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Princess Artemis

Latest Posts

Page: 7 of 9
Posted in: What am I doing wrong here?
 Princess Artemis
07-27-2006, 1:25 PM
#11
Here you tell p_carth001 - the party member Carth to equip your item. Now, that's the problem. The comm Carth isn't p_carth001. It's another random Carth filename. Use TK102's FindRefs program or KT's search function to find all the utc files pointi...  [Read More]
Cameos would be cool. To do that you could make a 'fake' Disciple (a new Disciple .utc with your own unique dialogue for him) and spawn him in different places. Add a new numeric global, like, "Disciple_Convo", and every time you talk to hi...  [Read More]
It would be tricky, but I think (think, mind, since I've never tried replacing a regular NPC with another regular NPC), that it would be a similar process as adding a totally new NPC. You'd have to do some scripting, changing dialogues, changing the...  [Read More]
Hmm. You mean when you pick something up? Or if someone gives it to you? The items themselves can't do that, but the way you acquire them, it may be possible to do an alignment shift. If it's someone giving you the item (i.e., you get it as a result...  [Read More]
Posted in: Changing Appearence
 Princess Artemis
07-23-2006, 12:34 AM
#2
If you're editing the .utcs for the new heads, make sure the Jedi have Jedi Defense as a feat or else they can't wear their Jedi robes and will show up in their undies. That might not be the problem, but it'd be a good first place to look (I've had...  [Read More]
No, no .git files in Override. I suppose it could be the game throwing a fit, since the only reason 205TEL exists is to run that scene. I tried again by pulling the warp script off the dialogue and the Wereami band recorded coordinates for me just f...  [Read More]
It was weird. There's one trigger there, newgeneric001.utt, and I guess it's right where the player enters. I cleared out ScriptOnEnter so it wouldn't fire the script which only started the convo carthend.dlg, dropped it in Override, warped right ove...  [Read More]
Ah, I meant, when I put in a dummy trigger for the end scene with Carth so I could explore, then warped there, I could walk around, but the whole place was empty. There were no placeables, no decorations, it was just the walls and nothing else. So I...  [Read More]
Specifically, I'm trying to put a new waypoint or some place for a charcter to walk in 205TEL, which is the TSL cut-scene with Carth and Bastila toward the end of the game. Problem is, when I go in there without triggering the scene, not only is the...  [Read More]
Posted in: Locking item Slots?
 Princess Artemis
07-19-2006, 9:50 PM
#2
http://www.lucasforums.com/showthread.php?p=1874069#post1874069 Locking right hands will lock the left, too. Just add everything up and away you go :)...  [Read More]
Posted in: Pc Game Mods Not Working For me
 Princess Artemis
07-19-2006, 12:38 PM
#10
It probably choked because when it came back up, there was a rush on it. That's my guess, anyway. Considering it was not only up but working properly yesteday, I don't have any doubt that it'll be back. Honestly, it looks like a My SQL error I would...  [Read More]
Posted in:  Select Partymembers as PC options
 Princess Artemis
07-19-2006, 1:44 AM
#4
Cool beans. I'll have to give this a try next time I play through KotOR....  [Read More]
Posted in: Adding Party Members with Scripts
 Princess Artemis
07-17-2006, 9:56 PM
#2
I think the problem is you're not actually spawning Atton before adding him to the party. Assuming the dialogue you're tucking the script into isn't with Atton. This, or a variation thereof, might work. I've only used it on an on enter script, but i...  [Read More]
Posted in: Help With kotor tool
 Princess Artemis
07-17-2006, 2:17 PM
#13
OK, ChAiNz, but I'll try to only step on 'em in the name of modding ;) And good lawd no, the very idea of going through every file listed in Kotor Tool and defining them gives me the creeps! Anyway, Darth Webb, you're welcome for the push, hope it h...  [Read More]
Posted in: Help With kotor tool
 Princess Artemis
07-17-2006, 1:00 PM
#8
c usually is a creature, like a gizka or a Krayt dragon. n usually stands for NPCs like Yuthura or Jordo. p stands for party members. Not sure what g stands for...might have something to do with how they're built. Anyway, http://www.lucasforums.com/...  [Read More]
Posted in: Help With kotor tool
 Princess Artemis
07-17-2006, 12:50 PM
#6
Very basically, BIFs contain such things as templates for characters, items, armor, weapons, .2das, models, and universal scripts. You'll find most universal character .utcs in here under BIFs --> Templates.bif --> Blueprint, Characters. BIFs i...  [Read More]
Posted in:  Mandalore gets a Gizka
 Princess Artemis
07-19-2006, 11:53 AM
#16
Hee, thankyas. I hope anyone who decides to use it gets a kick out of it--Cati's really too cute hopping after Mandalore, or even better, hiding between his feet when you go to a new area (better than the Remote goiter Bao-Dur gets, anyway ; )...  [Read More]
Posted in:  Mandalore gets a Gizka
 Princess Artemis
07-17-2006, 12:25 PM
#11
OK, I'll get something together then. It'll take me a bit, though, for painting....  [Read More]
Posted in:  Mandalore gets a Gizka
 Princess Artemis
07-17-2006, 12:15 PM
#9
For K1? For clarity, lemme make sure I got it straight what you want. You want Dustil's texture (with a bit more scruff) to be Carth's texture, so basically Carth has darker eyes, darker hair, and paler skin? And for Dustil to have Carth's texture, e...  [Read More]
Posted in:  Mandalore gets a Gizka
 Princess Artemis
07-17-2006, 11:55 AM
#7
On topic: Hee. It is pretty cute watching Mandalore fight Sith Lords with a gizka : D Good to hear the fun got across. :laugh6: - Dream Evil :vamp1: Btw, this is a bit off-topic, but Princess ..How did u do this? http://www.princessartemis.com/i...  [Read More]
Posted in:  Mandalore gets a Gizka
 Princess Artemis
07-17-2006, 2:37 AM
#1
This mod is just out and out silliness I did for a challenge. But it's cute silliness! It's fun! Get the wee little .zip file from PC Game Mods (http://www.pcgamemods.com/mod/18624.html) or My site (http://www.princessartemis.com/images/mods/PA_K2Ca...  [Read More]
Posted in: Carth would be a great Rodian.
 Princess Artemis
07-19-2006, 2:03 PM
#7
In K1, a quick search for "carth" in .utcs with Kotor Tool turned up 15 Carths. I know the one on the Endar Spire isn't the same as the one in your party, which, IIRC, is spawned on Taris--I was recently messing with p_carth.utc and he only...  [Read More]
Posted in:  New Mod: Tach Body Spray for Men
 Princess Artemis
07-17-2006, 10:25 PM
#10
Late to the party, but I'm gonna have to try this. Anything that has the line Compatibility Issues: There will be plenty of compatibility going on as soon as you get your greasy mitts on this stuff. gets about 1000 originality points....  [Read More]
Posted in:  [REL] TSL Hak Pad Mod now available!
 Princess Artemis
07-28-2006, 4:55 PM
#123
Just because I have the burning need to say it--ChAiNz, I am in LOVE with your Hak Pad. I edit the storefronts with K-GFF (since I didn't read how to do it with Kotor Tool, might try that) to test out new items I've made...it works really well for mo...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 Princess Artemis
07-25-2006, 1:27 PM
#175
(Seems like the "New posts" feature of the forum doesn't work properly. I've completely overlooked this post earlier, sorry about that.) Hmm, I haven't noticed any problems with files not being updated properly, so it's hard to tell what m...  [Read More]
Page: 7 of 9