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Kristy Kistic

Latest Posts

Page: 5 of 8
Posted in: Has this mod been done?
 Kristy Kistic
01-03-2007, 3:33 PM
#1
A while back I went through both K1 and TSL and made disguises for every single appearance in the appearance.2da. (Effectively allowing you to play as a Krayt Dragon if you want - though you can't see much.) Anyway, has someone else already done thi...  [Read More]
Posted in: Basically a question about mask modeling
 Kristy Kistic
01-03-2007, 10:15 PM
#3
I fixed whatever was wrong. Though what exactly was causing it I don't know. Here's a wip screenie: http://img299.imageshack.us/img299/5640/zabrak01hn1.jpg...  [Read More]
Posted in: Basically a question about mask modeling
 Kristy Kistic
01-03-2007, 1:32 PM
#1
I've been working on making a zabrak head model. I wanted detailed horns so I created a separate entity and implemented it as a mask. The problem is that the horns seems to be fixed on the Y axis. They do not appear in the proper place for each of th...  [Read More]
Posted in:  Cantina Bastila
 Kristy Kistic
01-03-2007, 1:17 PM
#6
Hmm I can't seem to get it to work. I installed as per instructions, but keep crashing as I enter the Cantina. So I tried to replace original Bastila with the new head and body models - the body works fine; however the head causes the game to crash...  [Read More]
Posted in:  Cantina Bastila
 Kristy Kistic
01-02-2007, 1:35 PM
#1
It occurred to me that since I used a twilek model (that contains the dance animations) for my Bodysuit Bastila mod, that I would like to see Bastila actually dance. So here it is. This will put a smart mouthed Bastila lookalike up on stage in place...  [Read More]
Posted in: [K1 & TSL] Kotor Mod Remover
 Kristy Kistic
01-01-2007, 8:27 PM
#1
A fairly small and simple program that I intend to start including in my mods for uninstalling mods and aimed at making life simpler on the end user. (Particularly for K1 installations where you can't use subfolders.) It will: 1) Delete the normal...  [Read More]
Posted in: Kotor Console Helper
 Kristy Kistic
01-04-2007, 12:38 AM
#7
I understand what your saying because I can duplicate most of it. I had this working farely well at one time, then I made some changes, and apparently changed more than I wanted. Anyway, Thank You for the info and I'll work on it :)...  [Read More]
Posted in: Kotor Console Helper
 Kristy Kistic
01-03-2007, 10:39 PM
#5
I've just become aware of an issue that will prevent the program from working on computers with non-american keyboard layouts. (Meaning your console doesn't open with the tilde key.) So if this applies to you, I'm aware of the problem and am consider...  [Read More]
Posted in: Kotor Console Helper
 Kristy Kistic
01-03-2007, 4:18 PM
#4
Downloaded, and in the somewhat slow process of checking it out and playing around with it. So far, one thing I've noted is that I don't seem to find any way to actually skip to the next audio track. The MP3 player part really appeals to me, since n...  [Read More]
Posted in: Kotor Console Helper
 Kristy Kistic
12-31-2006, 5:46 PM
#1
A windows based program for both K1 and K2 TSL that will overlay the game window with categorized lists of every item in the game (including whatever you have in the override) which you can browse alphabetically by tag or description. The program wil...  [Read More]
Posted in: Existing Saber Model Numbers
 Kristy Kistic
01-03-2007, 3:03 PM
#15
Not that I'm aware of however I will be aproaching Lightsaber models first as part of the new Plugins merging and would be glad to work with you on potential compatibility clashes. On second look at the above numbers 50's have 2 lightsaber and one sh...  [Read More]
Posted in: Existing Saber Model Numbers
 Kristy Kistic
01-03-2007, 2:39 PM
#13
So far it looks like the 50's might be a safe place then. Unless anyone else knows something?...  [Read More]
Posted in: Existing Saber Model Numbers
 Kristy Kistic
01-01-2007, 1:49 AM
#6
What about the numbers that are less than 100 then? Might these be available?...  [Read More]
Posted in: Existing Saber Model Numbers
 Kristy Kistic
12-30-2006, 7:26 PM
#4
Which of the games, KotOR or TSL, is this for? If it is the latter the MDL, MDX and TGA files for the sabers are used by the Ultimate Saber Mod. Its for both games and I appreciate the info stoffe :)...  [Read More]
Posted in: Existing Saber Model Numbers
 Kristy Kistic
12-30-2006, 6:14 PM
#1
I have a weapons pack mod to release and I want to (try to) make sure the model numbers will not conflict with other mods. Currently I have: g_w_sbrcrstl217.uti g_w_sbrcrstl218.uti g_w_sbrcrstl219.uti g_w_sbrcrstl220.uti g_w_sbrcrstl221.uti iw_dbls...  [Read More]
Posted in: TOATAL REMAKE.
 Kristy Kistic
01-01-2007, 1:14 AM
#30
Aside from 'THOR' (which is apparently in the works), what other projects have been proposed (and actually started) that never materialized? I'm just curious....  [Read More]
Posted in: Gmax Helper
 Kristy Kistic
01-25-2006, 1:13 AM
#5
================================================== ====== Update: 01-23-2006 Version 1.0.21 0) Now contains the ability to capture text from the listener window to the clipboard or to disk. Doesn't NWMax already do this? Not for me it doesn't. I've...  [Read More]
Posted in:  PVC Dancers Outfit
 Kristy Kistic
01-01-2007, 1:15 PM
#47
do i have to delete all of the files that came with the pfbl files that i had to delete for the pfbl files for this mod? or do i have to do something else like start my game over since i already got them with the save game editer cuz i did only use t...  [Read More]
Posted in:  PVC Dancers Outfit
 Kristy Kistic
12-31-2006, 1:09 PM
#45
downloaded, installed as directed, mod works except it still has the skirt thing, any solutions? You need to copy the pfbl.mdl and pfbl.mdx files from either the model heeled folder or the model not heeled folder to the override. Also make sure you...  [Read More]
Posted in:  Athena Too
 Kristy Kistic
01-03-2007, 11:35 AM
#21
-EDIT- Darn, I didn't read the fine print! This is for TSL, not K1. :( Is there a possibility that you can make a version of this for K1? Probably not anytime soon. But, we'll see....  [Read More]
Posted in:  Athena Too
 Kristy Kistic
01-02-2007, 10:17 PM
#18
Update Version 1.3 Whats new in version 1.3: Added a new underwear model / textures. Kinda skimpy... (I thoroughly dislike the previous textures, and I think I'm over the let's try to max out the reflectiveness of the texture phase I went through....  [Read More]
Posted in:  Athena Too
 Kristy Kistic
01-25-2006, 2:09 AM
#14
I use 7-zip for two reasons: 1) The compression is better by far than any other program out there. Which has sold me on it already. Although it requires a huge amount of memory to compress, the LZMA compression whips any other compression scheme inc...  [Read More]
Posted in: Screenshot Tools
 Kristy Kistic
01-25-2006, 1:06 AM
#4
================================================= Update: 01-24-2006 Version 1.1 0) Minor bug fix in the screenshot timer 1) Now includes a tsl launcher creator 2) Now includes the wallpaper changer that I personally use. Its capable of overlaying a...  [Read More]
Posted in: Bodysuit Bastila
 Kristy Kistic
01-25-2006, 2:02 AM
#27
You said in one of the readme files that it could be used on the PC. Is this only in KOTOR2 or does it include KOTOR1? Everytime I try, my PC ends up in all black. Any suggestions? If your reading from the how to use in TSL.rtf, the exact same thing...  [Read More]
Posted in:  2 Altered Endings
 Kristy Kistic
01-25-2006, 2:29 AM
#7
Please help! I can't install this mod correct! Can anyone write on steps how should I do? PLEASE! You'll have to give me some details on what exactly your having problems with for me to help you. One note about this mod: You cannot play it as a lig...  [Read More]
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