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Robb Stark

Latest Activity

Posted in: Why do I care that it's an MMO?
 Robb Stark
10-25-2009, 6:57 PM
#21
Nearly every player in an MMO is playing a person controlling a game character rather than "becoming" the character like you can in a single-player game. When people are talking about being "attached" to their character in an MMO...  [Read More]
Posted in: Is TOR as good as KOTOR III?
 Robb Stark
12-03-2008, 1:42 PM
#235
Many KotOR fans upset that they are apparently being robbed of the opportunity to participate in the conclusion of a story they had been a part of for two-thirds of the telling. Instead they will be told the conclusion through one medium or another....  [Read More]
Posted in: The Perfect Build
 Robb Stark
07-02-2008, 1:57 AM
#6
Yeah, don't use two weapons (or double-bladed weapons) until you have at least the first two, and preferably all three of the Two Weapon Fighting feats. The penalty to your chance to hit is just too high for most of the game otherwise. If you're tal...  [Read More]
Posted in: Which character would you train to be a Jedi?
 Robb Stark
06-25-2008, 12:13 AM
#20
I know Obi-Wan made a fool of Grievous in RotS, but Grievous did "win" those lightsabers from other Jedi based on the Clone Wars cartoons. I see no reason a droid couldn't be outfitted with a functional lightsaber. The effectiveness of a d...  [Read More]
Posted in: Strongest Enemy
 Robb Stark
06-21-2008, 10:50 PM
#134
I went with Gadon. Small room, two peeps hitting you with Power Attack. Even if you're planning ahead and drop a cryoban grenade, it's hard to get enough damage done on the other before Gadon gets free and starts wailing on you. Frag grenades in a ti...  [Read More]
Posted in: Error Exporting from Gmax
 Robb Stark
05-01-2007, 11:35 PM
#1
Hey. I am new to modeling but thanks to the information available through this site I have successfully modified a KotOR2 item model in gmax (a mask) and have a texture that seems to fit like I want, but when I go to export from gmax, I get the follo...  [Read More]
Posted in: autobalance 2da multipliers
 Robb Stark
04-26-2007, 12:30 AM
#3
Thank you, that helped....  [Read More]
Posted in: autobalance 2da multipliers
 Robb Stark
04-25-2007, 10:06 AM
#1
I need a little help. I'm trying to boost the difficulty of the three Sith Lords a bit and I'm wondering what exactly the multipliers in the autobalance.2da are mutliplying. The three Sith Lords get Set_5 which is as follows vpmult = .80 * X1 tohi...  [Read More]
Posted in: Dark Side Dialogue and Acts
 Robb Stark
04-21-2007, 9:17 PM
#1
I want to preface my complaint with the admission that TSL does Dark Side better than KotOR. In KotOR, where the Dark Side choices consist of demanding compensation for deeds done, threatening, and killing those who turn you down, DS acts in TSL are...  [Read More]
Posted in: What did you do with Sunry?
 Robb Stark
04-24-2007, 5:46 PM
#49
In my "True Revan" game I entered a guilty plea for Sunry without showing the video evidence. When Sunry flips out, the Selkath order you to do your duty as arbiter--the trial then proceeds as normal, and you get to expose and undermine the...  [Read More]
KotOR Favorite: Korriban. It has a great look and atmosphere. The opportunity for humor is great because the Sith and wanna-be Sith are just silly compared to the Sith Lords we have come to know and Love. I only wish there were more of it...more tomb...  [Read More]
Posted in: Fire, slash... slash, fire!
 Robb Stark
12-01-2005, 4:11 PM
#37
Frankly, someone said something about already being able to use both melee and ranged weapon by switching in the middle of a battle. Now that makes sense. The advantage of dual-wielding a melee and ranged together would be from the defensive point o...  [Read More]
Posted in: Fire, slash... slash, fire!
 Robb Stark
11-30-2005, 2:15 PM
#19
Look we practically already have a combined melee/ranged attack already: Ever used Force Storm, Force Wave, Destroy Droid, etc. with a lightsaber in your hand? Those are all ranged attack against *MULTIPLE* enemies that also enable you to defend aga...  [Read More]
Posted in: Fire, slash... slash, fire!
 Robb Stark
11-29-2005, 11:00 AM
#2
I suggested this long long ago before TSL came out and everyone laughed at me. My thought was holding an off-hand saber for blaster bolt deflection and a blaster for actual combat. Nobody saw any reason for holding a saber for defensive purposes on...  [Read More]
Posted in: Kotor 3 : Legend of The Sith'ari
 Robb Stark
04-21-2007, 4:15 PM
#55
Actually, I thought TSL was pretty clever in rendering the alignment choices of the first two games irrelevant to the third: a) The Republic is weak. Unless the game takes place in the distant future (which it won't), the Republic will not have reco...  [Read More]
Posted in: Revan and the Legend of the Sith'ari
 Robb Stark
11-14-2005, 2:29 PM
#1
Can anyone more familiar with the EU explain the Legend of the Sith'ari? This is what I found on Wikipedia: Sometime during the early history of the Sith Empire, the coming of the Sith'ari, the prophesied savior of the Sith Order, was foretold. The...  [Read More]
Posted in: Telekinesis?
 Robb Stark
11-11-2005, 12:39 PM
#3
Yeah, that's a cool idea and it's demonstrated numerous times in the movies. The only problem is that it would necessitate programming a lot of moveable objects in the game environment, but I haven't played Episode III so if it was implemented well t...  [Read More]
Taris Pre-Zaalbar: Carth, Carth and Mission Taris Bek/Vulkar Base: Mission and Zaalbar Taris Sith Base: Bastila and T3 Taris Davik's Manse: Bastila and Canderous (all forced or standard) Dantooine Tainted Grove & Manadlorians: Carth and Canderou...  [Read More]
Posted in: Combat Feats for NPCs
 Robb Stark
11-09-2005, 11:39 AM
#1
Hey all. I'm wondering which combat feats (Flurry, Power Attack, Critical Strike/Rapid Shot, Power Blast, Sniper Shot) are generally ideal for each NPC. I'm partial towards the Flurry/Rapid Shot feats for NPCs, though I use Sniper Shot with Zalbaar...  [Read More]
Posted in: How should KotOR 3 start?
 Robb Stark
11-11-2005, 12:39 PM
#18
Opening Scroll: STAR WARS Knights of the Old Republic III Legends of the Sith A decade of war has driven the Republic to its knees and a new threat has emerged from the fringes of the galaxy. These remnants of the long forgotten Sith Empire have l...  [Read More]
Posted in: What level did you reach by the end of KOTOR 2?
 Robb Stark
11-09-2005, 2:07 PM
#19
On my second time through playing LS I attempted to kill every baddie and gobble up every XP I could find with a decent walkthrough in hand and the best I could get was just short of level 28. Even granted that there are some DS-related XP I missed o...  [Read More]
Posted in: The Sith
 Robb Stark
11-11-2005, 10:04 AM
#59
And Axe Windu, the impression I got from Robb's post was that he said that we are only going to be facing the descendants of the True Sith/Dark Jedi, not the actual True Sith (the species). He is talking about a race that is only about 10% or so orig...  [Read More]
Posted in: The Sith
 Robb Stark
11-10-2005, 1:47 PM
#52
Harmor, they had a high mitichlorian count. :) Truly though, one can be Force sensitive and still have no idea how to use it. It would seem like "magic." Anyway, I read somewhere, don't remember where, that the original Sith were a primit...  [Read More]
Posted in: The Sith
 Robb Stark
11-10-2005, 1:27 PM
#49
RobQD, I didn't mean to imply that they were exactly half-breeds. More like early Neanderthals that interbred with homo sapiens. Those people two-thousand generations later descended from such a mingling are clearly humans, but they still probably ca...  [Read More]
Posted in: The Sith
 Robb Stark
11-10-2005, 12:46 PM
#45
How's this: ORIGINAL Sith = the primitive Sith species of Korriban with a naturally/biologically(?) strong connection to the Dark Side of the Force. now extinct. True Sith = descendants of Sith species who somehow bred with the Dark Jedi who came t...  [Read More]