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harIII

Latest Posts

Page: 18 of 21
Posted in: Limitations to Creating Modules
 harIII
10-02-2008, 9:26 AM
#1
I am presently building a module that will use the Jedi Academy from K1. At the moment I have roughly 50 some people which there will be more in the future. My question - Is there a limit to how many NPCs you can add to a module. I have about 7 peopl...  [Read More]
Posted in: True Sith Ideas (Help Needed)
 harIII
10-06-2008, 11:59 AM
#20
Thanks, checking it out now....  [Read More]
Posted in: True Sith Ideas (Help Needed)
 harIII
10-06-2008, 10:23 AM
#18
I'm still open to your ideas, there is still time to apply these before I get to the later modules. There are 12 modules, 2 are nearly completed and a 3rd is well on it's way. After the 3 it will start to fly because there aren't many difficulties to...  [Read More]
Posted in: True Sith Ideas (Help Needed)
 harIII
10-06-2008, 9:42 AM
#16
I had the intentions of creating a huge war scene. It will consist of 7 or 8 modules. You'll join a faction of Force Users that will not be allied to the Jedi, Sith, or True Sith. They are followers the first Force Sensitive and act more like the ave...  [Read More]
Posted in: True Sith Ideas (Help Needed)
 harIII
10-03-2008, 9:39 AM
#13
Will do. I thought about it but when I pondered on it, I realized that Revan wouldn't join the True Sith, he'd destroy them....  [Read More]
Posted in: True Sith Ideas (Help Needed)
 harIII
10-02-2008, 9:43 AM
#11
Thanks all of this will really be helpful. I will try my best to apply all of these ideas....  [Read More]
Posted in: True Sith Ideas (Help Needed)
 harIII
10-01-2008, 9:25 AM
#5
Thanks, I will be able to read it this afternoon. Hopefully I will be able to use this....  [Read More]
Posted in: True Sith Ideas (Help Needed)
 harIII
09-30-2008, 11:12 AM
#3
I don't know what the Massassi look like. Can you give a description or picture?...  [Read More]
Posted in: True Sith Ideas (Help Needed)
 harIII
09-30-2008, 9:30 AM
#1
Presently I'm working on a mod that will be creating a new story line in K1 on Korriban. About half way through, you'll learn that there is a True Sith headquarters hidden away on Korriban. I need some ideas on what the community would like to see of...  [Read More]
Posted in: Request Mod - More Sith in KotOR
 harIII
09-26-2008, 8:21 AM
#1
This mod will create 4 new groups of Sith on each of the planets of Kashyyyk, Tatooine, Manaan, and Korriban. Each group will be composed of 5 Sith Knights and when you kill them, you'll get a Lightsaber and a nice 1000 credits. Download Link: http:...  [Read More]
Posted in: Programs to Remodel
 harIII
09-29-2008, 9:23 AM
#13
Thanks downloading it now...  [Read More]
Posted in: Programs to Remodel
 harIII
09-26-2008, 9:13 AM
#11
Would you know of any places that I could go to to find a full version 3DS Max?...  [Read More]
Posted in: Programs to Remodel
 harIII
09-24-2008, 9:25 AM
#9
It's a trial version but I have a program that can extend the trial....  [Read More]
Posted in: Programs to Remodel
 harIII
09-23-2008, 9:26 AM
#6
Thanks for your suggestions but to clarify my problem a while back I installed Autodesk 3ds Max. A short time later I unistalled it and through the process, it left a file somewhere saying that if this guy installs this program again, he has to activ...  [Read More]
Posted in: Programs to Remodel
 harIII
09-22-2008, 9:16 AM
#1
I have already installed and unistalled Autodesk 3ds Max and now it won't work. What program can I use to remodel something in K1?...  [Read More]
Posted in: New Recruit (Mainly help with Scripts)
 harIII
09-16-2008, 9:20 AM
#4
Thank you so much. I will test this out tonight and hopefully everything will work out to be good. Also I will continue to post needed scripts here for future needs....  [Read More]
Posted in: New Recruit (Mainly help with Scripts)
 harIII
09-15-2008, 9:29 AM
#1
I am making a mod for a member of the Lucasforums that will add several Sith throughout the K1 game and I thought that it would be neat to get a new Apprentice at the very end on the Star Forge. So far I am trying to apply scripts to the Dialog. 1....  [Read More]
Posted in: Vista Compatible K1
 harIII
08-26-2008, 8:40 AM
#23
Install Vista Extreme. Beleive me it works, that's what I use. K1 and K2 work. The only thing is that there is only one that it might crash and thats in the boot up of K1 at least. All you have to do is keep booting up K1 and within 3 to 5 tries, you...  [Read More]
Posted in: Vista Compatible K1
 harIII
08-14-2008, 8:26 AM
#18
I have used K1 and 2 on Vista and I had strange problems when I got to Dantooine. The 2 companions I had with me in the Jedi Academy Courtyard somehow wound up on a cliff (outside of the module boundaries) and I could get out of it. If you use Vista...  [Read More]
Posted in: How Do I change Anyones Starting Inventory?
 harIII
05-19-2008, 10:08 AM
#4
You can simply just click on the Trask file that displays the Creature Editor, click on Inventory at the bottom left hand corner (or right, I don't remember) and simply locate the item you want in the tree display and click and drag it to the appropr...  [Read More]
Posted in: ? Sending Files over Lucasforums
 harIII
05-19-2008, 10:17 AM
#6
I'm checking it out now Darth333, thanks!...  [Read More]
Posted in: K1 and 2 Characters in my K3 idea
 harIII
05-20-2008, 11:03 AM
#14
No, he isn't part of the part as of yet. I don't have intentions of doing this but I'm at the mercy of the community....  [Read More]
Posted in: K1 and 2 Characters in my K3 idea
 harIII
05-19-2008, 9:19 AM
#10
Okay since GOTO is a droid I might be able to incorporate the droid character in the story line. I was planning on creating the HK factory that HK-47 wanted to find. Goto could be the person running the factory. I was going to do this for his persona...  [Read More]
Posted in: Ideas for New Dark Lords
 harIII
05-20-2008, 11:05 AM
#40
I didn't know that there were Echani in K2. What do they look like because I don't remember them?...  [Read More]
Posted in: Ideas for New Dark Lords
 harIII
05-19-2008, 9:24 AM
#38
That may be a good idea. I would just have to figure out how construct a dialog that would allow you do this. Maybe have a dialog that started something like this: (What is the name of the Exile, select a letter until you have the desired name, clic...  [Read More]
Page: 18 of 21