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Dak Vesser

Latest Posts

Page: 4 of 4
Posted in: bugs and more bugs
 Dak Vesser
12-27-2004, 5:17 PM
#8
Originally posted by ricardo_c hey man, knowledge is a sign that evolution still works and that you put passion in what you like, that in my book is not a nerd, but a sophysticated individual. Anyways, I have ready that wiping or erasing all saved...  [Read More]
Posted in: bugs and more bugs
 Dak Vesser
12-27-2004, 2:46 AM
#6
I don't think that the disk is the problem unless the DVD player its self has a burned out motor and is not spinning. I 've put some really scratchy games in my xbox and they played fine. So its unlikely the problem. I believe the problem is a confl...  [Read More]
Posted in: Modding K2 (xbox stuff, for now)
 Dak Vesser
01-05-2005, 8:16 AM
#42
to TK; Nah it's k0ol, I didn't mean it like that. I'm just saying that to have to resign the sig files seems to be too complicated just for a game save. If someone is willing to go out of their to have a crack at it then that would make it posible f...  [Read More]
Posted in: Modding K2 (xbox stuff, for now)
 Dak Vesser
01-05-2005, 5:18 AM
#38
Modding Gamesaves is a waste of time on the xbox. I'm talking about editing the feats.2da, the spells.2da files within the "Bifs" that are in the Dataxbox folder. I can edit all the files and put them in the Override "no Problems"...  [Read More]
Posted in: Modding K2 (xbox stuff, for now)
 Dak Vesser
01-04-2005, 5:28 PM
#35
Ok, just bought a new HDD for my Xb0x 120 gig for 90 bux. Now I can rip all my games "Yay!" I need a lesson in "Feats.2da" 101 I want to know the right way on how to , lets say give the PC ability to have "Wookie rage"...  [Read More]
Posted in: Modding K2 (xbox stuff, for now)
 Dak Vesser
12-25-2004, 10:42 PM
#23
Originally posted by Uchiha Itachi I can't wait to start modding KotOR 2 :D :D :cool: May I suggest that you play it first before you mod it :D...  [Read More]
Posted in: Modding K2 (xbox stuff, for now)
 Dak Vesser
12-24-2004, 7:29 PM
#18
Originally posted by StormSinger Personal preferences aside, the fact that there is no DLC for K2 is exactly the reason the override doesn't work the way it did before. K1 was set up to look for the extra content folder where the saves are kept. K2...  [Read More]
Posted in: Modding K2 (xbox stuff, for now)
 Dak Vesser
12-24-2004, 4:08 PM
#15
:eek: Are you serious? You mean I have to Rip the whole kotor II on the HDD in order for the Override to work? We didn't have to do that with the first KoTOR. Dyum! I guess i'm gonna have to buy a bigger harddrive or settle with just the Cache/Da...  [Read More]
Posted in: Modding K2 (xbox stuff, for now)
 Dak Vesser
12-24-2004, 5:22 AM
#13
The Puppet table makes sence --> It explains the floating sentry ball buzzing around Bao Dur. You can't control it but it will follow him thus follow you & shoot when it's time to shoot. "Heh!" Have you noticed that it has no clippi...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Dak Vesser
10-22-2004, 7:30 PM
#790
I'm wondering when Kotor 2 "The Sith Lords" comes out, will it be compatible with kotor tools?. It would be interesting to see if the devs changed or encoded the files different or if they didn't bother....  [Read More]
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