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Kristy Kistic

Latest Posts

Page: 4 of 8
Posted in: Various Modding Tools (2DA, TLK, DLG, Search)
 Kristy Kistic
01-23-2007, 2:43 PM
#42
I have uploaded another copy of the 2da editor. I fixed an issue where it wasn't opening the passed file if associated with 2da files. Various fixes to the row indexing when adding or removing rows. Completely new GetOpenFileName Dialog (menu Open...  [Read More]
Posted in: Various Modding Tools (2DA, TLK, DLG, Search)
 Kristy Kistic
01-20-2007, 2:31 AM
#40
I've already got enough things causing me to rip chunks of my beard out right now I don't think I need to look anymore scraggly for somebody else. However I'll keep test driving these updates to your tools to ensure you of a good nights sleep 2 mont...  [Read More]
Posted in: Various Modding Tools (2DA, TLK, DLG, Search)
 Kristy Kistic
01-19-2007, 12:08 AM
#37
Worked on the dialog viewer. Complete menu rewrite. They work for me, but so did the old ones. The test drive error only occurred for me when it reached the end of a dialog branch (and really wasn't an error). This has been removed. It will report...  [Read More]
Posted in: Various Modding Tools (2DA, TLK, DLG, Search)
 Kristy Kistic
01-17-2007, 3:29 PM
#35
If you'll notice in the previous version the menu accelerators weren't showing, so I had tried to fix that and ended up breaking the menus again. So here's another try (at just the menus.) It would be very handy if you show the line numbers as well...  [Read More]
Posted in: Various Modding Tools (2DA, TLK, DLG, Search)
 Kristy Kistic
01-17-2007, 1:42 PM
#33
This is a rollback to some previous code where I think the menus were working. I just want to verify that. (This isn't meant to be an update, I'm just trying to find what I did that broke the menus again.) Test #11 (http://files.filefront.com/655120...  [Read More]
Posted in: Various Modding Tools (2DA, TLK, DLG, Search)
 Kristy Kistic
01-17-2007, 2:39 AM
#31
I made some changes to the dialog viewer, 2da editor, and included the missing richtx32 control for the find in files program. There seems to be something odd when saving DLG files. When I just opened a test dialog and re-saved it without changing a...  [Read More]
Posted in: Various Modding Tools (2DA, TLK, DLG, Search)
 Kristy Kistic
01-15-2007, 11:03 PM
#29
I may have gotten the menus working right. (I found a serious os type of bug.) Even if they do, they aren't quite finished, though. But you should be able to read them. (Hopefully) Also I tried something different where it pronounced "Failed to...  [Read More]
Posted in: Various Modding Tools (2DA, TLK, DLG, Search)
 Kristy Kistic
01-15-2007, 7:21 PM
#27
I was getting ready to completely rewrite the menus when I was able to reproduce the miniature menus syndrome. It was connected to an IF statement so I would like to test this once without the IF before I start a rewrite. Test #8 (http://files.filef...  [Read More]
Posted in: Various Modding Tools (2DA, TLK, DLG, Search)
 Kristy Kistic
01-14-2007, 6:46 PM
#25
As for the 2DA Editor it worked fine to load 2DA files with now. :) Though it seems like the search function highlights all rows except the one matching the search criteria. And (don't know if this is a bug) it doesn't work to scroll down the table w...  [Read More]
Posted in: Various Modding Tools (2DA, TLK, DLG, Search)
 Kristy Kistic
01-14-2007, 4:21 PM
#23
Also in the Tools menu --> Associations the text reads "Associate me with Dialog files", which seems like an odd choice for a 2DA editor. :) Can you tell I reuse code? At least I got a laugh out of it. I worked on the 2da editor and u...  [Read More]
Posted in: Various Modding Tools (2DA, TLK, DLG, Search)
 Kristy Kistic
01-14-2007, 12:31 PM
#19
The only problem with it I've noticed so far is that it crashes if you pick the "Find Dialog.Tlk index" menu option from the system tray icon menu if the application is minimized. I've fixed this. (It was reproducible on my end.) I'll repa...  [Read More]
Posted in: Various Modding Tools (2DA, TLK, DLG, Search)
 Kristy Kistic
01-13-2007, 11:52 PM
#17
Unfortunately I still need to parse the command line so I rewrote that part completely. So here is Test #4 (http://files.filefront.com/6528803)....  [Read More]
Posted in: Various Modding Tools (2DA, TLK, DLG, Search)
 Kristy Kistic
01-13-2007, 9:07 PM
#14
Hey KK, I'm getting the same errors as Stoffe and Kitty posted. When reading the log the Exception it seems to be throwing looks to be a windows handle exception. The problem might be in the code for creating the window or it's toolbar considering th...  [Read More]
Posted in: Various Modding Tools (2DA, TLK, DLG, Search)
 Kristy Kistic
01-13-2007, 8:56 PM
#12
Thank you Stoffe - you have pointed out a second factor that all 3 programs have in common - parsing the command line. I have commented out that part of the code. Test #3 (http://files.filefront.com/6528246)...  [Read More]
Posted in: Various Modding Tools (2DA, TLK, DLG, Search)
 Kristy Kistic
01-13-2007, 8:04 PM
#10
Ok...Here's another one. (http://files.filefront.com/6528036) This one duplicates exactly the same code for subclassing I used in the console helper....  [Read More]
I've uploaded 2 modified versions of the kt wav resource helper here (http://files.filefront.com/6527411). (It was the smallest and easiest to modify for testing purposes.) They've both been modified to give more debug info to help pinpoint exactly w...  [Read More]
I've done some research and the culprit seems to be a new feature that comes with Windows XP SP2 called 'Data Execution Prevention'. Unfortunately, I don't have Windows XP SP2 and have no idea how to circumvent this problem. I've read that it can be...  [Read More]
Edit: Hey KK we have a problem. 3 of the utilities are returing errors. The 2da Editor, KT Wav Res Helper, & Dialog Viewer. The first 2 return Windows Application Error windows referencing Hex memory address information. The Dialog Viewer loads h...  [Read More]
Here are several utilities I wrote while working on Cantina Bastila. Included are: 2da Editor - includes some extra features I wanted. (Delete row, asterisk out a row, asterisk out a column, add column, delete column...) Note that using some of the...  [Read More]
Posted in: Kotor Console Helper
 Kristy Kistic
01-04-2007, 9:52 PM
#8
I'm going to start posting updates of just the executable itself. So you will need both archives to stay up to date. The original archive of version 1.0.182 contains all the files needed to run this program. (http://files.filefront.com/6451806) An...  [Read More]
Posted in: TOATAL REMAKE.
 Kristy Kistic
01-08-2007, 9:13 PM
#43
If you have the time and desire to do so you can go back in the many ancient threads in Holowan Labs and you will find them. My favorite one was one that can not be named because of all the drama it caused, but I'm sure that if you look back far enou...  [Read More]
Posted in: TOATAL REMAKE.
 Kristy Kistic
01-08-2007, 2:47 AM
#40
I came in here with very little in the way of modding knowledge (a little bit of Total Annihilation, Diablo II, and WCIII modding) I did what I thought best, started small and worked my way up to what I wanted to accomplish... which was from the very...  [Read More]
Posted in:  PVC Dancers Outfit
 Kristy Kistic
01-07-2007, 1:26 PM
#49
i think i found my problem. i found more pfbl files in my override folder. do i need to get rid of the ones that have numbers in the name? if i delete all of the other pfbl files, will my other mods that use them still work or that just a question fo...  [Read More]
Posted in:  Athena Too
 Kristy Kistic
01-05-2007, 11:49 AM
#23
Really, all I mean is to have the different hair, eye, lip configurations for K1. The dresses look nice, but all I want is the tweaks to the head appearance. I'm pretty sure I'll do it, because I want to have the extra hair colors myself, I'm just n...  [Read More]
Posted in: Screenshot Tools
 Kristy Kistic
01-06-2007, 8:06 PM
#14
Update to version 1.2 The sceenshot timer and the wallpaper changer have been updated with the latest versions from my hard drive. I included the required controls in the archive this time. Oops :rolleyes: FYI: For people new to Kotor. These prog...  [Read More]
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