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RenegadeOfPhunk

Latest Posts

Page: 15 of 21
Posted in: ForceMod II - Final beta feedback
 RenegadeOfPhunk
05-19-2003, 11:15 AM
#41
I was playing on Warring Factions (CTF) when mine's been crashing. ...but that's a good point. I haven't tried any other maps yet. I'll give that a go when I get home......  [Read More]
Posted in: ForceMod II - Final beta feedback
 RenegadeOfPhunk
05-18-2003, 3:03 PM
#31
I'm crashing every single time I start a game. Within about a minute or so. And I don't seem to be doing anything specific - usually I'm just running along - just about to get into the action :/ Seems really wierd - I've tried messing around with se...  [Read More]
Posted in: MotF on PC Gamer UK
 RenegadeOfPhunk
05-08-2003, 7:27 PM
#8
Wehey! Congrats man, that's pretty cool. ...I'm gonna buy a copy tomorrow...! Although it's a bit wierd they didn't even notify you first...?! :eek:...  [Read More]
Posted in: How long more to next release?
 RenegadeOfPhunk
05-19-2003, 11:22 PM
#16
Sorry to hear dude. Here's hoping JA has the goods for you... (I'm assuming you meant to say 'doesnt' get you anywhere in your post...) Their's only a couple of mods to my knowledge that have actually gone on to be sold outright (CS and DoD - are t...  [Read More]
Posted in: co-op MP in JA
 RenegadeOfPhunk
05-02-2003, 3:39 PM
#22
Prime, The LMS (Last Man Standing) gametype is well established and a lot of popular mods are based around it. So it obviously works... You don't allow rounds to last as long as 20 mins! I agree, if they were that long, you would be disconnecting.....  [Read More]
Posted in: Mandalorian Pack Fixed
 RenegadeOfPhunk
04-30-2003, 4:27 PM
#20
OK, you can download the new mandalorian models pack here (http://homepage.ntlworld.com/richard.hart4/Mandalorian_v2.zip) from my site. Could someone please provide a mirror for this though? I'm not sure how much traffic my cheapo site can take :)...  [Read More]
Posted in: Mandalorian Pack Fixed
 RenegadeOfPhunk
04-28-2003, 7:22 PM
#14
I sent it to jkii.net last week, so I guess it should be up soon... (How long does it usually take?)...  [Read More]
Posted in: Mandalorian Pack Fixed
 RenegadeOfPhunk
04-26-2003, 7:47 AM
#11
I sent the new mandalorian pack file to submissions last night, so expect it to be avalible for download shortly......  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
05-12-2003, 10:44 PM
#250
OK guys, Build 9 is now ready for download from my site (http://homepage.ntlworld.com/richard.hart4/) . As well as the new features listed a couple of posts up, there are also a few more things: * A quick-fire thermal button for both hero's and so...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
05-07-2003, 7:43 PM
#248
Just to give you guys an update, Build 9 is done, but I want to playtest it properly before I give it out. Also, I have decided I want to try and get proper objective play in sooner rather than later. I should have more news on this soon......  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
05-02-2003, 2:08 PM
#247
Well, to just give a brief breakdown of the main new features (so far) which will be in for build 9: * Fix for the 'invisible' rocket in certain maps. * More realistic looking rocket-fire function - the rocket now get's removed from the Mandalorian...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
05-01-2003, 11:25 AM
#245
...soon :) I haven't been working much on the mod last week, but I'll get the last couple of things I've been working on finished off - probably either by the end of this week or beginning of next......  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
04-25-2003, 7:53 PM
#239
Thx Shotokan :) btw - good news. As well as fixing the rocket-sometimes-not-visible-on-certain-maps problem, I've also managed to get the rocket section of the new mandalorian models disappearing like a charm :) For the coders... the problem with...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
04-24-2003, 8:38 AM
#233
Shotokan, Just realised something. Have you actually extracted the files from within the .pk3 file itself? i.e. do you literally have all those files sitting in your movie battles folder?! If so, you don't need to do that, and that COULD be the s...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
04-24-2003, 8:24 AM
#232
Well, actually I meant your Movie Battles 'folder' rather than the .pk3 file (I know what's in that!) But what you've listed in your base folder is probably far more helpful actually.. :) Hmm, well, I'm unsure about some of the mods your listing. M...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
04-24-2003, 12:00 AM
#228
Good news... ...due to Jman's outstanding detective work, I now know what the wierd invisible-rocket problem is about... It'll be sorted for the next build...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
04-23-2003, 11:34 PM
#227
Go to the NRG forums -I've given a better explanation of what I'm doing there... ...and I've got it to kind of semi-work. I'm posting an update there now......  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
04-23-2003, 9:35 PM
#225
just tried using 0x100 instead of 0x2 ... ..and... ...no difference. damn!...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
04-23-2003, 8:12 PM
#223
That's what I'm trying to do. I've made a thread about this in the NRG coding forum... ...although I can't actually access them right at this moment... :/ I'll quickly summarize here. The line of code I believe should remove the rocket section is:...  [Read More]
Posted in: ForceMod 2.0 - Dual Pistol screenshots
 RenegadeOfPhunk
05-07-2003, 3:29 PM
#205
lol - this certainly does seem like a crazy co-incidence. :eek: Azymn, guess you are the only active one! Don't let me and Wudan lead you astray though. ...don't be tempted by the DARK SIDE!!! Wudan, I was going to say something when I noticed your...  [Read More]
Posted in: ForceMod 2.0 - Dual Pistol screenshots
 RenegadeOfPhunk
05-07-2003, 11:29 AM
#201
Moremans! lol I'm not active and I don't believe in it or anything, but I was born LDS, and I know their a fine, decent bunch... So I stand in solidarity with my brothers! :D *preparing myself for the shock wave which will result when this mod gets...  [Read More]
Posted in: OJP (Open Jedi Project)
 RenegadeOfPhunk
09-23-2003, 10:06 AM
#9
Great stuff Razor - I'm in :) I'll talk to some people and see what I can do about getting a site and forums up... And sure - post up an initial rules draft when you are ready......  [Read More]
Posted in: OJP (Open Jedi Project)
 RenegadeOfPhunk
09-23-2003, 8:28 AM
#7
About the website: There are always quite a few modding sites that spring up for a game. I'd say the OJP site is basically a special type of modding site. i.e. we don't need to restrict it to just OJP business. We could have all kinds on there - mod...  [Read More]
Posted in: OJP (Open Jedi Project)
 RenegadeOfPhunk
09-23-2003, 7:16 AM
#6
Hey - thx for listening to my ideas Razor - this is great :) To be honest, if it wasn't for the possibility of OJP, I probably wouldn't even be considering modding for JA... I suggest that we meet in the middle on this and allow people (who aren't...  [Read More]
Posted in: OJP (Open Jedi Project)
 RenegadeOfPhunk
09-23-2003, 12:49 AM
#4
Razor, I agree with all the points you have made above - including the clause about not being able to withdraw previously contributed work - makes sense. The respoitory site you have linked to also looks like a good choice. I'd just like to clarify...  [Read More]
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