Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

YertyL

Latest Posts

Page: 1 of 7
Posted in: Which KOTOR I and II character are you?
 YertyL
07-09-2008, 8:44 AM
#44
I'm another Kreia it seems - let's hope I don't turn out evil someday >:-)...  [Read More]
Posted in: Ewoks VS. Elite Stormtrooper Batallion
 YertyL
04-20-2008, 6:06 AM
#10
I believe Harrison Ford wanted Solo to die, but Lucas wouldn't allow it......  [Read More]
Posted in: Ewoks VS. Elite Stormtrooper Batallion
 YertyL
04-17-2008, 10:23 AM
#3
Ewok bashing!!!111oneoneone Seriously, the Rebels would never ever have ... hundreds of Star Destroyers ... superior tanks ... Palpatine is the most powerful Force user ever and planned everything anywhere ... yaddayadda OK, on a more serious note,...  [Read More]
Posted in: Darth Vader - Getting Old?
 YertyL
02-02-2008, 7:11 PM
#6
Oh man, I'm getting tired of the whole "the choreography isn't great so Vader sucks" argument :/ You should consider that Vader would at least be as powerful as anyone in the Empire (which would basically be more or less the known SW galaxy...  [Read More]
Posted in: Do Force Alignment or Class determine dialogue?
 YertyL
12-06-2007, 2:05 PM
#7
Well, in the very first dialogue there are 3 different options depending on your class (when Ulgo tells you to go find Bastila)....  [Read More]
Posted in: Secret Apprentice: Stronger than Revan?
 YertyL
01-21-2008, 10:10 AM
#62
...Darth Vader discovers someone who is extremely strong in the Force, someone whose raw potential rivals the Emperor, rivals Yoda….This guy’s a sort of photo negative of Luke Skywalker. Oh man, that's IMHO just ... :barf: Typical EU :-/...  [Read More]
Posted in: Jedi vs Gray Jedi vs Dark Jedi (Sith)
 YertyL
09-01-2007, 5:51 AM
#5
Lightside ftw. :p Btw. I am still not sure how "starwarsy" the idea of grey jedi is. The films seem to suggest (and Lucas has stated so I believe), that there is only a light and a dark side, and the Force adept has to make his choice. Of...  [Read More]
Posted in: vaders apprentice darkside?
 YertyL
08-16-2007, 2:10 AM
#8
That sounds somewhat cheesy :-/ Did Vader plan on making Luke a guard dog as well??...  [Read More]
Posted in: vaders apprentice darkside?
 YertyL
08-15-2007, 4:35 AM
#2
Uhm - I think the apprentice of Darth Vader would clearly belong to the Dark Side - as also indicated by his repeated use of lightning and grip. Perhaps there is a possiblity to be redempted in the end of the game though.......  [Read More]
Posted in: Fleet attack strategy
 YertyL
07-20-2007, 5:23 AM
#4
Well, in my experience fighters and bombers are, while being excellent against star destroyers, not very well suited for combat against space stations until their hangar is taken out (since it keeps producing TIEs and Tartans). I suggest you first ge...  [Read More]
Posted in: Saber combat and dullness
 YertyL
07-20-2007, 4:12 AM
#18
I'm a little worried about the snipit on the official website, stating that the SA isn't proficient in lightsaber combat, and doesn't need to be because of his force powers. Its looks like instead of trying to improve the lightsaber combat in the ga...  [Read More]
Posted in: A nice game to kill time with
 YertyL
04-25-2007, 6:42 AM
#2
I find Jedi Trainer (http://www.lostvectors.com/jeditrainer/index.html) pretty cool too :D...  [Read More]
Posted in: Cant find Luke
 YertyL
01-27-2007, 3:16 AM
#2
You'll need the latest patch to get Luke in GC...  [Read More]
Posted in: stuck in the palace
 YertyL
01-21-2007, 6:41 AM
#4
If you've only built missile launchers on them, right-click to sell the launchers. If you've lost the MBPs completely, I think you'll need to reload. Btw., I find that additional missile launchers are also useful against the dark jedi....  [Read More]
Posted in: reinstallation problems
 YertyL
01-21-2007, 3:56 AM
#2
Well, Windows still thinks the game's installed. You'll need to uninstall it - e.g. by using "system controls"/software. (I'm pretty sure it's not called system controls, however I don't know the English word - it's where you can make adjus...  [Read More]
Posted in: Creating GC scenarios - need help
 YertyL
02-02-2007, 1:19 PM
#6
OMG someone actually posted ;) And it worked! I'm experimenting ATM a bit with the balancing of the map, and I'll need to translate the texts into English and put it into the English Mastertextfile.dat, but I think you can expect the release of GC -...  [Read More]
Posted in: Creating GC scenarios - need help
 YertyL
01-31-2007, 12:44 PM
#4
I've almost finished my map, however I still have one last problem: After adding TEXT_CAMPAIGN_SINGLE_22, TEXT_CAMPAIGN_SINGLE_DESCRIPTION_22 and TEXT_CAMPAIGN_SINGLE_22_INTRO_E,TEXT_CAMPAIGN_SING LE_22_INTRO_E and TEXT_CAMPAIGN_SINGLE_22_INTRO_E t...  [Read More]
Posted in: Creating GC scenarios - need help
 YertyL
01-20-2007, 3:19 AM
#3
OK, I've figured out PS and PPS (modding the spawning of heroes) as well: In the *insert campaign name here*.xml file you'll find the file the campaign uses to spawn heroes (e.g. "Story_Plots_Empire_AI_Heroes_EXP"). This file references to...  [Read More]
Posted in: Creating GC scenarios - need help
 YertyL
01-15-2007, 3:34 PM
#2
OK, after searching through the petroglyph forums I found a partial answer to my first question: http://www.petroglyphgames.com/forums/index.php?showtopic=1735 Open up Campaigns_Underworld_GC.xml and search for "Heart of the Maw," which is...  [Read More]
Posted in: Unable to use special attacks of units in campaign
 YertyL
01-15-2007, 3:49 PM
#4
The mercenary assault squad automatically uses disruptors after you've bought the tech (you don't need to activate an ability) - makes them much better vs. Empire tanks :)...  [Read More]
Posted in: Zann Consortium
 YertyL
02-10-2007, 3:54 AM
#53
I'm ok with the use of powerful units by the Consortium. However, the reason they are banned and outlawed is probably because they are unreliable. So why not actually make them unreliable in the game, like overloading or suddenly shutting down. The...  [Read More]
Posted in: Commander Bonuses II
 YertyL
01-20-2007, 4:00 AM
#9
At least Yoda + fleet commander/Ackbar/Mon Mothma is a pretty good combo with 25% health and 25% damage bonus...  [Read More]
Posted in: Commander Bonuses II
 YertyL
01-19-2007, 11:06 AM
#7
I've just looked up the comander bonuses of FOC in the XML... Here's the list: Empire: Piett - 25% health for all ships and 25% additional health for ISDs Thrawn - 20% health, 10% damage, 10% shield, 10% armor and 10% movement speed bonus Emperor Pa...  [Read More]
Posted in: Who is the best Sith Lords?
 YertyL
08-20-2007, 7:37 AM
#65
I still hold Vader as the best "Lord of the Sith". There are not many novels based upon Vader's life. Vader was in control of one of the most powerful weapons ever known. If he wanted to kill off his enemies, he had the power and opportunit...  [Read More]
Posted in: Who is the best Sith Lords?
 YertyL
06-03-2007, 3:40 AM
#37
Vader ftw! :lsduel:...  [Read More]
Page: 1 of 7