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R2-X2

Latest Posts

Page: 2 of 3
Posted in: De-/Increasing the maximum selecting range
 R2-X2
01-31-2010, 1:40 PM
#3
Thanks! It'll be very useful at Tatooine… *evil grin* But the PC is more important, too bad you don't know. And is there a way to change it in the game, without replacing the NPC with another?...  [Read More]
Posted in: De-/Increasing the maximum selecting range
 R2-X2
01-30-2010, 5:39 AM
#1
I'm not sure that anyone will now, but I've got a very important (at least for me) question: Is it possible to decrase/incrase the range you can select NPCs, Objects,...,? For example, if you want to make a sniper rifle and set the range up to 100, i...  [Read More]
Posted in: Mod of the Year 2009: KotOR I Voting
 R2-X2
01-31-2010, 12:44 PM
#10
I vote for Revan's Cape and Belt… it is something really big and different from all those things like BOSSR and things like that. SS did a milestone in modding....  [Read More]
Posted in: Whos better, Carth or Atton?
 R2-X2
10-27-2009, 10:25 AM
#17
I never liked Atton, and Carth is not that good, too, but he's still much better, loyal, and a nica fighter. ---> Carth...  [Read More]
Posted in: Disbeliever's crazy project!
 R2-X2
10-26-2009, 4:39 AM
#52
The train looks like a heavy armored ammunition transporter. Your models/modules are great!...  [Read More]
Posted in: New Hanharr
 R2-X2
09-16-2009, 3:31 PM
#7
Did you take Chuundar's skin? The axe is pretty nice, but the sword looks... horrible. Go on modelling things like the axe!...  [Read More]
Posted in: Yinchorr Dueling Sword
 R2-X2
09-01-2009, 9:26 AM
#11
It features retractable blades that slide into the hilt, a first in weapon modding. Is it a remodelled quarterstaff? Anyway, pretty nice model!...  [Read More]
Posted in: T3 or HK?
 R2-X2
09-02-2009, 4:03 PM
#20
HK-47 is the best! "Err...good human... nice human..."...  [Read More]
Posted in: Missions Blaster
 R2-X2
08-29-2009, 4:33 PM
#3
Why a -3 attack bonus, and why +3 blaster reflection? the -3 from attack will nullify the blaster reflection bonus, which only works if you have got a lightsaber. PS: If you release a mod next time, send me your descripton's text, I'll translate it...  [Read More]
Posted in: Wearble Sith Uniforms Pack
 R2-X2
09-01-2009, 2:40 PM
#3
Nice mod! But, hey, what's that "mod-flooding" you do at the moment? Will definately download it....  [Read More]
Posted in: Sith-Soldier/Dark Jedi Reskin
 R2-X2
08-15-2009, 2:37 AM
#3
The troppers are nice, but the Sith are just a lot to colorful, it totally doesn't fit the Dark Side....  [Read More]
Posted in: TaintPool
 R2-X2
07-30-2009, 5:39 PM
#7
The 001EBO is the prologue Ebon Hawk, what sometimes causes problems on my computer, but I don't know about xbox and mdule crashes. If you want to get to the normal Ebon Hawk in the game, use 003EBO....  [Read More]
Posted in: Visual Enhancment Mod 2009 Final
 R2-X2
07-02-2009, 4:26 AM
#9
I like your Unknown World skin, but all the other look less realistic than the old vanilla skins and like plastic....  [Read More]
Posted in: Revan's Flowing Cape and Belt 1.0
 R2-X2
07-01-2009, 7:26 AM
#41
Your right. How weird. I always thought that the texture (txi and tga files yes?) was seperate from the model and thus the model wouldnt affect it. Strange. In this case it's already in the mdl/mdx. Because of that, all robes will look like the o...  [Read More]
Posted in: Revan's Flowing Cape and Belt 1.0
 R2-X2
06-30-2009, 9:56 AM
#34
Wow SS, this is awesome! I've been waiting for this a long time, and now it's finally out!...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 R2-X2
05-26-2009, 3:19 PM
#56
Wow it's out. What a long Readme! But an awesome mod, no matter the Readme :xp:...  [Read More]
Posted in: Black as Hell Iridorian Armor
 R2-X2
05-25-2009, 8:40 AM
#2
Very nice skin!...  [Read More]
Posted in: H3 Disruptor Pistol
 R2-X2
05-20-2009, 3:55 PM
#20
I won't ask you ever again how a blaster pistol injects poison :xp:!...  [Read More]
Posted in: H3 Disruptor Pistol
 R2-X2
05-20-2009, 12:04 PM
#18
There is a very interesting story behind that, now that you mention it. The increased damage to droids is actually a result of a delightfully cruel, and entirely unanticipated, fluke of nature known as Force Accelerated Quantum Castoff Phenomenon, or...  [Read More]
Posted in: H3 Disruptor Pistol
 R2-X2
05-19-2009, 7:12 PM
#15
E-Varmint is going to kill us with his intelligence(or not :p)....  [Read More]
Posted in: (k1) Taris middle city
 R2-X2
07-02-2009, 3:49 AM
#182
Relax:) I know you did allot more work. However, when I tried to decompile your updated MOD file, and put my updated ARE file in it, the program kept crashing compiling it. Not sure why. Just to get updated screenshots out to show people, I just cut...  [Read More]
Posted in: (k1) Taris middle city
 R2-X2
07-01-2009, 7:20 PM
#178
Looking great D, could probably use some more people around though. Perhaps a fight or two? I did module placing, and I can just say: That's not all. There's missing a lot....  [Read More]
Posted in: (k1) Taris middle city
 R2-X2
07-01-2009, 6:48 PM
#176
Hey disbeliever, what did you do? There's only half of the things I did!!...  [Read More]
Posted in: Revan - Jedi Knight
 R2-X2
09-06-2009, 3:34 PM
#46
As I know SS' model has the texture inside and needs to be edited to apply other skins....  [Read More]
Posted in: Canderis's WIPs
 R2-X2
09-06-2009, 4:25 PM
#53
Looks awesome! I can't wait to get that area when it's released. I love the mountains, the water, the grass.... likely all....  [Read More]
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