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Dak Vesser

Latest Posts

Page: 1 of 4
Posted in: Modding Your XBox
 Dak Vesser
10-04-2009, 7:11 PM
#11
omg this is a blast from the past! um shaggoth if you're talking about the old classic xbox? modded then yes: goes on the hdd. I suppose you could find an old xbox somewhere for sale online. not sure about a mod chip though...... how old is this thr...  [Read More]
Posted in: Modding Your XBox
 Dak Vesser
05-20-2007, 10:10 PM
#7
I have a question. Why do some games even have Linux Installers on them anyway? What do they need em' for? Aside from the Xbox, Linux installers (in games) are mainly for the purpose of creating game servers ~ preferably Linux being much more stable...  [Read More]
I can't figure this out.. I have jamp.exe in its own folder along with its own base and japlus on my other computer. The base folder has all the assets plus other modded characters and maps, mostly from pcgammods. I also put IFC22.dll and OpenAL32.dl...  [Read More]
Bots never click in at the end of the round unless you're using OJP's TABBots. Thanx for the imformation. er..BTW, what are OJP's TABBots? lol change seta g_autoMapCycle 0 with seta g_autoMapCycle 1 Tried that already and it didn't work, but th...  [Read More]
I'm testing a server configuration on my local network. I've got a custom map rotation going, with the timelimit set to 5 minutes with 9 bots minimum just to test it out. Problem is when the timelimit reaches 5 minutes, and durring the scoreboard int...  [Read More]
I'm new at the PC version of this game. Downloaded JA+Mod installed it as directed, set the entry: jp_allowscale "0" to "1" in the japlus.cfg and added exec modelscale.cfg. but nothing happened! All of the modded characters: yoda,...  [Read More]
Posted in: Two NEW Const Functions..
 Dak Vesser
02-10-2006, 12:11 PM
#1
Original Thread (http://www.lucasforums.com/showthread.php?t=160261) ------------------ Just a small #include script, that I whipped up creating these two functions. void FPM_FollowLeader(); void FPM_Debug(); Here’s a description. FPM_Follow...  [Read More]
Posted in: Cheats for the little Cheaters! (console only?)
 Dak Vesser
11-12-2005, 7:01 PM
#42
Low-Res Soldiers: Down(3), Up(2), Left, Down(5), Left, Up(3), Left Actually, It's Low-Res Soldiers: Down(3), Up(2), Left, Down(5), Left, Up(3), Left, Right <----You'll hear the beep, then you'll see the change... What that does is lower the gra...  [Read More]
Posted in: Battleftont II Rules!!!!!!
 Dak Vesser
11-03-2005, 10:17 PM
#1
I love SWBattlefront, but Battlefront II blows the first one out of the water! I'm not gonna spoil it but expect some serious changes, for the better, for sure! Let's talk about it here, and we should tag the comments as spoilers too....  [Read More]
Posted in: I just rented Star Wars Battlefront 2 for XBOX
 Dak Vesser
11-11-2005, 4:17 AM
#10
Best part is you can play as a Jedi. SOOO FARRR I have only gotten to Play as Mace Windu (in the training) and Darth Sideous (the Emperor) -- -- -- I KILLED LUKE SKYWALKER 2 TIMES. You should play the "Mos Eisley" Map in "Instant Ac...  [Read More]
Posted in: Do You Want Kotor III Made And Why?
 Dak Vesser
08-13-2005, 9:12 AM
#18
"kotOR 9" Now that's funny! Bastila could join the party as an old & grey woman and be all mysterious like Kreia. It could happen. I wonder what year that would be in SW years? I for 1 am waiting for the next kotOR to come out. By then...  [Read More]
Posted in: DLG/UTI/UTC/MOD Language Converter v1.0
 Dak Vesser
08-29-2005, 5:14 AM
#31
I have a question about NTSC vs PAL: Someone downloaded one of my mods and they told me that the all my .DLG files showed up blank (no words) yet the selection was there. Not to mention that all the custom UTCs I created had blank names. He didn't sa...  [Read More]
Oh Wow! Uh yeah this mod. I almost forgot all about this *mod* heh! Somewhere back in the day I started on a sequel to this crazy droid idea but never finished it. In fact, it was intended for the xbox but was also compatible for the pc, I think. The...  [Read More]
Originally posted by Xcom DAK, as far as I know, HK factory is not in PC version (at least not in my EU version). You're right, I wasn't sure but now I realize that the PC users can't warp to the HK Factory nor can they warp to any of the areas of...  [Read More]
I wanted ask anyone who has downloaded my mod, and used it for the PC- Have you been able to warp to any of the areas in the Droid planet? I heard a rumour somewhere that Obsidian took out those area's for the PC, but that may have just been superfis...  [Read More]
You can import kotor 1 .wav files to Kotor2, I've tried it already and it works. For the Xbox that is - but try the PC version. I'm pretty sure that it'll work! The thing is - that the K2 wav files are compressed with a new audio codec but the .exe...  [Read More]
Originally posted by Xcom Oh, good you mention this coz I was thinking I oughtta take a break. Making imaginary posts and all that could be the first sign of nervous breakdown. :D BTW, how 'bout Holo Bastila Emitter? You already had that somewhere...  [Read More]
TSL Holo Droid Emitter Band1.1 is now available.. The link has been place in the first post at the top of this thread.. A small Fix was needed. Handmaiden wasn't being added to the party. Enjoy...  [Read More]
Originally posted by DarkReborn please can someone give a solution for my problem! Please read the instructions I posted above......  [Read More]
Originally posted by Darkkender WOW!! I guess Darth333 doesn't need to do a TSL spawning/warping armband afterall. On a note about the destroypupbytag feature. All you should have to use is a destroyobject by tag script function. "DestroyO...  [Read More]
Originally posted by envida This is a very cool mod. A keeper for me. And great that you make your mods work with the xbox too :cool: Thank you.. It was modded from the Xbox..well, all the files came from the my modded Xbox. I just FTPed the files...  [Read More]
I forgot to add a readme file about the appearance.2da and spells.2da so I"ll put it here. The appearance.2da was used to make sure that Bastila doesn't freeze up the game if you try to dis robe her same thing with Carth.. I had to change the U...  [Read More]
I have not found a script definition in nwscript.nss the has DestroyPupByTemplete() or DestroyPupByTag they are nowhere to be found You can re-assign them but in order to remove them, but you'll need to remove the actual party member it was assig...  [Read More]
My first mod that's compatible for both PC and Xbox I have just finished a two week long project. My Holo Droid Emitter Armband mod. It's very experimental and is multi purpose. This Arm band acts as an on/off switch that activate/deactivates a Holo...  [Read More]
Posted in: Xbox modding Jedi Academy
 Dak Vesser
03-01-2005, 6:25 AM
#5
Actually, I wanted to post the .cfg file ad show what it looks like for the xbox. Its called "default.cfg" for the sp game: unbindall seta cl_maphack "1" bind JOY1 "undying;iknowkungfu;give ammo;give armor;remote;playermod...  [Read More]
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