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acdcfanbill

Latest Posts

Page: 18 of 35
Posted in: The Official Merged JK4 Speculation Thread!
 acdcfanbill
08-24-2004, 12:19 AM
#233
Originally posted by Kurgan Actually the differences between the games were extremely minor, so minor in fact you'd never notice them unless you were a hardcore "saber only" player. i dunno, the gunning aspect of it seems pretty differe...  [Read More]
Posted in: Mapping Issues
 acdcfanbill
08-25-2004, 11:35 PM
#2
moved to ZEE MAPPING FORUMS, JA! :p...  [Read More]
Posted in: tigger heal?
 acdcfanbill
08-20-2004, 12:43 PM
#7
dont they use triggur_hurt -1 for falling death in SP? it has bottomless pits too :s what about target_give that work in SP ?...  [Read More]
Posted in: Ja -> Jk2
 acdcfanbill
08-19-2004, 10:03 AM
#5
nm, it came out a couple versions ago, im betting it might work for jk2 to ja :o then again maybe not, i havent tried it yet....  [Read More]
Posted in: Ja -> Jk2
 acdcfanbill
08-18-2004, 6:23 PM
#3
doesnt the latest q3map2 come with a converter?...  [Read More]
Posted in: Configuring Server (min specs?)
 acdcfanbill
07-30-2004, 7:45 AM
#2
moved... make suer to look around the dedicated server forum, you can probably find your answers :D...  [Read More]
Posted in: problems whit map
 acdcfanbill
07-29-2004, 4:35 PM
#2
you may get a better responce in the mapping forum. also, make sure to look there first, as there is a good deal of info already avalible on easygen. prepare to be moved ... :D...  [Read More]
Posted in: MAking a Dedicated Server
 acdcfanbill
07-28-2004, 6:37 PM
#2
say hello to the dedicated server forum :D...  [Read More]
Posted in: Sparkies in Bevel caps... ><
 acdcfanbill
07-24-2004, 4:37 PM
#8
so i dont need to caulk behind bevels/endcaps anymore?...  [Read More]
Posted in: Sparkies in Bevel caps... ><
 acdcfanbill
07-23-2004, 11:35 PM
#6
:confused: wtf, you always always always caulk behind patches taht meet brushes at acute angels....  [Read More]
Posted in: Sparkies in Bevel caps... ><
 acdcfanbill
07-23-2004, 6:53 PM
#3
you caulked everything beind your bevels?...  [Read More]
Posted in: Help me please
 acdcfanbill
07-19-2004, 7:34 PM
#13
if your 'leaked' entity isnt outside your bounding box, you have a hole in the 'hull' of your map, follow your red pointfile to find it. if you map is leaking, it probably isnt updating your .bsp, which is why you wont see the textures as any differ...  [Read More]
Posted in: Help with switches and doors
 acdcfanbill
07-20-2004, 7:51 PM
#9
well about ever polock i ever met was nice, so i cant say it suprises me too much :D...  [Read More]
Posted in: Let Me Introduce Myself (Get me Started)
 acdcfanbill
07-17-2004, 6:28 PM
#4
afaik, player models are the same height as the player spawn entities, or, 64 game units. 8 units is supposed to be something like 1 foot in real life i think....  [Read More]
Posted in: Guns appear by a switch, only spawning once..
 acdcfanbill
08-18-2004, 6:07 PM
#7
yea, i havent seen any target_gives work in mp yet....  [Read More]
Posted in: MP Secrets Revealed
 acdcfanbill
07-23-2004, 7:44 PM
#21
i alwasy figgured a cameradamp of like .01-.03 would be cool for a movie :)...  [Read More]
Posted in: MP Secrets Revealed
 acdcfanbill
07-16-2004, 9:46 PM
#9
Originally posted by <-KRT->Dhart No one is stupid enough to fall for that. LOL. rofl i've seen it work more times than not. in fact, i told my good buddy one time to open the console type q and hit enter and he did lol :) he doesnt normally...  [Read More]
Posted in: Character for next game
 acdcfanbill
07-15-2004, 6:45 PM
#16
if it were set then, it prob wouldnt be part of the jedi knight game series....  [Read More]
Posted in: sabers: how to use them and which to take
 acdcfanbill
07-20-2004, 8:41 PM
#26
its difficult to evade excellent lungers, but then again, the really good ones dont walk around crouched....  [Read More]
Posted in: sabers: how to use them and which to take
 acdcfanbill
07-18-2004, 6:55 PM
#19
lunge is so nerfed from jk2 anyway, its use has been quite limited i think....  [Read More]
Posted in: sabers: how to use them and which to take
 acdcfanbill
07-15-2004, 6:49 PM
#7
...or if you aer using staff in crazy basejka :)...  [Read More]
looks like link's sword :) anyway, this is really good looking mapping. nice work indeed, i cant wait to see/play the final product :D...  [Read More]
Posted in: Xmod 2.7.0 :: Released today
 acdcfanbill
07-16-2004, 9:39 PM
#122
yea, BOFH caused much pain and anguish in the world of JK2, i knew the guy from OmNi and irc prior to his modding escipades :s i feel bad about not squeltching him before he released himself upon the world....  [Read More]
Posted in: WIP: Prisoner
 acdcfanbill
07-24-2004, 7:26 PM
#8
Originally posted by B00mer . ( you also might want to use some of the textures from halo.... extract them with Halo Map Tools 3.5) wtf, stop telling people to steal bungie textures and models. :disaprove...  [Read More]
so, no one has this prob with basejka ? :rolleyes:...  [Read More]
Page: 18 of 35