Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

ChAiNz.2da

Latest Posts

Page: 44 of 76
Posted in: Getting to know each other
 ChAiNz.2da
12-22-2005, 3:30 PM
#218
Never heard of any of them. :cry6: The true sign I'm getting old... *pout* hehehe... I agree with Darth333, there are some of us "children" here over 30 ;) :xp:...  [Read More]
Posted in: Two Questions
 ChAiNz.2da
12-27-2005, 9:07 AM
#2
1. Would it be possible to start a petition and then send it to Lucas arts, asking them to make Kotor III. Online Petitions have about as much mileage to developers as a paper airplane ;) While they're OK for some things, games & developers ali...  [Read More]
Posted in: installation language of TSL
 ChAiNz.2da
12-26-2005, 1:10 PM
#2
Welcome to the Forums Sophylis! :waive1: You could try using tk102's DLG/UTI/UTC Language Converter http://www.starwarsknights.com/tools.php#de This may help you (and your game) out.. hehehe.. Let us know your progress or if you need additional...  [Read More]
Posted in:  Cheesy Xmas pack by svцsh &T7
 ChAiNz.2da
12-24-2005, 2:44 PM
#6
pure sweetness guys! :thumbsup: Reindeer Headband & Candy Blaster, here I come! :D...  [Read More]
@ The_Maker: My knowlegde of English is not so good, so I cannot understand your first sentense. Could you explain me, what this sentense means, please?? Uhh.. please don't ;) @Joris1 - it's an American slang term dealing with the heightened libido...  [Read More]
Posted in: Recruiting NPC
 ChAiNz.2da
12-26-2005, 11:08 AM
#12
The only thing that'll be the problem is the first NPC in my new "planet", because if he/she is the first NPC on my "planet", then I don't have dlg files before that. (Or is it possible to attach a script to a dlg file on another...  [Read More]
Posted in: Recruiting NPC
 ChAiNz.2da
12-24-2005, 2:58 PM
#8
Depending where in your dialogue the script fires (a spawning script?), you'll need to start your savegame either before the dialogue begins, or preferably, before you enter the module/area for the first time. Also, make sure you're not putting the...  [Read More]
Posted in: Hey, maybe somone can help me out
 ChAiNz.2da
12-24-2005, 1:13 AM
#6
DarthSmallz is right... Darkkender has put together a massive mod that incorporates a ton of favorite mods in an all-in-one package. For a complete list of the mods it includes, you can check this link: TSL Holowan Plug-In Mod List (http://www.jump...  [Read More]
Posted in: Saber glow question
 ChAiNz.2da
12-24-2005, 9:41 PM
#4
okay, i'm either blind or this question hasn't been asked; Is it possible to make the sabers glow brighter? You know, like the lights on the Endar Spire? I don't think it can be done by editing the .tga's of the colors, can it? I've tried before by m...  [Read More]
Posted in: Model problem - No smooth edges?
 ChAiNz.2da
12-22-2005, 4:06 PM
#8
Thank you very much for your patienceChAiNz.2da :D Not a problem.. it's always a pleasure to help out :) (or at least try.. hehehe).. Things are definitely getting clearer now... so you've actually gone through the trouble of adding bone weights and...  [Read More]
Posted in: Model problem - No smooth edges?
 ChAiNz.2da
12-22-2005, 11:57 AM
#6
ahh, so you're shifting/slicing/dicing and julianning vertices on the leg as well then? (I was thinking it was just the undies)... hehehe.. if so, that may be the cause, especially if you're not re-doing the UVmapping for the model. Any tiny shift c...  [Read More]
Posted in: Model problem - No smooth edges?
 ChAiNz.2da
12-22-2005, 9:04 AM
#4
You haven't bychance rotated any of the vertices or a poly face connected to the vertices have you? Whenever I tend to rotate, I have to be really careful as the lighting effect will want to "reflect" light off the poly face if it's rotat...  [Read More]
Posted in: Naughty or Nice list!
 ChAiNz.2da
12-28-2005, 2:29 PM
#7
Still very much on nice list, but must continue good behavior. Should eat more vegetables instead of junk food. Was very polite last Thursday! When doing chores, needs to do them as well as possible. Often exhibits good behavior. Hmm.. more vegetable...  [Read More]
Posted in: More hilt options
 ChAiNz.2da
12-28-2005, 10:01 AM
#42
I think that changing hilts is a low priority because of its small effect on you and no effect on the game itself plus its so small; I mean wouldn't you rather have better looking armor than being hung up on a 1/3 of a metre piece of metal? Its so sm...  [Read More]
Posted in: Tutorial: Making A Storyline Mod For Kotor 2
 ChAiNz.2da
12-24-2005, 1:33 AM
#15
If this isn't near the top of the stickies, and easily found in the links section, Ima gonna hunt me some moderators :twogun: Well we can't have you go around head-hunting us now can we ;) hehehe... Immortalized in the General Tutorials Section (htt...  [Read More]
Posted in: Color me bad...
 ChAiNz.2da
12-27-2005, 3:47 AM
#67
ChAiNz, I think red bleeds the most on TV because it has the longest wavelength of visible light, though I'd have to go dig out my book on color theory from a box in the basement (not my favorite subject), although it's the blue end of the spectrum t...  [Read More]
Posted in: Color me bad...
 ChAiNz.2da
12-26-2005, 9:55 AM
#64
INow the quetion is what to use, and I go with the adding of colors, because a lightsaber probably doesn't remove colors out of light, but instead creates it's own light, hence the name lightsaber. I'd definitely agree with you on that point. I highl...  [Read More]
Posted in: Color me bad...
 ChAiNz.2da
12-25-2005, 8:31 AM
#61
One last tangent to see if I can give a better example then ;) For Reference: Primaries: Red, Blue, Yellow Secondaries: Orange, Violet, Green Consider a color prism (a rainbow). Your color wavelengths are defined in this order: *White 7. Red 6....  [Read More]
Posted in: Color me bad...
 ChAiNz.2da
12-24-2005, 2:23 PM
#58
If you're wanting to know "why" you're getting yellow from red & green.. it's because you're working with RGB standards.. not Primaries. Remember, Green is a combination of Blue + Yellow... Red contains shades/hues of orange and yellow...  [Read More]
Posted in: Color me bad...
 ChAiNz.2da
12-23-2005, 10:13 AM
#52
What would pink be? For the "weekend" Sith... "For the Sith who don't really want to be bad 24/7" :D hehehe......  [Read More]
Posted in: Color me bad...
 ChAiNz.2da
12-23-2005, 4:27 AM
#49
well.. purple is actually a "Sam Jackson wanted to stand out in a crowd" color ;) But many theories are out there to give it a more "elegant" history to it's existence. My favorite is because of the Force Form Mace Windu uses bo...  [Read More]
Posted in:  USM Released!!!
 ChAiNz.2da
12-29-2005, 5:06 AM
#227
Okay tried that and saved into my overide folder, went and checked the file and its shows it as a HTML file!!! so i presume it hasn't worked again? No worries :) I have updated the link for Update #4. It is now a .zip file so it should work for you...  [Read More]
Posted in:  USM Released!!!
 ChAiNz.2da
12-28-2005, 2:17 PM
#224
I still couldnt get update 4 though alt or cntrl click did nothing, could it be because im in the uk? the "save as" was that "save as target"? cos that didnt work either! Hmm... One last thing you can try is to let the page of co...  [Read More]
Posted in:  USM Released!!!
 ChAiNz.2da
12-28-2005, 9:10 AM
#222
ps i have just done the updates so tell me im an idiot if they are fixed in those couldnt get update 4 though came up with strange writing, comp speak i think! That's probably my bad :o The file (update 4) is a .2da file but it's not packed in a .zi...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 ChAiNz.2da
12-22-2005, 9:18 AM
#119
Hi, I have a question: I saw in a mod by AVOl that he used your TSL Patcher. But in there was only a zip file and no folder names "tslpatchdata". How can I make it that is it so?? You'll need to extract the contents of the .zip file......  [Read More]
Page: 44 of 76