Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

jipe

Latest Activity

Posted in: Vicarious Visions?
 jipe
05-15-2003, 10:26 PM
#2
They did the console ports for JO, so they're probably handling the Xbox port for JA....  [Read More]
Posted in: Bunker Wars: Trailer
 jipe
11-17-2002, 5:04 PM
#8
I really don't like the trailer at all. Half of it is just DadMad showing off his previous work (Canyon Oasis remake, woo!). The second half is filled with way too slow tracking shots intermingled with text messages saying the equivalent of "I A...  [Read More]
Posted in: 3D Studio Max 4.2 and Jedi Knight 2
 jipe
07-12-2002, 6:18 AM
#17
I hope you're joking.. but really, if you're that stupid, it'll take you ridiculously long to learn how to use the program anyways. I suggestion buying the educational version for $640 from studica.com or journeyed.com....  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 jipe
07-03-2002, 5:18 AM
#58
How to trigger a script on death of an entity? Target the entity at a target_scriptrunner that has the spawnscript key and the value is the path to your script....  [Read More]
Posted in: JK1 TC, would you like to help?
 jipe
07-02-2002, 2:06 AM
#87
You can't change weapon functions in singleplayer. Gee, guess the entire "TC" is ruined. Not that it would have gone far anyways.....  [Read More]
Posted in: coruscant mercenary?
 jipe
05-22-2002, 2:35 AM
#5
I managed to get some pics in-game, but anything you could send me would be great. You can send email to me at nrl1@anet-chi.com Thanks, -jipe...  [Read More]
Posted in: coruscant mercenary?
 jipe
05-19-2002, 3:36 PM
#1
Just reinstalled the TPM game last night (after not playing it for a *long* time) and had a pretty good time. Very different from Jedi Outcast, so the combat took a little to get used to. I enjoyed playing as Darth Maul - the overheard twirl with the...  [Read More]
Posted in: Couple of Modding Questions (SDK, LEVEL ED, ETC.)
 jipe
04-02-2002, 12:29 AM
#3
Word straight from ChangKhan is that the tools will be released "sometime this week"....  [Read More]
Posted in: gmax in JO
 jipe
04-01-2002, 6:07 PM
#3
use the tempest plugin to export from GMAX to .map -> I suspect JORadiant will be able to read basic .map files...  [Read More]
Really, I thought it was fairly straightforward - "sometime in the next week" is really quite specific, especially since in the past we've been told "sometime after the game's release". Seven days is quite exact when compared to &...  [Read More]
Do you know how to read? NOTE: when our tools come out sometime in the next week, use those instead...  [Read More]
NOTE: when our tools come out sometime in the next week, use those instead Can I hug you? No, wait - will you marry me?...  [Read More]
Posted in: Maximum amount of polygons...
 jipe
04-04-2002, 12:53 AM
#5
SoF2's weapons are around 5000 polys, so I think JO can handle a little more than 500.....  [Read More]
Posted in: Outcast 1.00 JKII level Editor
 jipe
03-28-2002, 3:55 PM
#5
Some of those icons look suspiciously similar to JED's.. and since JO uses brush editing, and not sector editing, I fail to see how your editor (if it is indeed more than a cheap VB trick) could be useful at all.....  [Read More]
Posted in: JK Level Converter
 jipe
03-28-2002, 4:01 PM
#4
Although I fully intend on using Radiant, I'd like to point out that the reason there weren't detailed maps for JK is that the JK engine sucks.. There's no point in making super detailed levels if the engine just HOMs.....  [Read More]
Posted in: Who will be modding??
 jipe
03-12-2002, 12:03 AM
#26
I have 10 projects in various stages of planning, although of course I will be working on one at a time. Some are MP, most are SP, and all are promising (to me, at least!)....  [Read More]
Posted in: ICARUS vs. COG (anticipating ICARUS2)
 jipe
03-11-2002, 11:52 PM
#35
This is extremely disappointing news - singleplayer modding is essentially useless. I realize the multiplayer co-op workaround will work, but it's still disheartening to learn that moving to a much more advanced engine gives even *more* limits.. afte...  [Read More]
Posted in: Complete JO - skin/model poll
 jipe
03-12-2002, 12:01 AM
#10
Boba Fett, hands down....  [Read More]
Posted in: the 2002 credit crisis (not as interesting as it sounds)
 jipe
02-02-2002, 10:30 AM
#14
ever seen Monty Python and the Holy Grail? yeah.....  [Read More]
Posted in: Fan-Game Suggestions
 jipe
01-05-2002, 1:11 PM
#29
I hope you dont have problems with LEC Why would he have problems with LEC? They don't have the license anymore.. Infinite Machine is developing the new game with Steve Purcell. It's his license.....  [Read More]
Posted in: Max in 3D
 jipe
10-28-2004, 7:55 PM
#1
Modeled in Wings3d - not super happy with how it turned out, but it was more of an exercise than an attempt at a finished product. Still, it does look off - I attribute some of that to the mouth, which is modeled in a "neutral" position so...  [Read More]
Posted in: new Sam and Max game info
 jipe
12-22-2003, 6:39 PM
#1
This is a bit old, but I didn't see it posted anywhere on these forums so I figured I would.. anyway, some guy was at the first recording session for the new game, and he has a bunch of info on it as well as some actual sound clips. I guess there's s...  [Read More]
Posted in: Freelance Police...
 jipe
08-11-2003, 4:31 PM
#6
Instead of doing work with pixar and not seeing any results. Er, so you're saying Pixar isn't going anywhere? Because 5 brilliant blockbusters in a row is unheard of......  [Read More]
Posted in: How to report....
 jipe
08-03-2003, 2:33 PM
#24
Yeah, CD Keys work great until someone who downloaded the game uses a keygen and comes up with a code that is exactly the same as one sitting in a retail box, and someone buys that box and brings it hope and suddenly their key is useless. And SecuRO...  [Read More]
Posted in: Jedi Academy Released!? (nope)
 jipe
07-31-2003, 5:20 PM
#29
If you want my opinion, this leaked 'beta' has done much more for JA's publicity than anything LucasArts has done so far. The game is just six weeks from release and it wouldn't be on anyone's mind (except for the dwindling JO community) if it wasn't...  [Read More]