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Kristy Kistic

Latest Posts

Page: 7 of 8
Posted in:  PVC Dancers Outfit
 Kristy Kistic
01-08-2006, 7:21 PM
#9
To sithrule88: It should work with Brwarner's - assuming no textures were remapped. (I haven't tried it.) The pc is Athena Too (http://pcgamemods.com/mod/18101.html)...  [Read More]
Posted in:  PVC Dancers Outfit
 Kristy Kistic
01-08-2006, 12:17 PM
#7
To The_Maker: Yes it will work with the original model. To Kadabra007: Use the giveitem cheat or use tk102's savegame editor. It was originally compressed with 7-Zip. (www.7-zip.org) To ALL: Glad you like it :)...  [Read More]
Posted in:  PVC Dancers Outfit
 Kristy Kistic
01-08-2006, 1:21 AM
#1
Contains 10 textures for each of the three races plus Mira and the Handmaiden. Contains two models as well. (I know brwarner (http://www.lucasforums.com/showthread.php?t=157940) recently released something similar to these models, but I was already i...  [Read More]
Posted in:  Tighty Whiteys (Male Underwear)
 Kristy Kistic
01-07-2006, 12:51 AM
#8
Update to version 1.1 Made some model changes around the neckline. The old model is included if you like it better. Reworked all the textures around the neckline. Overall the appearance looks better to me. I would have updated the screenshot at pcgm...  [Read More]
Posted in:  Tighty Whiteys (Male Underwear)
 Kristy Kistic
01-06-2006, 12:23 AM
#1
A model (I had to remap the textures) and some skins for all three races. The PCGameMods Page. (http://pcgamemods.com/mod/18143.html) PCGM Direct Download Link. (http://ds1.pcgamemods.com/core/18143/tighty_whiteys_v1.1.7z) From my FileFront Page....  [Read More]
Posted in:  Revan Cutscene Fixed Force Powers
 Kristy Kistic
01-05-2006, 12:48 AM
#1
Contains all 3 models plus a remake of my more feminine Revan model. From PCGameMods. (http://pcgamemods.com/mod/18125.html) PCGM Direct Download. (http://ds1.pcgamemods.com/core/18125/revan_cs_fix_tsl.7z) From my FileFront page. (http://files.fil...  [Read More]
Posted in:  My first to re-models
 Kristy Kistic
01-05-2006, 12:40 AM
#3
And I just removed the 'skirtthing' yesterday. I was a bit too slow I guess....  [Read More]
Posted in:  Athena Too
 Kristy Kistic
01-09-2006, 1:02 AM
#3
Update: 01-08-2006 Version 1.1 Now includes Stoffe's TSLPatcher (http://www.lucasforums.com/showthread.php?t=149285) to modify existing 2da files....  [Read More]
Posted in:  Athena Too
 Kristy Kistic
01-04-2006, 3:15 AM
#1
A remake of my K1 head model. It's not exactly the same, but real close. Found here: Version 1.2 at PCGM. (http://pcgamemods.com/mod/18101.html) PCGM Version 1.2 direct link. (http://ds1.pcgamemods.com/core/18101/k2_athena_v1.2_.7z) Version 1.3 is...  [Read More]
Posted in: Screenshot Tools
 Kristy Kistic
12-02-2005, 7:11 PM
#1
Contains: 1) Several camerastyle.2da's for gettting up close shots of your characters and / or weapons. 2) Two programs that take the place of your kotor launcher shortcuts. (One for K1 and one for K2). They will automatically make semi-professional...  [Read More]
Posted in: Zabrak head for K1
 Kristy Kistic
11-10-2005, 1:22 AM
#4
Since I saw my name in this... I'm not trying to be disappointing, but no I'm not going to take on this project. I have no clear plan of how I would do this and unless I'm thouroughly satisfied with something I would never release it. I don't usually...  [Read More]
Posted in:  Meet Athena (Selectable Female PC)
 Kristy Kistic
11-11-2005, 11:51 PM
#20
We'll see. I'm thinking about another female, but I really don't want to use the same model, and I haven't found one I want to work with yet. So......  [Read More]
Posted in:  Meet Athena (Selectable Female PC)
 Kristy Kistic
11-10-2005, 11:37 AM
#15
No it won't work in K2. From what I understand the games use different model formats. I've still yet to get to do any TSL work. FYI the head model took about a week of work. Mostly getting the model to look the way I wanted. I started on it about 2...  [Read More]
Posted in:  Meet Athena (Selectable Female PC)
 Kristy Kistic
11-08-2005, 11:45 PM
#10
Yes the appearance.2da is fully compatible with my other mods....  [Read More]
Posted in:  Meet Athena (Selectable Female PC)
 Kristy Kistic
11-07-2005, 1:23 AM
#1
For use in Kotor 1. My head model contribution. This is slightly different in that it uses lighting effects for the lips and eyes. (May not be to everyones tastes but I'm pleased with it.) Also comes with her own pvc underwear. From PCGameMods. (ht...  [Read More]
Posted in:  Bodysuit Bastila Revisited 1
 Kristy Kistic
01-04-2006, 2:45 AM
#8
-------------------------------------------------- Update to Version 1.1 Changes in this mod: -------------------------------------------------- 0) Implemented in a different manner. Although technically its still implemented as armor, it no longer r...  [Read More]
Posted in:  PVC Bastila Clothes
 Kristy Kistic
11-05-2005, 2:10 PM
#19
The reason I used 7-zip is because it has much better compression. 7-Zip (http://7-zip.org) :)...  [Read More]
Posted in: Bodysuit Bastila
 Kristy Kistic
01-04-2006, 2:39 AM
#20
--------------------- Update to Version 2.5 Changes in this mod: --------------------- MAJOR overhaul here. 0) Implemented in a different manner. Although technically its still implemented as armor, it no longer requires armor feats to wear the tex...  [Read More]
Posted in: Bodysuit Bastila
 Kristy Kistic
11-11-2005, 12:34 AM
#13
Update to version 2.0 Changes: 0) Includes the same 14 original textures. 1) Now includes the six textures left out from the last version. 2) Includes 12 new pvc skins. 3) Now comes with 3 model versions. 4) Uti's included. 5) I updated the origi...  [Read More]
Posted in:  2 Altered Endings
 Kristy Kistic
11-10-2005, 12:39 AM
#3
Update: I removed the offending dialog from the override and packed it into a rim. It may not be necessary to use, but its there if it is....  [Read More]
Posted in:  2 Altered Endings
 Kristy Kistic
11-09-2005, 2:18 AM
#2
FYI: Solving a bug that was found. (http://www.lucasforums.com/showthread.php?p=1930501)...  [Read More]
Well then I was doing it wrong. I'll give it a try :)...  [Read More]
Well maybe I'm doing it wrong. For example I packed the .are .git .ifo in a mod and named it sta_m45ad.mod. (no changes) I then took all the files from sta_m45ad_s.rim - replaced one dialog file and packed them into a mod named sta_m45ad_s.mod. I dro...  [Read More]
For whatever reason, my files don't work correctly when packed into a mod. Characters disappear and cutscenes break as opposed to putting the exact same files in a rim which works fine for me....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Kristy Kistic
01-08-2006, 2:09 AM
#1754
Fred... I know this is a bit trivial, but could you possibly change the 'Model Export path' text box on the Path Manager form to a drop down combo box in a future update? I like to keep my models stored in more than one directory (especially to keep...  [Read More]
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