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Rust_Lord

Latest Posts

Page: 3 of 5
Posted in: Consortium 5 hero raid
 Rust_Lord
11-07-2006, 1:36 AM
#9
I agree. Good post. Without XMLs and the ease of editing EaW would lose a hellavu lost of appeal. I agree that it is only in space skirmish where the game really takes a hit. I think they got the land side of it right. An easy way to get a fairly acc...  [Read More]
Posted in: Consortium 5 hero raid
 Rust_Lord
11-06-2006, 11:58 PM
#7
Good work YertyL keep the analysis coming. Khasei I am not advocating making ZC the weakest faction. I dont mind them having some of the best gear but it has to come at a price. I think each factions should have its specialities, say for example, Reb...  [Read More]
Posted in: Consortium 5 hero raid
 Rust_Lord
11-05-2006, 7:10 PM
#3
Some pretty interesting and valid points raised YertyL. I am miffed by the 'magical orbital bombardment' and the cap ship hero tactic. I know there is a big difference between AI and human players however the ZC heroes are not overly powerful when co...  [Read More]
Posted in: So Few Online Players???
 Rust_Lord
11-05-2006, 6:34 PM
#12
I agree regular skirmish is lacking but i guess that maybe because lack of units to build but foc improved on this some what. Agreed. EaW is pretty dull compared to FoC however balance has gone out the window. Compare EaW/FoC with Star craft; I thin...  [Read More]
Posted in: Gallofree transport
 Rust_Lord
11-02-2006, 5:45 PM
#2
As stated in numerous other threads and NOT speaking from experience (Havent had a chance to play rebs in GC yet) if you fiddle with the starting tech level for GC then some units are not available for rebs. If you 'tech up' the usual way then they s...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Rust_Lord
11-05-2006, 11:35 PM
#46
I might just make a small clarrification too; its not simply the ZC that is the issue. I encounter the same issue (unreal income) in skirmish with any faction on medium (I havent dared play Hard after trying Med), it's just that due to the superiorit...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Rust_Lord
11-05-2006, 8:48 PM
#44
After a bit of play testing over the weekend (most game time was dominated by CoH which has REAL balance) I am going to turn things on their head a bit, from what I said before. I think the main thing that unbalances the ZC is their income and if thi...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Rust_Lord
11-02-2006, 6:02 PM
#15
Totally valid point about the IG-88 thing. He doesnt just take out the death star but the planet, any fleet and characters in the system at the time. My brother, to his surprise, found out last night when his prize fleet including executor was destro...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Rust_Lord
11-01-2006, 9:26 PM
#3
Well thats a no brainer but is there anything *specific* you want changed? Like the Vengeance frigates need to be made a little less tougher or to tone down the mass drivers a bit; either lower damage or lower rate of fire if they want to keep the ab...  [Read More]
Posted in: FOC Patch requests/suggestions/ideas
 Rust_Lord
11-01-2006, 7:42 PM
#1
Okay gamers here's your chance to go crazy and make all your requests for the inevitable FOC patch. Hopefully this will gain the attention of our buddies at PG and they may give some consideration to the wishes/opinions of their devoted customers. Wh...  [Read More]
Posted in: Middle Class And Civilian Ships...
 Rust_Lord
10-31-2006, 7:46 PM
#12
Yeah what darthcarth said. It would also be cool if at certain planets you also got side missions for those civilians e.g. Empire has to destroy them and Rebels have to save them and you can get a bonus, but that they don't actually fight for either...  [Read More]
Posted in: Middle Class And Civilian Ships...
 Rust_Lord
10-30-2006, 8:18 PM
#6
I think he is only assuming there will be another expansion given the ending of the campaign. It would be nice imagery to have all sorts of liners and freighters etc but they will only be used on some maps and considering they would be even crappier...  [Read More]
Posted in: Some balance issues...
 Rust_Lord
11-02-2006, 6:59 PM
#38
Actually I think the T4-b would equate to the Cand. Ass. Tank thingy. Im not saying it would compete evenly but they are the factions respctive heavy tanks. The Pulse cannon is an oddity. Its like a tank destroyer. It seems to have more firepower tha...  [Read More]
Posted in: Some balance issues...
 Rust_Lord
11-01-2006, 7:27 PM
#32
Dear God. I've just had the longest game I've ever played against the AI. About 70 capital ships involved, I lost 14 Star Destroyers and 4 Thrawns, they lost 20 Mon Cal cruisers, numerous Ackbars, at least 30 Consortium capital ships. It was totally...  [Read More]
Posted in: Some balance issues...
 Rust_Lord
11-01-2006, 7:08 PM
#31
Cheers Valter, good to know im not alone and not simply crap at the game ;P In all seriousness I tested the Rebs against the Consortium last night on medium (same map) and, granted im not as good with them as Imps, they fared even worse than the Imps...  [Read More]
Posted in: Some balance issues...
 Rust_Lord
10-31-2006, 9:56 PM
#26
Cheat you say? Nah! :P Yes I agree; ive no idea how they could afford the ships they bought in that battle when i cut off their income. They did exactly the same to me to previous mission and I was earning about 1 measly credit per second. Takes a wh...  [Read More]
Posted in: Some balance issues...
 Rust_Lord
10-31-2006, 9:31 PM
#24
Im going to hold back from a dark side rage about balance but after finishing the campaign and finally finding some time to play some skirmish games, I can safely say that, AI improvements aside, the ZC is unbalanced in space. I didnt have time to te...  [Read More]
Posted in: Some balance issues...
 Rust_Lord
10-29-2006, 9:56 PM
#17
Yes while i expected the ZC to be pretty tough in the campaign and I like the more aggressive imperial AI, but ive had decent Imp fleets (30-40 cap including 2-4 ISDs) attack my lone ZC space stations (lvl 4/lvl 5) and get either destroyed or beaten...  [Read More]
Posted in: one question
 Rust_Lord
10-25-2006, 7:42 PM
#2
Yes; all you gotta do is download the map editor. Check out the mods section on the forums and there should be a link....  [Read More]
Posted in: Got the expansion? Post your first impressions!
 Rust_Lord
10-25-2006, 10:11 PM
#6
I didnt bother to start the campaign yet but tried out each faction on land and in space. I want to test all the new units. Unfortunately the Executor is not available in skirmish. However, this game rocks. It is so much more improved than I thought....  [Read More]
Posted in: Got my copy, did you get yours?
 Rust_Lord
10-25-2006, 1:13 AM
#8
Well blow me down the shipment arrived and I now have 1.5 hours to go before I can get home to play it. The first rumblings of unbalanced play dont alarm me too much as long as it relates to the campaign. I expected this...but unbalanced skirmish gam...  [Read More]
Posted in: What Review score you reckon it will get from IGN?
 Rust_Lord
10-24-2006, 11:30 PM
#11
Yes im wondering if there isnt some supply drama since no place has FoC here yet it was set for release today; even our buds in the US are stuggling to find copies it seems; or it has just sold out mega-quick. Thanks for the tip; CoH is WW2 isnt it....  [Read More]
I agree with Ablett. EaW didnt deserve higher than what it got *in comparison to other games scores*. As Crezzers other thread shows IGN gave FoC 8.5. If EaW got 8 then there is really only .5 between them. This isnt right. FoC will add SO much more...  [Read More]
Posted in: O/T but information.. My time has come to an end.
 Rust_Lord
11-03-2006, 1:45 AM
#30
I thought id wait till your just about to go; I ope I haventmissed you! So long Champ. Hope your new ventures work out for you and thanks a squillion for all your help, advice and dedication....  [Read More]
Posted in: Captain Piett
 Rust_Lord
10-22-2006, 9:34 PM
#7
You have received a heap of good advice frothy that should keep you in good stead. All i can add is that, since you have Mon Cals, they work very well up close with ISDs, even if it is Piett. Just like in ROTJ, move in close, sending a Mon Cal on eac...  [Read More]
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