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Kurgan

Latest Posts

Page: 148 of 214
Posted in: Suggestions for 56kers?
 Kurgan
09-30-2003, 10:37 PM
#3
You can try getting a better ISP (get off of AOL) and then just join the lowest ping servers. But otherwise no, there's nothing you can do, except maybe frequent LAN parties. ; )...  [Read More]
Posted in: cheat protected and write protected cvars in mp
 Kurgan
09-30-2003, 10:36 PM
#4
Yes, that's what I meant, run the commands in the shortcut to JAMPded.exe. And yes, you can join your own server, just use JAMP.exe to join it once you've loaded the dedicated server binary....  [Read More]
Posted in: cheat protected and write protected cvars in mp
 Kurgan
09-30-2003, 9:32 PM
#2
Start your server exe with the commands added in a shortcut (ie: put +commands in the "target" bit)....  [Read More]
Posted in: Saber Damage Patch
 Kurgan
09-30-2003, 10:30 PM
#11
Just change your settings and quit whining, it's there in the game right now, you don't need a patch. A patch that changes gameplay will just make half the people angry again, you know this will happen. I run my server with 2 or 3 on all the time....  [Read More]
Posted in: Saber Damage Patch
 Kurgan
09-30-2003, 9:31 PM
#4
Guys, use the g_saberdamagescale command on your servers. 1 is the default. That's really weak and best for long duels. Up it to 2 is best for other game modes, or 3 if you're sadistic. ; ) Lower it if you want duels to last even longer......  [Read More]
Posted in: Does anyone remember? (hidden Kyle skin in MP?)
 Kurgan
09-30-2003, 9:33 PM
#2
There was a hidden Kyle skin in Jedi Outcast? I only knew of the "Bantha Herder" outfit (unless you mean his red and blue team colors) in both JK2 and JA... unless you were looking at a mod....  [Read More]
I'm working on one (see link in my sig). It's far from finished though.. but check back in a few weeks......  [Read More]
Posted in: Mod help
 Kurgan
09-30-2003, 6:55 PM
#4
example. Let's say I have a pk3 file called BigYoda.pk3. I do this.... Go to GameData folder Create a new subfolder and call it /bigyoda. Now I drag and drop BigYoda.pk3 into /bigyoda folder. Then I load up JA. Then I go to SETUP, then MODS....  [Read More]
Posted in: Question for Kurgan or ChangKhan(Raven) ...
 Kurgan
09-30-2003, 7:12 PM
#4
And to answer your question, I have no idea (honestly) how to get two saberstaffs in the game (not without editing it of course). What SH said......  [Read More]
Works for me. Try downloading it with Opera or Getright perhaps....  [Read More]
Posted in: good servers
 Kurgan
09-30-2003, 6:31 PM
#4
If you want people to stop pushing you off ledges and using Lightning to kill you, I suggest stocking up on "Absorb." ; ) Also an appropriate level of Pull will provide some protection against Push if you're a dark sider. Everybody's en...  [Read More]
Posted in: how hard would it have been?
 Kurgan
09-30-2003, 7:07 PM
#6
Well even when dealing with religious orders (in real life), there is some variety. Different Orders of Nuns wear different habits, different Orders of Monks different styles of robes or hair, etc. There are also Monks and Nuns (usually just going...  [Read More]
Posted in: Ragdoll physics in MP works!
 Kurgan
09-30-2003, 10:26 PM
#13
Lol... complain complain. I use broadsword 1 and (I think) this turns them all on to the default setting. It looks better than nothing at all, which is what you got in JK2. You can't push a body around if the person has already respawned (in MP) bt...  [Read More]
Posted in: Ragdoll physics in MP works!
 Kurgan
09-30-2003, 6:45 PM
#10
Actually there are a bunch of broadsword commands, I just (assumed) that broadsword 1 turned them all on. I could be wrong though and further testing is needed... feel free to post your results. ; )...  [Read More]
Posted in: Ragdoll physics in MP works!
 Kurgan
09-30-2003, 7:43 AM
#3
nudge, nudge......  [Read More]
Posted in: Ragdoll physics in MP works!
 Kurgan
09-30-2003, 7:32 AM
#1
Thanks to some help from ChangKhan, I've gotten ragdoll physics to work in MP. Here it is (for those who haven't already discovered it): \broadsword 1 That's it (client side), and it's done! Now make a kill and before they respawn, you can push o...  [Read More]
Posted in: MP Sabers too Weak? Admins try this...
 Kurgan
09-30-2003, 7:13 PM
#7
The collision thing is in there, I just forget exactly what it is and can't test it now. Try maybe g_ instead of cg_ for the one you know about....  [Read More]
Posted in: MP Sabers too Weak? Admins try this...
 Kurgan
09-30-2003, 6:15 AM
#1
I seem to be seeing more and more people complaining about how sabers do 'no damage' or blocking never happens or something, so please, to those folks, do this (and it's not just me either, Raven recommends this): This is posted on Outcast Strategy,...  [Read More]
Posted in: MP Lightning - Maximum of 2?
 Kurgan
09-30-2003, 7:08 PM
#8
I agree. Out of fairness, if Dark Jedi don't get Drain, then Light Jedi shouldn't get Heal. If Rage is gone, so should Protect be. Etc. Otherwise you just end up biasing a certain playing style. That's your choice, but I think it's a little unfair i...  [Read More]
Posted in: lamer blues
 Kurgan
09-30-2003, 7:02 PM
#9
Something to say to a person who whines about chat killing, straight from the movies: Vader: You are unwise to lower your defenses!...  [Read More]
Posted in: lamer blues
 Kurgan
09-30-2003, 6:42 AM
#2
Here's a quick lesson for you (From the harsh "real world" of online gaming). In the spirit of Joseph Campbell: Symbol: Meaning: Text box over head I am defenseless, strike me down with all of your hatred, and your journey towards the da...  [Read More]
Posted in: funny stuff in JA
 Kurgan
09-30-2003, 8:19 AM
#2
I tried Kyle vs. a Rancor, Kyle got eaten. : ( But Desann vs. Rancor.. Desann killed it and then taunted the dead beast.. <evil> Wampa vs. Wampa (funny, when they pick each other up)....  [Read More]
Posted in: new maps?!?!
 Kurgan
09-30-2003, 8:15 AM
#5
I got and installed the three (FFA, Duel, CTF) JK2 map packs for JA. I may put them into rotation tomorrow or next week....  [Read More]
Thanks to some help from ChangKhan, I've gotten ragdoll physics to work in MP. Here it is (for those who haven't already discovered it): \broadsword 1 That's it (client side), and it's done! Now make a kill and before they respawn, you can push o...  [Read More]
that or type: \rcon mapname Open a pk3 with winzip and look for bsp files. The file name (without the bsp extension) is what you'd use to jump to that map....  [Read More]
Page: 148 of 214