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TriggerGod

Latest Posts

Page: 13 of 29
Posted in: TXI help
 TriggerGod
12-19-2008, 11:57 PM
#3
Same rules apply like most shaders in game : white is opaque while anything darker then write is varying levels of transparency on your tga's alpha channel. Yeah, while testing with the Alpha channel and Txi earlier, I had a pretty funny result. (ht...  [Read More]
Posted in: TXI help
 TriggerGod
12-19-2008, 10:53 PM
#1
I've been having some troubles with making a .txi file for one of my mods. I'm trying to give the CM_Baremetal effect to a new PC's lips to give it a kind of shine, as if she just licked her lips, or put some kind of chapstick/lipstick on that shines...  [Read More]
Posted in: Getting "Close-up" portraits?
 TriggerGod
12-19-2008, 4:41 PM
#2
Well, I've done a few reskins(namely the one i've posted here), and I've noticed that getting the portraits similar to the ones in the standard game, is what others have done, but i can't seem to get it even similar.. Anyone have a better method than...  [Read More]
Posted in: Modelling
 TriggerGod
12-14-2008, 1:40 PM
#9
- MDLops 0.5 to do saberhilts ( 0.6 alpha1 & alpha4 like to "wreck" them wathever you do) - KotorTool to find all models from the game, aswell as Item files and loads of other stuff - NWmax ofcourse, its there for G-Max and Max. this...  [Read More]
Posted in: A Jedi/Sith Launcher
 TriggerGod
12-13-2008, 9:39 PM
#3
Thanks. Gah, I forgot it on my last mod, and now I forgot it here. >_< You people might want a download link, right? Here (http://e.imagehost.org/download/0098/launcher)...  [Read More]
Posted in: A Jedi/Sith Launcher
 TriggerGod
12-13-2008, 9:23 PM
#1
And so, I make a launcher. Took me a bit to get the buttons right tho, and I can still improve on them. I will hold out on releasing to KFiles until I get it as good as possible. From the Readme: A Jedi/Sith Launcher! (TSL) Made by BIOShazard/Trigg...  [Read More]
I only use gmax (the free one, can't remember which version), and the same thing always happens to me, but IIRC only with the TSL underwear models (both male & female). The N_Mandalorian.mdl was fine, so was Mira's jacket and the dancer's outfit....  [Read More]
don't mean to be rude, but the helmet looks kinda retarded by itself. I'm not quite sure what your talking about, but that helmet is awesome. To me, it looks almost like an almost perfect replica of Mandalore's helmet from TSL. And the texturing job...  [Read More]
Posted in: The Inheritor 2.0
 TriggerGod
12-09-2008, 11:57 AM
#6
And you also misspelt Coruscant.... Ahh, I thought I had misspelled that planet, as its name always evades me. Well, it'll be a quick edit......  [Read More]
Posted in: The Inheritor 2.0
 TriggerGod
12-07-2008, 7:27 PM
#1
Thats right, I'm done with the second incarnation of the Inheritor. Now I can spend time on other mods! From the Readme... ------- THE INHERITOR SABER 2.0 (TSL)! ------- Author: Some know me as BIOShazard. Others know me as TriggerGod. The rest know...  [Read More]
Posted in: Adding Force Power to Level Up Screen
 TriggerGod
12-09-2008, 1:04 PM
#9
Well, here is a copy of my force power, here (http://rapidshare.com/files/171821739/force_power.zip). Could someone please give a peck at the spells.2da and the dialog.tlk files to see if I'm missing something? It's for K1, by the way. - Star Admira...  [Read More]
Posted in: Adding Force Power to Level Up Screen
 TriggerGod
12-09-2008, 10:17 AM
#7
Ah, this problem. As Istorian said, I did have this problem while me and Ferc were working on the Force Powers Pack. First off, make sure that the tlk entries are made and are labeled correctly in spells.2da. And, for good precaution, start a new gam...  [Read More]
Posted in: Female Fashions [TSL]
 TriggerGod
12-12-2008, 9:01 PM
#21
I think what Keeper_DP meant TG was that will these be buyable in game or will people find it somehow in a locker or something.Thats what I think what Keeper meant. Maybe... I have a tendency to misread something, and take something meaningless and...  [Read More]
Posted in: Female Fashions [TSL]
 TriggerGod
12-12-2008, 8:47 PM
#19
Buyable? What do you mean by this? Do you mean that one would have to pay to play this mod? If so, then that is illegal, as you can not make profits off of a game with modified content. (as stated by the EULA IIRC) Thanks for make it, its look prett...  [Read More]
Posted in: The Lost Apprentice [K1]
 TriggerGod
12-13-2008, 1:27 PM
#60
@Ferc Correction: Exile007. @Trigger Heh, Xander made his texture while we were chatting on MSN. We were swapping ideas for effects and that's one of the things we came up with. God that was a long tima ago... :p Heh, well, that makes sense. Well...  [Read More]
Posted in: The Lost Apprentice [K1]
 TriggerGod
12-13-2008, 12:09 PM
#57
No, I think he means a 'bad' saber, as in quality. ;) Yeah, these days, bad means good, and yes means no. (and no still means no >_<) Hey Marius, is that blade animated? I can't tell from the screenshots. Its probably something similar to the...  [Read More]
Posted in: The Lost Apprentice [K1]
 TriggerGod
12-13-2008, 11:28 AM
#53
An update from me with a new saber model :p http://i129.photobucket.com/albums/p214/Quanon/3D/SSAB_REND01.jpg http://i129.photobucket.com/albums/p214/Quanon/3D/SSAB_REND02.jpg http://i129.photobucket.com/albums/p214/Quanon/3D/SSAB_REND03.jpg http://...  [Read More]
Posted in: The Lost Apprentice [K1]
 TriggerGod
12-09-2008, 1:05 PM
#23
Flattering ^_^ I've got some renders of the puppy. Kept it rather simple, guess it's not my best that I've ever done. Can't force stuff like that. To the renders ! http://i129.photobucket.com/albums/p214/Quanon/3D/MARSABREND01.jpg http://i129.pho...  [Read More]
Posted in: Script/placing help
 TriggerGod
12-07-2008, 7:27 PM
#9
heh, turns out my problem had to do with the naming of the item in the Inventory Editor. I didn't even notice the problem until I looked at the editor before I took that item away, and I had named the item wrong. Thanks for trying to help me, Star....  [Read More]
Posted in: Apples to Apples thread
 TriggerGod
12-14-2008, 12:53 AM
#10
Ozzy Ozbourne. Crazy bastard bit off a bat's head. A FREAKING BAT'S HEAD eh...  [Read More]
Posted in: K1 Enhancement Pack
 TriggerGod
12-09-2008, 10:07 AM
#183
Ok cool this doesnt edit the Dantooine Crystal Cave module or anything does it? Because the Viridian Color Crystal K1 mod I requested does and it would be hard to change it myself so it is compatible. Basically all hes doing is reskinning (and, in t...  [Read More]
Posted in: The Ruin a Wish Foundation
 TriggerGod
12-16-2008, 7:48 PM
#702
I wish I had a root beer right about now. And in your same post, you have your answer. Granted, but when you open it, it explodes, spewing you with...well, you know. I wish my mushroom cloud was happier...  [Read More]
Posted in: The Ruin a Wish Foundation
 TriggerGod
12-14-2008, 12:48 AM
#566
granted, but is quickly replaced by NaruSaku I wish I had a 360 ;_;...  [Read More]
Posted in: [WIP]Golden armor of bendak starkiller[K1]
 TriggerGod
12-13-2008, 11:24 AM
#49
Btw, I have used the golden texture without logos to show how it looks. Also,if you have suggestions how to fix the blur and bad pattern please tell me. <snip> <snip> <snip> <snip> Follow RedRob's advice is a good idea to rem...  [Read More]
Posted in: [WIP]Golden armor of bendak starkiller[K1]
 TriggerGod
12-09-2008, 4:19 PM
#39
I'd say if youre going to have the white on the chest plate to put white on the other side as well because it dosent look right having unmatching chest plates Thats how the standard Mandalorian Armor is. I don't think LR is going to change anything...  [Read More]
Page: 13 of 29