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The Inheritor 2.0

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 TriggerGod
12-07-2008, 7:27 PM
#1
Thats right, I'm done with the second incarnation of the Inheritor. Now I can spend time on other mods!
From the Readme...
-------
THE INHERITOR SABER 2.0 (TSL)!
-------

Author: Some know me as BIOShazard. Others know me as TriggerGod. The rest know me as Roma.
Contact me at LucasForums as TriggerGod.
Description: This is the Inheritor 2.0 mod. The changes made:
- All colors except Orange were made
- Lightsabers are now upgradeable
- Custom icons for sabers and crystals
- Only one saber was placed, while all the crystals are placed throughout the worlds. It will be up to you to find them all.
Or, you can cheat in everything, like I did :p

SABER CODES CRYSTAL CODES
inheritor_b u_l_colo_20 BLUE
inheritor_r u_l_colo_21 RED
inheritor_g u_l_colo_22 GREEN
inheritor_y u_l_colo_23 YELLLOW
inheritor_p u_l_colo_24 PURPLE
inheritor_t u_l_colo_25 TURQUOISE/AQUA
inheritor_s u_l_colo_26 SILVER
inheritor_v u_l_colo_27 VIRIDIAN

Compatibility: This mod should be compatible with any mod that does not use the files I used/made.

Credit is given to...
- Ferc Kast - Telling me about the magical Attach Button in GMax that combines polygons.
- Darth Parametric - making me the render of the Inheritor
- Star Admiral - Telling me how to unlock a custom box...

Installation: Use the TSLPatcher
Uninstallation: Remove files from your override folder.


What I plan to do in a later version:
- Fix any possible problems created


Disclaimer:
This mod is not in any way shape, form, diameter, ect, endorsed by LucasArts, Obsidian Entertainment, or any other game company. Any damage you or your belongings receive while using this mod is ENTIRELY YOUR FAULT. Not mine. Yours.

Screens: 1 (http://e.imagehost.org/0675/Inheritor-Saber-02.jpg) - 2 (http://e.imagehost.org/0848/icons.jpg) - 3 (http://e.imagehost.org/0253/saber-loc.jpg) - 4 (http://e.imagehost.org/0652/upgrading.jpg)

Hopefully all the issues are resolved, and I don't have to make a third version...

Mirror 1 (http://e.imagehost.org/download/0071/Inheritor)
KOTORFiles pending.
 Chevron 7 locke
12-07-2008, 7:31 PM
#2
Wow those screens look great. Great job Trigger!
 Gargoyle King
12-08-2008, 5:48 AM
#3
Great saber modelling there, i'll definately give it a spin. :)
 Darth Payne
12-08-2008, 7:48 AM
#4
I'm loving this mod, very nice saber.

But, umm, i hate to be a nitpick, but isn't it supposed to be 'ambushed' not 'abushed' in the second screenie?
 DarthParametric
12-09-2008, 11:33 AM
#5
And you also misspelt Coruscant....
 TriggerGod
12-09-2008, 11:57 AM
#6
And you also misspelt Coruscant....

Ahh, I thought I had misspelled that planet, as its name always evades me. Well, it'll be a quick edit...
 jonathan7
12-14-2008, 4:13 PM
#7
 HdVaderII
12-14-2008, 7:34 PM
#8
Looks very nice!
 GeorgNihilus
12-23-2008, 8:48 AM
#9
Very cool hilt Trigger or BIOShazard?? :D I changed the spawing point but that's me ... the only thing I'd like to do is to make the white-silver beam thinner, it's somehow wide for my taste. I've seen some mods have a beam texture you can edit to do this but I don't see those textures here ... there must be some way to do this right? :rolleyes:

thanks and keep this stuff coming ... :thumbsup:
 ZimmMaster
12-23-2008, 10:35 AM
#10
The second version is even better than the first. Really good.
 TriggerGod
12-23-2008, 12:37 PM
#11
Very cool hilt Trigger or BIOShazard?? :D I changed the spawing point but that's me ... the only thing I'd like to do is to make the white-silver beam thinner, it's somehow wide for my taste. I've seen some mods have a beam texture you can edit to do this but I don't see those textures here ... there must be some way to do this right? :rolleyes:
I changed not the beam textures, so its probably due to another one of your mods.

The second version is even better than the first. Really good.
Thanks. :D
 ZimmMaster
12-23-2008, 12:40 PM
#12
Thanks. :D

You are welcome.
 GeorgNihilus
12-24-2008, 9:20 AM
#13
I changed not the beam textures, so its probably due to another one of your mods.


I found the beam texture, it wasn't widder, it was the default game beam :) anyway I edited it to a thinner beam now.

Thanks trigger :noel:
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