couldn't load mpdefault.cfg


PLEASE HELP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:(
 Anakin
05-03-2004, 3:24 PM
#80
Pentium - post in on our forums there might be a solution there

www.aotctc.com/forums)
 Pentium
05-03-2004, 3:28 PM
#81
THANKS :D
 Alegis
05-03-2004, 3:38 PM
#82
site is back up though where is gothix' map? i wanna play aotctc :p
 Mex
05-03-2004, 4:53 PM
#83
What version of the new Obi-Wan model is being released? Cell shaded or Normal?

[Can't wait for it, and the map! *orgy*]
 Obi_Kwiet
05-03-2004, 5:02 PM
#84
I got that same thing Pentium, just start up normal JA then enabblee it in the menue.
 Pnut_Man
05-03-2004, 5:52 PM
#85
Honestly, without the maps and skins, the Demo seemed like a let-down...

Some nice features here and there, cool little edits to the original maps, but otherwise...
 Prime
05-03-2004, 6:23 PM
#86
Originally posted by Pnut_Master
Honestly, without the maps and skins, the Demo seemed like a let-down...

Some nice features here and there, cool little edits to the original maps, but otherwise... Unfortunately, I have to agree.

I am really looking forward to the maps and skins though...
 Mex
05-03-2004, 6:28 PM
#87
Originally posted by Anakin
Ok there is now support on the forums on our site now that its back up and running, im trying t ofind someone from Lucasfiles to upload the map files, im just finishing the HUD off now and some other pieces, Obi Wan is just being tidy up and will also be released shortly. Is there anythingelse??

This sounds more like it! A new hud. I can't wait! :D

[Just wanted to ask, by shortly do you mean in around 10 hours? a few days?]
 PR-0927
05-03-2004, 6:40 PM
#88
Heh, I can't wait for the new maps, skins, and even, the HUD!!
:fett:
 AllenSamhain
05-03-2004, 8:31 PM
#89
ok - just been able to play threw teh TC as it is supost to .. SWEET... im SO IN LOVE... people complain about teh brightness of teh saber... EH.. you can turn it down on the RGB saber scale .. and the differnt typesof sabers and teh lay out * with moves was a nice touch* .. IS VERY nice.. i have to agree with some people giveing these guys 2 thumbs WAY WAY up ... if i had money to burn .. i send it your way guys .. seriously you deserve it .. but on some of teh issues about the EXE menu when it first pops up and teh differnt saber styels.. teh menu bugg could be looked at.. and i like the saber styels... i like #7 and *8 personaly .. buta saber stance back and forth option would be nice as some people have stated.. im still playing threw most of it .. but the weather effects vocie thorwn in tweeks is veryvery cool .. im glad i stuck with it and got this to work .. im very pleased and would give this demo to ANY ONE who is curious.. even if they have problems .. its wortth the effort to get it .. you guys have a great thing here.. dont let ANYONE tel you other wise... GREAT JOB ... i cant wait to see more... * thats teh kicker theres more comming out ( think i just wett my self) * ... erm uh yeah ... keep it comming ..
 Mex
05-04-2004, 6:02 AM
#90
Erm. I thought you said this would be released shortly? I'm sure alot of fans are disappointed now, since you said you would release the map ages ago. Are you looking for somewhere to host it? If so try and contact eldritch [pcgamemods] or someone from Lucasfiles.com
 Zappa_0
05-04-2004, 7:59 AM
#91
Micheal, if they wanted to post anything at PCGM, they would have already posted it there since you can freely upload stuff. So when exactly are the maps gonna be released? Im just curious.
 zERoCooL2479
05-04-2004, 1:17 PM
#92
A Let Down?

Heh...thanks for nothing! We put a lot of time and effort into making a demo release for everyone. There are tons of code changes, and bug fixes. Have you looked at the readme.html? That is only like 20% of the things that are in there. Does anything satisfy you people? Sorry, but I am taking offense to that comment as well as those like it.
 zERoCooL2479
05-04-2004, 1:21 PM
#93
Originally posted by Pentium
Could some one please help when I double click the icon on my desk top it displays MP console and this is the message that is displayed:

JAmp: v1.0.0.0 win-x86 Jul 21 2003
----- FS_Startup -----
Current search path:
C:\Documents and Settings\All Users\Desktop/aotctc
C:\Documents and Settings\All Users\Desktop/base

----------------------
0 files in pk3 files

Running in restricted demo mode.

----- FS_Startup -----
Current search path:
C:\Documents and Settings\All Users\Desktop/demo

----------------------
0 files in pk3 files
Couldn't load mpdefault.cfg


PLEASE HELP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:(

Yeah, when I copied the shortcut from the start menu to the desktop, it reset some parameters in the install. You can use the start menu shorcut or just fix the "working directory" to your jamp.exe location. This is already addressed and fixed in a redownload I put up about 1 hour after Anakin retrieved it.
 Master William
05-04-2004, 1:23 PM
#94
Zero, let me tell you something...

My friend who isn't very familiar with JA was watching me play. I said I was playing a mod. He kept asking me what the heck the difference was, and I simply couldn't say more than "RGB sabers and bugged stances" which he didn't understand anyway.

I can't wait for the new map, that's all that counts for me. A mod really needs new maps IMO
 Alegis
05-04-2004, 1:25 PM
#95
Nobody doubts how hard each of you have worked on it One. But A TC is recognised the most from model (player and weapons) and map changes, which were absent. No doubt it's a letdown now, present a TC demo like a TC demo and im sure many will be impressed
 zERoCooL2479
05-04-2004, 1:27 PM
#96
Originally posted by Amidala from Chop Shop
After I used Add\Remove Programs to remove AOTC:TC, I found that my launcher program (JediAcademy.exe) that lets you launch the single player or multiplayer game no longer worked and gave me this error message:

http://www.uploadit.org/Amidala/error_msg.jpg)

I can still launch the single-player and multiplayer games directly, but obviously that's a bug that needs to be fixed. I'll post it on your board too.

EDIT: I was able to repair it by copying all the files in the Install directory on CD 1 to the Install directory in my game installation.

That is correct...If you chose Full Install, you get the start-up screen replacement. It also installs a .zip of your entire Install directory. (basically a backup) All you need to do, is unzip that sucker and it fixes all that. I always recommend making backups of things before replacing files, I'll add addtional warnings in the installer.
 zERoCooL2479
05-04-2004, 1:30 PM
#97
Originally posted by Alegis Gensan
Nobody doubts how hard each of you have worked on it One. But A TC is recognised the most from model (player and weapons) and map changes, which were absent. No doubt it's a letdown now, present a TC demo like a TC demo and im sure many will be impressed

Code is the real backbone to it. Without that, there is no TC!
 Kurgan
05-04-2004, 2:03 PM
#98
Here's the problem I think people are having with this demo release.

First, and this is the main thing, they are confused.

First they hear a "demo" is coming of this Total Conversion (total conversion implies everything or most everything is changed and that's what they've been hearing about).

Then they get the demo and it's huge, so they figure alot must be new right?

Visually they are enticed with tons of screenshots, showing new maps, models, skins, vehicles, weapons, etc.

Then they play the demo and see no new vehicles, weapons, skins or maps. Visually, the game is identical to how it was before except for the RGB sabers, which they could already play before as a stand alone part of AI Mod.

They were promised much more than this and didn't get what they were shown. LucasFiles even had shots of new maps/skins until we realized the demo didn't have these and so removed them.

Now Anakin tried to tell everybody that the demo was going to have the maps and skins added later, but (as unluck would have it) the AOTC site was down for many hours, then back up, then down again, then back up, then down again, etc.

Finally the demo itself comes in a zip file with just an executable and md5. There's no readme to pour over beforehand. You only see the "readme" when you install for the first time, and it isn't much help.

The launcher also implies that maps and skins are included (only by turning off these features in the custom install option and observing how the install size doesn't change when these features are unchecked do you realize they are not included) when they are not.

Clearly they were planned to be included but due to an oversight or overzealousness to release on time, they were left out. Anakin even apologized for this on the site, it's okay to admit your mistakes.

So you can't blame people for being confused.

They see this and all they notice are the fact that there's some old mods packaged together that don't introduce any visual changes and some heavy duty video in the menus that make up the majority of the download file size.


And the readme, you said yourself Zero, that it doesn't list all the changes. Likewise the mod is closed source, and there really is no documentation for this, period. A little blurb when you install that tells you nothing about the game mechanics and an incomplete list of features afterward in an html file.

For the non-coder who doesn't have the source code sitting there in front of him, how is he supposed to know what all has changed? His only option is trial and error. A lot of the included features don't even work properly yet if at all, so again, how is he supposed to give you the benefit of the doubt?

So again, you can see how people might be a bit disappointed.

Me, I'm reserving judgement on the "demo" until I can actually see the full package that was promised and not just part 1. But I think it's clear the launch and presentation of the demo leave much to be desired.

Live and learn!
 manoman81
05-04-2004, 2:33 PM
#99
Yeah, I was let down a little as well as everyone else. I wasn't 100%sure what exactly it changed. However, there is something that made the game run a little bit better after installing it. And it was kinda fun spawning a herd of Eopies and acting like a cowboy on a taun taun. The animation for that alone makes excited for what else the group did for the TC. :D

Like all things released in 'demo' form, it's better to wait for the full version to see what it's really going to be like.
 Prime
05-04-2004, 3:38 PM
#100
Originally posted by Kurgan
Visually they are enticed with tons of screenshots, showing new maps, models, skins, vehicles, weapons, etc. This is what is attracting me to the mod in the first place, and still attracts me. I am more or less happy with JA as it plays new, so lots of code changes isn't really what I am interested in. But that's just me.

Never the less, I am still looking forward to the release of the full version :)
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