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RenegadeOfPhunk

Latest Posts

Page: 18 of 21
Posted in: Closer to the films if...
 RenegadeOfPhunk
03-21-2003, 5:46 PM
#56
Yes, very true... What you've just listed will make it better than normal JKII......  [Read More]
Posted in: Closer to the films if...
 RenegadeOfPhunk
03-21-2003, 4:58 PM
#53
Razor, OK. I believe you about that. If I can be bothered, I'll watch the film again at some point, but from what I can remember, I'm sure you can easiely see it that way. I wouldn't go so far as to say it's conclusive, but it's certainly more than...  [Read More]
Posted in: Closer to the films if...
 RenegadeOfPhunk
03-20-2003, 7:37 PM
#51
Sorry :) I guess sometimes when I think people aren't trying too hard to understand me, instead of knuckling down and trying to explain myself more clearly, I decide to become sarcastic and 'clever'... And that - in reality - is not actually that '...  [Read More]
Posted in: Closer to the films if...
 RenegadeOfPhunk
03-20-2003, 5:08 PM
#49
It's OK Alesh - I think sense got left behind quite a while ago! i think we should go back to comparing the saber hilt to fruits! The shape is certainly more like a banana, but I'm reconsidering the weight. Maybe it's more like a small grapefruit....  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-27-2003, 5:27 PM
#126
Hmmm. I replied earlier, but the post seems to have gotten lost. ...wierd. Oh well, anyway, I'll think about your suggestions. But I just want to clarify what you mean here: You should be able to pick your class and use more models but from the sa...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-26-2003, 6:17 PM
#124
Yeap - just reemphasising :)...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-26-2003, 7:47 AM
#122
Right master_thomas - sorry if you already posted the same idea. I found myself having a lot to read through last night! Anyway, I think it's pretty much agreed that overly-manual blocking isn't making it's way into Movie Battles. If we want to star...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-25-2003, 11:28 PM
#119
Ahh - guess I wasn't following the conversation...! OK, in retrospect, I think I'm pretty much settled on my saber combat and blocking system as-is. Maybe tweaks as I go along, but on the whole I think it suits the pace of JKII well.. But just to c...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-25-2003, 9:57 PM
#115
Great discussion guys. A lot of good points flying around... I'm still trying to digest it all and come up with a firm idea of how I would like to take the saber system further... Just want to clarify something before I start my rant. Smood, do you...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-25-2003, 11:23 AM
#104
Almost creepy! So many points you made are exactly how I've approched Movie Battles... ...what's that saying about great minds? ;) ...although I don't think I'll be able to slot in enough time to move the game to a new game engine!! Maybe next rele...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-24-2003, 6:21 AM
#99
BloodRiot, I have not (intentionally at least) touched anything to do with the chances of deflecting blaster shots back at your enemy. There should be the same chance of this as before. When I'm playing, I certainly manage to kill the odd enemy by d...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-23-2003, 7:55 PM
#96
Linked is the wrong word :) Your right Razor - I just haven't bothered tracing back yet - to where the individual calls come from for each instance of the effect. The other effects weren't used else-where, so it was trivial to stop them playing. I...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-23-2003, 9:34 AM
#89
Well Smood, you'll be happy to know that I've managed to remove almost all the spark and 'orange ball' effects. I'd never noticed how wierd all that stuff looked until you pointed it out.It does indeed look a lot cleaner now... The one effect I'm ha...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-22-2003, 9:26 PM
#87
master_thomas, I don't doubt the fact that a mandalorian should be an equal match for a Jedi. I agree, the movies enforce this... But the fact is, as things stand now, that if a mandalorian wants to, he can attack the Jedi the whole round from dist...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-22-2003, 4:40 PM
#84
After playing a few games with Jman, I think I need to do something fairly drastic... I think I need to SERIOUSLY reduce the amout of jetpack fuel avalible to the Mandalorian in a round. I mean a lot... ...maybe only 5-10 seconds flight-time. I'm...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-22-2003, 4:29 PM
#83
Smood, Thanks for thinking about this stuff! It's great to get such well thought out feedback! :) The 'dueling-area' system could work in principle. It wouldn't actually be that hard to achieve in code, but I'm more worried about confusing the hell...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-22-2003, 4:00 PM
#81
May I suggest at the moment that if you want to change class, you leave the game and then join again? A pain, I know. But that makes sure their's no problems... I want to make sure ALL issues to do with changing class and team are sorted for the nex...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-22-2003, 11:57 AM
#77
After gettting some good feedback for this mod, and offers for help from various people, I am seriously considering ressurecting the original, proper concept for this mod: Star Wars - Team Assault (http://www.lucasforums.com/showthread.php?s=&thr...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-22-2003, 11:18 AM
#76
Smood, Right. I guess I took your use of the word 'dueling' in your points to mean you wanted one thing for normal blaster fire blocking, and another for saber combat blocking... I get your points better now, but I still think the fact you can't pr...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-22-2003, 8:23 AM
#74
Thx for the praise man :) (I'm blushing as I type!) Point 1. I already try and do this, although I'm never sure exactly how 'severe' I should make this effect. At the moment, these are the figures for chances of 'attempting' blocking with defense NO...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-21-2003, 5:14 PM
#71
Like Jman said :) btw - I've fixed the crashing bug - so that'll be sorted when I put out the next build Still working on getting class / model / team changes working totally glitch-free......  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-21-2003, 12:27 PM
#68
yeap - I'm definetly going to be reducing the amount of force Force Jump uses in the next build. Also, I'm going to increase the amount of force power you start with. But I'm going to keep regen the same (or maybe upp it slightly, but not by much...)...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-21-2003, 5:21 AM
#66
Littleman, About your variety of soldier types idea, I like it. I've been planning to get this in from the start, although it's gonna work slightly differently than you've described. But it's going to end up being the same thing. You will end up n...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-21-2003, 5:04 AM
#65
master_thomas, when you were killed by the bots from across the level, were you facing them and actively blocking? Or were they shooting at you and you were caught unawares? And if you think about it, unless you got through the game without dying o...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 RenegadeOfPhunk
03-20-2003, 5:51 PM
#60
Glad to be of service! Yeah - they look pretty cool :)...  [Read More]
Page: 18 of 21