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acdcfanbill

Latest Posts

Page: 20 of 35
Posted in: Ignore players?
 acdcfanbill
05-27-2004, 6:57 AM
#4
cl_noprint 1 ;) or even to and extreem, cg_draw2d 0...  [Read More]
Posted in: Problem with my jk3!
 acdcfanbill
05-18-2004, 8:24 PM
#2
first, go buy the game if you perhaps didnt. then make sure to use the orig .exe and not a cracked one. also make sure you have an original CD in the CD-Drive....  [Read More]
Posted in: Movie making
 acdcfanbill
05-17-2004, 6:59 PM
#3
omg go here (http://www.lucasforums.com/showthread.php?s=&threadid=78468) for descriptions on howto make movies in jk2 :)...  [Read More]
Posted in: Rcon Commands (ie: How to be an Admin!)
 acdcfanbill
05-14-2004, 11:38 PM
#4
g_weaponDisable: Nothing is disabled if set to zero. Lightsaber only if set to 65531. The number is the total of a bitfield with 16 bits, each bit representing a weapon. yea, that would work in JK2, but there are more than 16 weapons in JA :) i for...  [Read More]
Posted in: New map pack and patch
 acdcfanbill
05-15-2004, 12:40 AM
#3
if they release another patch, they would most likely have to re-release the MP source for modding AFAIK... this is why i think its prob not going to happen....  [Read More]
Posted in: which one?? (JA or JK2)
 acdcfanbill
05-07-2004, 3:30 AM
#12
jk1 :)...  [Read More]
Posted in: Ending best for sequal (spoilers)
 acdcfanbill
05-06-2004, 11:22 AM
#8
dark ending for JK1 is the best... :)...  [Read More]
Posted in: jk2 style saber only ctf
 acdcfanbill
05-06-2004, 11:21 AM
#9
yea i never noticed any difference crouch strafing in ctf_bespin in jk2 vs ja :S i assume model heights in ja are still what, 64 units has been the q3 standard?...  [Read More]
Posted in: Vampire Jedi
 acdcfanbill
05-06-2004, 11:16 AM
#13
erm, does the God have a techincal explination? :p...  [Read More]
Posted in: AOTC:TC - Demo Released
 acdcfanbill
05-07-2004, 3:27 AM
#141
i think, and yea prob doesnt count for much, that aotctc should have waited a few more months to release a demo. i tooled around with it for a little while, som einteresting stuff, but it didnt seem to me like it showcased the work that it looked lie...  [Read More]
Posted in: RE_LoadWorldMap:Maps/doom_room.bsp not found
 acdcfanbill
04-23-2004, 5:37 PM
#6
the quick, and the answered! :)...  [Read More]
Posted in: RE_LoadWorldMap:Maps/doom_room.bsp not found
 acdcfanbill
04-23-2004, 5:03 PM
#4
...and were off to JA mapping section :)...  [Read More]
Posted in: Force Allegiance?
 acdcfanbill
04-26-2004, 5:07 PM
#15
u silly lightsiders forget ur absorb makes a noise. in a duel, darkside is stronger than lightside, i can drain all ur force between your absorb running our, and u putting it back on. :) in FFA settings light may have more advantages, but try to find...  [Read More]
Posted in: Force Allegiance?
 acdcfanbill
04-23-2004, 5:58 PM
#10
what do the absorbers have to say about any dark jedi being able to nullify your absorb power w/ drain in a duel? :D...  [Read More]
Posted in: Prequel era asteroids beta!
 acdcfanbill
04-23-2004, 5:42 PM
#27
die open source, long live closed source M$...  [Read More]
Posted in: g_forceRegenTime 0 - Who likes it?
 acdcfanbill
04-29-2004, 6:28 PM
#58
i r teh newbie!!! ohhh nooooesssss:eek:...  [Read More]
Posted in: g_forceRegenTime 0 - Who likes it?
 acdcfanbill
04-23-2004, 5:50 PM
#32
force regen of zero pretty much nullifies darkside :) which isnt a bad thing cause usually drain, lightning, and grip are all disabled (unless ur a uber admin) so everyone is forced to go light anyway. yea, its great to hear 'whoosh' 'whoosh' 'whoosh...  [Read More]
Whynot bring Lec/Raven into this? they could have you shut down in much the same way you proposed to have majins materials removed, but they havent yet. apparntly they think it might be worth something for up and coming modders to start out somewhere...  [Read More]
mods and TC's are for the community. If developers dont want ppl using them, they shouldnt release them. If LEC/Raven didnt want modders to mod, they wouldnt have released the mod tools. I think that AOTC should just keep all their files if they dont...  [Read More]
cg_hudfiles 1 i believe thats teh command your looking for, much nicer i think....  [Read More]
Posted in: JA not so 'dead'
 acdcfanbill
04-23-2004, 6:01 PM
#53
the only reason the market doesnt support adventure games, is because no one makes any good ones. bring back all the guys who worked on the great scumm titiles and dont go w/ super 3d stuff, and i bet they would have some good sellers :)...  [Read More]
Posted in: JA not so 'dead'
 acdcfanbill
04-16-2004, 3:04 PM
#41
locational dmg defaults to on in JA, so there shouldnt be any 'setting' necessary in basejka, afaik....  [Read More]
Posted in: JA not so 'dead'
 acdcfanbill
04-06-2004, 9:06 PM
#4
i got under the desk, but i didnt cover my head with my hands :eek:...  [Read More]
Posted in: New JKA Anims
 acdcfanbill
05-05-2004, 11:52 AM
#79
nice :)...  [Read More]
Posted in: Why not Mark Hamil?
 acdcfanbill
05-27-2004, 7:08 AM
#29
thread ressurection! can be a scary thing :p...  [Read More]
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