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Darkkender

Latest Posts

Page: 11 of 57
Posted in: Making a new robe...
 Darkkender
12-03-2006, 4:17 PM
#4
KSE never has anything to do with textures. However if you don't have your custom uti file in overide then you will likely get errors like the one above....  [Read More]
Posted in: Making a new robe...
 Darkkender
12-01-2006, 7:47 PM
#2
If I'm understanding your problem correctly you will need to create your own custom robe item that uses texture variation 18 for it's robe texture....  [Read More]
Posted in: New modules?
 Darkkender
12-03-2006, 4:27 PM
#12
I would be interested in getting ahold of this stuff as well. by the way I've yet to ever have the download link for those sabers that you pm'ed me work....  [Read More]
Posted in: New Lightsaber
 Darkkender
11-20-2006, 5:39 PM
#8
Excellent work!! So can anyone now skin a short saber to look like a normal one and remove the main hand penalty? To do this all you need to do is set the model reference in upcrystals.2da to the regular lightsabers model in the short lightsabers fi...  [Read More]
One of the things you would need is to download Torlacks source files for the original NWNnsscomp then make the proper changes to that to account for the scripting differences in Kotor & TSL. I haven't been able to do so as I'm not sure as to wha...  [Read More]
Posted in: new planet problems
 Darkkender
11-08-2006, 4:47 PM
#15
Please refer to our various tutorials in the scripting section at Holowan Labs as you will find puppet scripting tutorials there just like the new planet tutorial that you were refered to earlier....  [Read More]
Posted in: new planet problems
 Darkkender
11-07-2006, 4:09 PM
#13
The problem is your using the Hazard X compiler and not the one that comes with Kotor Tool. Fred made a new version of Nwnnsscomp that handles TSL scripts as well as Kotor 1 scripts. There was some additions in the nwscript.nss file for K2 that Hazar...  [Read More]
Posted in:  Final touch
 Darkkender
11-03-2006, 6:40 PM
#9
I guess I'm not late to this party great work OF....  [Read More]
Posted in: Kotor tool K1 model help
 Darkkender
10-24-2006, 10:47 AM
#2
Each module contains and is made up of multiple models usually consisting of about 10 on average. These are broken down and have to be edited seperate of each other. Now a big drawback is the fact that the area model format has not been fully cracked...  [Read More]
Posted in: Another problem with the Character editor
 Darkkender
09-29-2006, 10:36 AM
#8
There are other methods of editing a UTC file like a straight GFF editor like K-GFF....  [Read More]
Posted in: Another problem with the Character editor
 Darkkender
09-28-2006, 10:49 AM
#2
Well the error is definetely a .NET error. I'm not sure as to why you would be getting it if you have it installed. Are you trying to open the files immediately after installing .NET or KT without restarting as sometimes a restart can be handy....  [Read More]
I can't believe I'm asking but does anybody have a link to my Jesset Dal'kest mod from PCGM? Thanks Chainz \/ ;)...  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
11-30-2006, 6:09 PM
#329
No ruch Mac you can PM me with links of all of the DAP related materials when you get a chance....  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
11-29-2006, 5:08 PM
#326
I'm sure I can butter up my southern fried Nutz job of a pal the 2da man. :D...  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
11-28-2006, 7:22 PM
#324
I think there was one or 2 mods however most people I have inquired with have remained closed mouthed with permission either way of a yes or no....  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
11-28-2006, 4:12 PM
#322
I've been trying to get the time to get back to it however I've been building a version of the Plugin with the TSL-Patcher. So as to further avoid conflicts....  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
11-03-2006, 1:19 AM
#314
Have you installed the 2 patches listed in the first post? If not you will get a crash when certain modules load....  [Read More]
Posted in: [REL]Holowan Plugin
 Darkkender
10-31-2006, 5:31 PM
#312
We have a pcgamemods link request thread in the mod request forums. I believe the Holowan Plugin Patch has had it's link provided previously....  [Read More]
There are plenty of free web hosting sites thart you can upload files to and then send private links for the files via PM or even public mod releases. We have a couple threads with these types of site listed but a good one would be Freewebs.com...  [Read More]
First off thanks for the updated tutorial Dark, its extremely helpful. Second I'm pretty sure I've followed all the steps correctly. Modified my three separate 2da's, I've made new textures and portraits and named them all accordingly as well as rena...  [Read More]
Tell you what Anastase if you could PM me a link with the files you have for this I'll look it over and see if I can't be of some better assistance....  [Read More]
Editing this again to update: I tried using Bastila's appearance line #4 and no head showed up at the character select screen. So I used the lines 130-132 to create the three additional lines at the bottom. These were making it look like she had a...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 Darkkender
12-03-2006, 8:17 PM
#218
I could, provided that anyone ever reads that thing. Otherwise it would just be a dreary waste of time. People (yours truly included) do have a strange tendency of subconsciously filtering out anything with "readme" in the filename whenever...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 Darkkender
11-29-2006, 4:44 PM
#216
Hey Stoffe I haven't download the recent versions of the patcher but would you consider adding all of your various tutorials and tricks listed in this thread into a help file that comes with the patcher. Of course this is assuming you aren't doing th...  [Read More]
This thread bump is to advise everybody that the download links have been updated above....  [Read More]
Page: 11 of 57