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Wilhuf

Latest Posts

Page: 13 of 16
Posted in: Half-Life Tech?
 Wilhuf
06-07-2001, 1:27 PM
#2
Sounds pretty cool. An improvement over Roger Wilco, which works pretty good as is. Would be nice if Raven included a similar integrated voice tech with JKO. BTW I wonder if we will be able to play audio taunts in JKO like we did in MotS?...  [Read More]
Posted in: Now playing
 Wilhuf
06-07-2001, 2:50 PM
#19
Serious Sam. Plays just like the original Doom, but with up-to-date technology and graphics. Hundreds of enemies swarming around you, mass destruction. Coop play (multiplayer completion of the single player campaign) is great fun....  [Read More]
Posted in: Edit the Q3 engine without retail Quake III
 Wilhuf
06-06-2001, 5:55 PM
#5
Teg I added your Radiant links to our Radiant Resources Thread (http://www.jediknightii.net/cgi-bin/forum/ultimatebb.cgi?ubb=get_topic&f=11&t=000002)....  [Read More]
Posted in: Edit the Q3 engine without retail Quake III
 Wilhuf
06-06-2001, 4:02 PM
#2
Teg, any word on how well GtkRadiant handles Elite Force levels?...  [Read More]
Posted in: Editing?
 Wilhuf
06-06-2001, 1:01 PM
#7
Yes, level construction shouldn't be that time consuming if you're an experienced id software level developer with years of experience....  [Read More]
Posted in: Editing?
 Wilhuf
06-05-2001, 6:48 PM
#3
True dat. It can take months to produce a quality multiplayer map with Radiant (or other editing tools). Let's get moving now. Post links to good Radiant tutorials, examples, resources here (http://www.jediknightii.net/cgi-bin/forum/ultimatebb.cgi?u...  [Read More]
Posted in: It works!
 Wilhuf
06-05-2001, 3:04 PM
#4
load your map open the console (~ tilde key) bind a key to the screenshot command /bind F12 screenshot close the console hit the F12 key. A .tga file will be created. If you bind the screenshotJPEG command to a key you will create a JPEG instead of...  [Read More]
Posted in: Bits and pieces
 Wilhuf
06-05-2001, 6:41 PM
#27
Gaming industry expansion and brisk sales is a good thing because A. People are making $ B. Expansion leads to further acceptance of PC and Video gaming into the 'mainstream market' (that big fluffy abstraction) Man I can't stand economists and the...  [Read More]
Posted in: Bits and pieces
 Wilhuf
06-05-2001, 3:16 PM
#23
runab0ut, StormHammer already has a very good JKO FAQ (http://www.storm.hammer.btinternet.co.uk/jofaq.htm) in progress. Maybe you can contribute to it?...  [Read More]
Posted in: MSN Gaming Zone
 Wilhuf
06-06-2001, 11:55 AM
#62
The future JKO community will be just as tight as with JK/MotS. It'll be even better. Zone trash will be left behind. The Zone might not be the automatic first choice of location for the JKO community. JKO will probably have some sort of chat lobby,...  [Read More]
Posted in: MSN Gaming Zone
 Wilhuf
06-05-2001, 9:27 PM
#41
Rage you should have warned the jkii.net staff that my input was not wanted before they made me a forum moderator. Anyway, you know the drill rage, keep the perosonal attacks to yourself....  [Read More]
Posted in: MSN Gaming Zone
 Wilhuf
06-05-2001, 6:10 PM
#36
Yep, time to face the music. The JKO move to dedicated servers marks the end of the Zone Troll....  [Read More]
Posted in: Newbian, we've got lotsa dat!
 Wilhuf
06-06-2001, 8:31 PM
#41
If newbians DO join OUR games and are getting slapped around real bad, if they show a good attitude, I don't see any reason for us to not give them a few tips. Now that's what I'm talkin' bout here. It's very rewarding to me to share tips with newcom...  [Read More]
Posted in: interaction?
 Wilhuf
06-05-2001, 8:04 PM
#10
Maybe Luke has an unannounced cameo appearance....  [Read More]
Posted in: Raven, please don't forget the G0nks!
 Wilhuf
06-07-2001, 2:44 PM
#8
Of course you could press the 'use' key a few times on the the Jedi Knight GNK power droids, and make them gonk out a secret message in morse code. We must have GNK power droids in Jedi Outcast! Respect the tradition!...  [Read More]
Posted in: Q3 editor
 Wilhuf
06-06-2001, 11:35 PM
#4
Drifter, check our Radiant Editor Resources Thread (http://www.jediknightii.net/cgi-bin/forum/ultimatebb.cgi?ubb=get_topic&f=11&t=000002) for links to introductory tutorials. Radiant is pretty easy to use....  [Read More]
Posted in: How old ARe you thread
 Wilhuf
06-07-2001, 10:19 PM
#62
We'll have to be sure to get dual 104Thz processors, for extra stability of course, for Windows 2018. :cool:...  [Read More]
Posted in: How old ARe you thread
 Wilhuf
06-07-2001, 6:14 PM
#59
Ah those were the days. :) I was reminiscing about the good old Atari 2600 console, circa 1977. That dot there on the TV? That's a tank. That dot over there? That's an artillery round. That dot there? That's a bomber. None of this lightmapped, mipm...  [Read More]
Posted in: How old ARe you thread
 Wilhuf
06-07-2001, 5:26 PM
#57
GonkDroid back when we were kids we had 2k memory for the entire game and operating system and, dag nab it, it we loved it....  [Read More]
Posted in: How old ARe you thread
 Wilhuf
06-07-2001, 4:52 PM
#48
Well, the geezer stat isn't too far down the road for me, either, StormHammer. :( I had to at least have some age category older than mine to classify as geezer.) I'll probably still be playing on my P3 800 when I reach your age ;) In 17 years, assu...  [Read More]
Posted in: How old ARe you thread
 Wilhuf
06-06-2001, 6:27 PM
#34
OK here's some info on PC gamer demographics: In 2000, of the most frequent Computer game players: 28% are less 18 years old 30% are between 18 and 35 years old 42% are over 35 years old. So it looks like the geezers are the most common PC gamers...  [Read More]
Posted in: Official What are you gonna do until then post
 Wilhuf
06-06-2001, 11:56 AM
#11
Learn Radiant and make JKO levels....  [Read More]
Posted in: Console commands
 Wilhuf
06-06-2001, 3:44 PM
#15
Another cool thing with the Quake3 engine is that you can record your games using the record command. Record cheaters in the act and post to a public llama board, if that's your thing. Of course a better use is to record your own JKO matches, showin...  [Read More]
Posted in: Console commands
 Wilhuf
06-05-2001, 7:27 PM
#7
I thought there was an option in Q3 so that server admins can lock the FOV to the default?...  [Read More]
I'd like to see the Imperial Issue Blaster to be beefed up significantly. The speed and rate of fire were fine in multiplayer JK/MotS, but the primary fire damge was weak. The crossbow really needs work. It should dish out real damage. It should be...  [Read More]
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