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Sith Holocron

Latest Posts

Page: 6 of 19
Posted in: Legacy Names and your family tree
 Sith Holocron
04-06-2012, 7:28 PM
#13
My legacy name is Sev'n-ate. First name is Emfour. You see what I did there? LOL...  [Read More]
I chose "Online activation and online requirement to play (DRM)" but "Console Designed/PC Ported" isn't far behind. I'm in the military and an online option isn't feasible if I'm attached to a unit that's out to sea. For the secon...  [Read More]
Posted in: Five planets The Old Republic needs (IGN)
 Sith Holocron
04-06-2012, 7:33 PM
#8
Well they did cut out M4-78 from TSL. If they actually used more than Mical's name and the TSL music from TSL, that would be interesting to see pop up....  [Read More]
http://i37.photobucket.com/albums/e83/scarletguard/Holidays/HappyNewYear-1.gif I'm somewhat new to this portion to LucasForums but I'm certainly not new to either X-Wing or Tie Fighter. I hope to playing a lot more Tie Fighter now that I've discove...  [Read More]
This is more topical screenshot. http://i37.photobucket.com/albums/e83/scarletguard/Knights%20of%20the%20Old%20Republic/Lightgoggles.jpg Just thought it was amusing to see that rakghoul eyes effect on those Miraluka goggles....  [Read More]
A suggestion for better screenshots - increase your anti-aliasing! The following comes directly from here: (http://forum.modsource.org/index.php?topic=1295.0) Since Bioware has removed the Anti-Aliasing option from the game, we have to enable anti-...  [Read More]
I haven't seen enough Nar Shaddaa goodness so I thought an aerial shot of Promenade might do the trick. http://i37.photobucket.com/albums/e83/scarletguard/Knights%20of%20the%20Old%20Republic/StarWars-TheOldRepublic-NarShaddaa-g-ThePromenadeExterior....  [Read More]
Posted in: Fallen Guardian's Random Modding WIP
 Sith Holocron
12-19-2011, 3:49 AM
#2
http://i37.photobucket.com/albums/e83/scarletguard/Knights%20of%20the%20Old%20Republic/LiveFeed.jpg I like the idea. It's inventive. I think if you could somehow remove the word "live" from the above video, it might work a little better....  [Read More]
Posted in: Teh GenoHaradan
 Sith Holocron
12-19-2011, 1:45 AM
#5
I agree that DI's suggestions seems sound. A suggestion - perhaps you could connect your module to Quanon's Nar Shaddaa (http://www.lucasforums.com/showthread.php?t=200556&page=13) additions - assuming that Quanon would be OK with that. That way...  [Read More]
Posted in: Forming a more perfect Union
 Sith Holocron
12-08-2011, 10:00 PM
#3
Beware a Shattered Union (http://www.youtube.com/watch?v=h4GMPTMiFQ4) . .. especially voiced by Kreia...  [Read More]
Posted in: [TSL] New Fighting Animation's?
 Sith Holocron
01-01-2012, 10:02 PM
#14
Sorry if I sound a little skeptical but I don't see why you'd need to animate each frame individually unless you could only have one frame loaded at a time for whatever reason. Well, if it hasn't already been discussed in this thread (http://www.luc...  [Read More]
Posted in: MrObiWan's WIP's
 Sith Holocron
02-27-2012, 7:36 AM
#51
Anybody have any suggestion's on my model? The grassy area seems to be oh so very flat. Will you be adding rocks and the like to break up the flatness? some hills, crevices, or valleys might be nice as well....  [Read More]
Posted in: 90SK Retexture Project Stuff
 Sith Holocron
12-09-2011, 7:27 AM
#71
The Nihilus mod is something I've wanted for a while, and I think I'm in a good place to start planning one, something that spiffs up the cutscenes he's in and maybe adds some better fight music and a moodier atmosphere on the Ravager bridge; somethi...  [Read More]
Posted in: [TSL/WIP]
 Sith Holocron
02-29-2012, 8:15 PM
#109
I think a Nekghoul might make a good puppet to another character - like a Jedi? However, by itself? I don't think so....  [Read More]
I was under the impression this was just a planet mod (and for kotor 1). Am I wrong? Lengthy reply sent to you via PM. Edit: Since a few of you were curious, the bulk of the lengthy reply were other mods I thought might work with TJM and I thought...  [Read More]
Might I suggest asking Disbeliever for Sleheyron?...  [Read More]
Trex, might you have any screenshots from the TJM 2.0 you could show us - if only to get this thread back on topic. :)...  [Read More]
EDIT: Just read through page 3, has Trex re-uploaded the 1.0 yet or would someone who has the files be kind enough to send me them? Might I suggest asking him about this on TJM 1.0 thread? It might be best not to confuse the two mods as I'm sure he...  [Read More]
Great job Trex, according to your estimates ~36 hours left of work left? Pretty good! Can't wait to see the final results! That estimate may be misleading, d3sd0. Who is to say he will not work on one of those items a day? I doubt he'd do a marathon...  [Read More]
Trex, did you need/want me to do the voice overs?...  [Read More]
Perhaps he should look through the auditions already available at the following two sites: Voice Acting Alliance (http://voiceactingalliance.com/board/forumdisplay.php?41-Auditions-and-Casting&) and Voice Acting Club (http://voiceacting.proboards...  [Read More]
Posted in: M107 For TSL!
 Sith Holocron
05-21-2012, 12:44 AM
#6
the link doesn't work That might be because e-varmint has not been on here for over a year and has moved on to modding different games....  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Sith Holocron
04-27-2012, 7:48 AM
#1631
Are any Miralukas going to be in the mod? You must have missed the two videos that RedRob41 posted about this very topic. Here's one of the videos to save you a search. http://www.youtube.com/watch?v=M1dxqjsis2o Check the other videos on Redrob41...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Sith Holocron
02-29-2012, 5:06 PM
#1598
The site should be up in a few days. I guess I can think of a few posts that'll have be updated now that have mentioned a new site opening in February. ;)...  [Read More]
Posted in:  Korriban Crystal Cave v1.0
 Sith Holocron
03-21-2012, 10:31 AM
#43
MisterMisterScarface is correct... Download from http://www.modsoup.com/k1-korriban-crystal-cave.html I have resumed development ;) Welcome back, Agent Xim - if only briefly!...  [Read More]
Page: 6 of 19