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Knights of the Old Republic : The Jedi Masters 2.0

Page: 2 of 5
 Kreia001
01-24-2011, 11:16 AM
#51
I think I know the response to this question but I will ask it still, are you in need of voice actors?
 Trex
03-18-2011, 2:43 PM
#52
Well, I'm back. :)

To commemorate the occasion, here's two little videos...

http://www.youtube.com/watch?v=oUGuFyUNPRM)

http://www.youtube.com/watch?v=E-1IZxjIvco)

And a still screen of the new menu...

http://img718.imageshack.us/img718/7550/menuya.jpg)

Barring a few personal preferences to be sorted, the first level (Onderon & Dxun) has been finished and is ready for Beta testing. I won't be asking for any testers until all the levels are in this state, but it's nice to note that at least one is ready.

I'm currently working through Etti and should have it finished by the end of next week.

I think I know the response to this question but I will ask it still, are you in need of voice actors?

I am always in need of voice actors if I can get them. Even if it's just for some random character with three lines, it adds a bit more depth and detail. If you're still interested, just PM me with a few details (rough age, gender, what kind of sized part you were thinking about).

Right now some of the parts still use computer generated voices. Adding them like this for now means all I have to do when I have the real lines is drag and drop the mp3s to the right folder. Hopefully I'll be able to get enough people for the parts.

Right now I'm playing with some of Quanon's models he kindly donated to the forum, so maybe I'll have some screen of those sometime.
 Viado Onasi
03-18-2011, 3:17 PM
#53
I've played, "part' of the 1.0 version and it seems really great! The animation movies were a bit, "cheesy", but showed an effort to them. I never got to the end, becuase Revan never summoned the Jedi however, and I'm looking forward to this.
 newbiemodder
03-18-2011, 4:52 PM
#54
Nice job Trex...."rear bolts"....hilarious...
 Sith Holocron
03-18-2011, 6:44 PM
#55
Welcome back, Trex!

Will you be getting a new site to replace the old one you used to have?

It's interesting that you're back now because I was going to try and download your trailer yesterday from Filefront and it just leads to an error.

For your menu screen, I'd suggest using a font other than "Times New Roman" - which always makes at least me think of uninspired corporate or military Powerpoints. I'd suggest using Trajan Pro, as seen here.

http://i37.photobucket.com/albums/e83/scarletguard/Fonts/TrajanPro.jpg)

It is a font that you're more likely to see on the artwork on the actual game boxes for KOTOR and TSL - such as this . . .

http://i37.photobucket.com/albums/e83/scarletguard/Fonts/KOTORfun.jpg)
 Lord of Hunger
03-18-2011, 7:29 PM
#56
Another substantial improvement, Trex! With the voiced dialog, the humor of that scene came off much better.
 Trex
03-18-2011, 7:51 PM
#57
I'd suggest using a font other than "Times New Roman" -

Looking at my photoshop, it looks like the font is actually somethig called "Microsoft Himalaya". It seemed to match the main menu font from TSL quite well :

http://img708.imageshack.us/img708/6275/comparez.jpg)

I might not go with it though. I'm not even sure if I'll stick with that picture.

I should be making a nice proper site soon for all my modding/ hobby stuff. I also have mods for Empire at War and Elder Scrolls oblivion I can put up there.
 Sith Holocron
03-18-2011, 7:59 PM
#58
"Himalaya" is actually a Tibetan font. (http://www.microsoft.com/typography/fonts/font.aspx?FMID=1581)
 logan23
03-19-2011, 1:01 PM
#59
Love the Videos!

The VOs bring out the scene so much better =)

Keep up the great work!
 LDR
03-19-2011, 1:48 PM
#60
That scene has to be my most favorite scene in the whole game! The voice acting really brings it to life!
 Trex
05-06-2011, 8:59 AM
#61
Etti IV is now finished!

Since it is a larger planet than the others, it took me a little longer, but it's finally done. That includes re-textures, all journal entries, all voiced and all fixed as far as even minor bugs go.

As the mod stands, this is probably the best way to sum it up -

- Onderon/Dxun : Finished
- Etti IV : Finished
- M4-78-B : To do.
- Telos : To do.
- Planet X : To do.
- Coruscant : To do.
- Janacks : To do.
- Mutanda or Kashyyyk (need to decide. Might just remove) : To do.
- Rhen Var and final levels : To do.
- Misc levels : To do.

It might seem like I'm only near the start, but Etti really was a big planet compared to the average size of the others. Coruscant is the only other big one. The others are either smaller or a lot more linear.
 salam263
05-06-2011, 12:52 PM
#62
Great progress your making there man! :) "might just remove"? that's very sad if you take away Kashyyyk/Mutanda, it was the thing i was looking forward to the most :( But it's your mod and you do what you think is best.. looking forward playing it, chers /Salam :D
 BloodCarver
05-07-2011, 11:29 AM
#63
Seems like a long way to do take your time to make it as awesome as you can :] Really looking forward to this mod. The voice acting offer still stands by the way~
 Trex
06-02-2011, 7:01 AM
#64
M4-78-B now finished. That changes my list to :

- Onderon/Dxun : Finished
- Etti IV : Finished
- M4-78-B : Finished.
- Telos : To do.
- Planet X : To do.
- Coruscant : To do.
- Janacks : To do.
- Mutanda or Kashyyyk (need to decide. Might just remove) : To do.
- Rhen Var and final levels : To do.
- Misc levels : To do.

I'm just aiming to get a full beta working right now (with temp voices I'll replace later), so if I haven't gotten back to you about any voice acting stuff yet, it's just because I'm not making it a priority. I'll plow through all the VOs later.
 darthwaffle
06-02-2011, 1:30 PM
#65
HOORAY! I was heartbroken when this mod seemed to went dead 1.0 was great but very rough cant wait to see the new version being released!
 Sith Holocron
06-15-2011, 4:41 AM
#66
Trex, there's a particular resource on Lucas Forums that I wonder if you've considered using to make your planets look unique. Have you seen Quanon's generous contribution to KOTOR and TSL planet makers everywhere in this thread? (http://www.lucasforums.com/showthread.php?t=206721)
 Trex
06-30-2011, 2:53 PM
#67
New update. Telos gets added to the pile :

- Onderon/Dxun : Finished
- Etti IV : Finished
- M4-78-B : Finished.
- Telos : Finished.
- Planet X : To do.
- Coruscant : To do.
- Janacks : To do.
- Mutanda or Kashyyyk (need to decide. Might just remove) : To do.
- Rhen Var and final levels : To do.
- Misc levels : To do.

Trex, there's a particular resource on Lucas Forums that I wonder if you've considered using to make your planets look unique. Have you seen Quanon's generous contribution to KOTOR and TSL planet makers everywhere in this thread? (http://www.lucasforums.com/showthread.php?t=206721)

Yeah, I think I've downloaded pretty much everything from that thread. (see my troubles here : http://www.lucasforums.com/showthread.php?t=206902)

I really wanted to convert Korriban to Rhen Var, but I'm not sure I can manage it.
 darthtyren
07-19-2011, 7:30 AM
#68
Dude, somehow I completely missed this thread. I tried to play through 1.0, but since I have TSLRCM, when I get strong enough for Nihilus and Visas to sense me, I can skip the short movie with the ship, but I can't skip the cutscene that follows, and then at the end, it tries to load the mod again, but it just freezes. I can only think of uninstalling the TSLRCM to do that, but I really don't want to.

Nevertheless, this is looking too awesome, and my eyes must be fooling me. Did you say completely new modules? I haven't seen that since BoS:SR for KotOR I. I can't wait to play.
 Dark_Ansem
07-19-2011, 5:01 PM
#69
this is spectacular!
 ReAs0n
08-26-2011, 4:05 AM
#70
I have some troubles at the end of the game , when I defeated Kannos by Revan second time next scene there Mandalor should be alone there is Revan and I`m stuck at both side of the doors , KOTOR has cheat to walk trough walls?
 DarthVisitor
08-26-2011, 11:52 AM
#71
I was redirected here from your previous mod thread and I'm really happy to see you are going to 'redo' it. Can't wait for it, you've got my full support and attention.
 Master_Lin
08-31-2011, 12:44 PM
#72
It seems that I'll have to make a lot of playthroughs with the original restored TSL until TJM is done...
 IamTheInferno
10-02-2011, 7:39 AM
#73
Hey Trex, If you need any voice actors, preferably for male characters, I don't care how much lines, or even how much characters, I can do quite a few voices, let me know! :)
 Trex
10-03-2011, 11:29 AM
#74
Ok, let's get started on the updates.

I've gone through everything in Quanon's big sell out thread and know what I'm going to use I'm what I'm not. So someone will be putting your work to good use Quanon. :)

Here's some shots of those. Some have been retextured from the originals.

http://img404.imageshack.us/img404/4934/swkotor2201110031554054.jpghttp://img502.imageshack.us/img502/7035/swkotor2201110031553558.jpghttp://img641.imageshack.us/img641/521/swkotor2201110031549442.jpg)

http://img412.imageshack.us/img412/7931/swkotor2201110031548528.jpghttp://img836.imageshack.us/img836/2914/swkotor2201110031545303.jpghttp://img833.imageshack.us/img833/3812/swkotor2201110031545224.jpg)


And here's some of my very own work made from scratch...

http://img820.imageshack.us/img820/760/swkotor2201110011552016.jpghttp://img33.imageshack.us/img33/9519/swkotor2201110011551416.jpghttp://img831.imageshack.us/img831/9859/swkotor2201110011551213.jpg)

This one I'm very proud of. This will be my Republic Senate. It's looks a little drab now, and I will be doing some better textures (yeah, the monitors won't have big smiley faces on them), but it works! Most importantly, the walkmesh also works well, which is quite cool since this was the first time I tried doing a multi-level module.

http://img36.imageshack.us/img36/5651/swkotor2201110011533052.jpghttp://img841.imageshack.us/img841/9683/swkotor2201110011533280.jpghttp://img163.imageshack.us/img163/536/swkotor2201110011534580.jpg)

http://img9.imageshack.us/img9/3231/swkotor2201110011535087.jpghttp://img52.imageshack.us/img52/681/swkotor2201110011535244.jpghttp://img193.imageshack.us/img193/5733/swkotor2201110011536164.jpg)

Some of you have already seen this, but I've been playing with animating some of the character models.

http://www.youtube.com/watch?v=FJwe1wE4oJQ)

I can't add new animations to the game, but I should be able to create some cool looking fmv clips with the characters.

Hey Trex, If you need any voice actors, preferably for male characters, I don't care how much lines, or even how much characters, I can do quite a few voices, let me know! :)

Could you PM me with a quick description of your voice and how large a part you were considering. Ideally, if I could get a quick mp3 sample of you talking, that would be perfect. :)

I think that's all for just now.
 newbiemodder
10-03-2011, 12:07 PM
#75
not seeing the pics for your Republic Senate areas

ok now I can...looks great Trex
 mr_dad
10-03-2011, 6:40 PM
#76
they do look realy good Trex
 Sith Holocron
10-03-2011, 7:14 PM
#77
I can't add new animations to the game, but I should be able to create some cool looking FMV clips with the characters.

Any chance you'll also be able to have Revan's cape animate as well in your cutscenes? When your Revan "moonwalks" backwards in your video, his cape remains stiff.
 Trex
10-04-2011, 5:58 AM
#78
Any chance you'll also be able to have Revan's cape animate as well in your cutscenes? When your Revan "moonwalks" backwards in your video, his cape remains stiff.

Yeah, I should be able to.

I just had some problems with the test where the cape kept attaching to the feet.
 Zhaboka
10-04-2011, 10:01 PM
#79
Everything looks awesome! Quanon's stuff seems pretty well used, although I think the ruined town could use some fog or other atmospheric effect.

I'd love to do VOs if you need them.
 Fallen Guardian
10-04-2011, 11:00 PM
#80
Quanon's work looks very good reskinned. The Senate chamber looks good, but would be possible to add more lights? Like onto the seats and such, sort of how it looks like in this picture: http://images.wikia.com/starwars/images/5/53/Galacticsenate.jpg)
 UltimateHK47
11-17-2011, 1:47 PM
#81
WOW. Simply WOW. :thmbup1:

So, will there be an update soon, a teasing comment, jaw dropping screenies?
Trex, your jedi masters 1.0 was great for me, but a 2.0! I love the senate module, BTW, were those big smiley faces for test purposes? Anyway, hope you are well, and can you do that stuff in gimp?
 razorxp
11-28-2011, 5:15 PM
#82
hmm...... this total conversion mod be cool. I will wait for new update and this fantastic total conversion in version 2.0
 UltimateHK47
12-03-2011, 1:14 PM
#83
Im a bit woried this is dead, no updates in a while. Even a little message from Trex would make me shake of that fear...
 Wedge Suron
12-04-2011, 10:50 AM
#84
he said on his visitor message board that it's going slow, but that was last month and before this topic was made.
 UltimateHK47
12-04-2011, 11:02 AM
#85
hmmm, family/personale issues. Anyway, im being honest the 2.0 was gonna be MORE exciting then the promising and amazing ROR. The jedi masters was the first mod i used and i think trex should know that he has alot of fans =me :p
 Wedge Suron
12-07-2011, 8:52 AM
#86
But Trex, I've tried the thing recently, it's messed up. I can't get the script to work, the one that gives me an automatic level up and mines kill me
 UltimateHK47
12-08-2011, 12:43 PM
#87
Trex CONFIRMES its still going, well just have to wait! :)
 razorxp
12-10-2011, 4:42 PM
#88
maybe trex say about new upadate in new year 2011/2012
 Darth_Delator
12-11-2011, 11:36 AM
#89
[QUOTE=Trex;2770302]Well, I'm back. :)

To commemorate the occasion, here's two little videos...

http://www.youtube.com/watch?v=oUGuFyUNPRM)

http://www.youtube.com/watch?v=E-1IZxjIvco)

Mira's voice is done very well! HK's will do..Talia sounded just awesome! But Bastila sounds too dilettante - Talia's voice is pretty closer to original Bastila's, than this one..
In others all is pretty cool;)

Trex!
Does storyline of your mod conflict with RoR's story? Or they could be different event's of one time period, which not conflicting with each other?
Thank you.
 Scorge
12-11-2011, 11:53 AM
#90
Trex!
Does storyline of your mod conflict with RoR's story? Or they could be different events of the same time period, and do not conflict with each other?
Thank you.

The story doesn't conflict RoR's story, the mod is canon and isn't based on anything we've seen.
 Wedge Suron
12-11-2011, 12:13 PM
#91
Someone on the first link suggested switching Talia and Bastila's voices, Tsig sounds much better. But I would suggest not sounding so mechanical with some of the voices. Also, the things in my message about bugs.
 Darth_Delator
12-11-2011, 12:19 PM
#92
[QUOTE=Darth_Delator;2797969]

someone on the first link suggested switching Talia and Bastila's voices, Tsig sounds much better. But I would suggest not sounding so mechanical with some of the voices.

Agree.Could be much better that this mod will be released later, but with real voice acting instead of remained computer lines, and, of course, with revoiced Bastila! She is TOO important character to be voiced so bad!
 Scorge
12-11-2011, 12:25 PM
#93
[QUOTE=Wedge Suron;2797994]

Agree.Could be much better that this mod will be released later, but with real voice acting instead of remained computer lines, and, of course, with revoiced Bastila! She is TOO important character to be voiced so bed!

the scene on Onderon, Bastila doesn't even sound like Bastila anymore...
 logan23
12-12-2011, 8:42 AM
#94
Trex's mod's story based on the 1.0 version does conflict with RoR's story.

Both modes are fan versions of an unofficial kotor3.
 razorxp
12-12-2011, 4:53 PM
#95
I agree with Mrobiwan but let's not forget that this is fan fiction and can be changed voice
 Trex
12-21-2011, 1:50 PM
#96
At this moment, the mod stands thusly :

- Onderon/Dxun : Finished
- Etti IV : Finished
- M4-78-B : Finished.
- Telos : Finished.
- Planet X : Finished.
- Coruscant : Near finished (90%).
- Janacks : Finished.
- Mutanda : To do.
- Rhen Var and final levels : To do.
- Misc levels : To do.

Because of the way the game works, I'll have to finish all the other explorable planets first (only one of which is left. Hooray!). The final levels are all very linear, which makes them much easier to put together.

In regards to the comments on the voices, I am amazed that people think Talia sounds good. She's the computer generated voice! :D I am the only one who can hear the croaky mechanicalness? She might sound decent for her one line here, but it's a complete fluke. Ashley's Bastila is much better in the long run.
 Zhaboka
12-21-2011, 6:42 PM
#97
I agree that the computerized voices sound... clunky, in a way. And they just sound, well, computerized. The problem is finding enough female voice actors out there.
 Wedge Suron
12-22-2011, 3:57 AM
#98
At this moment, the mod stands thusly :

- Onderon/Dxun : Finished
- Etti IV : Finished
- M4-78-B : Finished.
- Telos : Finished.
- Planet X : Finished.
- Coruscant : Near finished (90%).
- Janacks : Finished.
- Mutanda : To do.
- Rhen Var and final levels : To do.
- Misc levels : To do.

Because of the way the game works, I'll have to finish all the other explorable planets first (only one of which is left. Hooray!). The final levels are all very linear, which makes them much easier to put together.

In regards to the comments on the voices, I am amazed that people think Talia sounds good. She's the computer generated voice! :D I am the only one who can hear the croaky mechanicalness? She might sound decent for her one line here, but it's a complete fluke. Ashley's Bastila is much better in the long run.

I can't hear it in Talia, but I can hear it in the Captain that announces the arrivals for some reason.

Also, did you get my message?
 Sith Holocron
12-22-2011, 2:38 PM
#99
Perhaps he should look through the auditions already available at the following two sites: Voice Acting Alliance (http://voiceactingalliance.com/board/forumdisplay.php?41-Auditions-and-Casting&) and Voice Acting Club (http://voiceacting.proboards.com/index.cgi?board=general). After checking out the auditions, he should make his own post requesting auditions for all of his roles.
 Trex
12-22-2011, 5:20 PM
#100
Perhaps he should look through the auditions already available at the following two sites: Voice Acting Alliance (http://voiceactingalliance.com/board/forumdisplay.php?41-Auditions-and-Casting&) and Voice Acting Club (http://voiceacting.proboards.com/index.cgi?board=general). After checking out the auditions, he should make his own post requesting auditions for all of his roles.

I've already done it twice since starting this remake. I got a couple of volunteers each time.

I'll probably try again in the new year.
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