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My mod.

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 Darth Dex
07-27-2004, 9:41 AM
#51
Darth333 can I send you the .mod file it's still not working its probly my fault, but I'm a N00bie and I can't figure it out.
Sorry I delete your PM last time can you PM me your emil again? Sorry Darth333 I probly waste tons of your time.
 StormTrooper789
07-27-2004, 10:09 AM
#52
Originally posted by Darth Dex
Okay, this what I added for Ancorhead (the door list), so the bounty office would work and you wouldn't have to warp to it:
Bearing = -0.575959920883
Linked to = (blank for now)
Linked to flags= 0
Linked to module = (blank)
Tag = TatBountydoor
templateresref = sw_door_tat004
Transitondetin = 0 strings (just what it says, I don't know about what it means)
X = 172.000000000000
Y = 71.370002746582
Z = 3.750000000000
When I load the area of ancoehead it always freezes. Any idea what I should do?
Bearing = The way the door faces.
Linked To= The door or waypoint in the module your linking to.
Linked To flags = 0, 1, or 2. 0 = nothing , 1 = Linked to other door, 2 = linked to other waypoint.
Linked To Module = the module your linking to.
TransitionDestin = Once you open a door that is linked it shows a name and a little picture of a guy under it. This is what this does. Ask someone else for a better explanation if u need to.
That's all.
 Darth Dex
07-27-2004, 10:11 AM
#53
Oh, thanks but Dartth333 already said stuff about that. though this is all in one place thanks.


BTW new sig.
 Darth Dex
07-27-2004, 1:08 PM
#54
Oh yeah, if anyone has a sugguestion for another bounty, please speack up, or Matt if you want me not to use your name.
 Darth Dex
07-27-2004, 2:02 PM
#55
Darth333 please check your pms.
 Darth Dex
07-28-2004, 3:55 PM
#56
Darth333 please PM me your email (delete the one you sent about 20 days ago (sorry).
 Colma Adawin
07-29-2004, 2:50 PM
#57
WOW! Quadruple posts :p you realy should bump your thread bud :p

MattCole
 Darth Dex
07-30-2004, 9:05 AM
#58
lol matt, it's just I'm kind off stressed cus once Darth333 shows me what I did wrong I'm going to be 50% done and I have made my first Module.
 Colma Adawin
07-31-2004, 8:22 AM
#59
Originally posted by Darth Dex
lol matt, it's just I'm kind off stressed cus once Darth333 shows me what I did wrong I'm going to be 50% done and I have made my first Module.

thats ok bud :D we still good :p

Good Luck BTW :)

MattCole
 Darth Dex
07-31-2004, 10:45 AM
#60
hmmm.....whatever happened to Darth333?
 StormTrooper789
07-31-2004, 1:24 PM
#61
Do you want to know how to make a person die during dialogue? I did, a droid was talking and then BOOM!

It's pretty cool, eh? Just ask and I shall post. :)
 Darth Dex
07-31-2004, 2:14 PM
#62
Neat I could use that! PLease tell me!:jawa is going to go like this monkey, :monkbomb:
 Hybris
07-31-2004, 2:24 PM
#63
What if make :jawa 's steal hk and sell it to you for 500 credits or you can just blast the little meatbags.
 StormTrooper789
07-31-2004, 3:14 PM
#64
The Jawa won't explode for he does not have an exploding animation, here it is
void main()
{
object oJawa=GetObjectByTag("jawadie");

AssignCommand(oJawa,ActionPlayAnimation(26,1.1));
DestroyObject(oJawa,0.3);
}
Replace the tag jawadie with whatever you put in the Tag entry of a *.utc file.

Put this at the end of a Dialogue file.

Tags are case sensitive.
THIS HAS BEEN TESTED AND VERIFIED!
 Darth Dex
07-31-2004, 4:03 PM
#65
sweet thanks!
 StormTrooper789
08-01-2004, 10:35 AM
#66
Has your module ever worked before it stopped working, if not I may know the problem, Darth Dex.
 Darth Dex
08-01-2004, 12:03 PM
#67
No it never worked DArth333 was about to show me how to fix it, but she's she's gone :babycry: :Cry: :babycry::ball: :crybaby: :crybaby: :crybaby: :crybaby: :crybaby: :crybaby: :crybaby: :crybaby:
 Darth Dex
08-01-2004, 12:05 PM
#68
Sorry about the double post, but Stromtrooper you seem to be really helpful latly. Maybe you were meant to take her place. :D :D :D :fett:
 Colma Adawin
08-01-2004, 4:00 PM
#69
that would be excellent if you did also know the in and outs of scripting as Darth333 does :D:D

good luck with the mod Darth Dex, and dont worry im never leaving this forum :)

MattCole
 StormTrooper789
08-02-2004, 9:09 AM
#70
Darth Dex, check your PMs, I have granted you my help. :D
 Darth333
08-02-2004, 10:52 AM
#71
Originally posted by Darth Dex
No it never worked DArth333 was about to show me how to fix it, but she's she's gone :babycry: :Cry: :babycry::ball: :crybaby: :crybaby: :crybaby: :crybaby:

I'm back :D I was on vacation!!! ( I only have two weeks during the short Canadian summer so I try to spend them mostly outdoors, far far away from my computer )

I assume that Stormtrooper789 is looking at the problem (thanks Stormtrooper :) )
 Colma Adawin
08-02-2004, 11:02 AM
#72
Originally posted by Darth333
I'm back :D I was on vacation!!!


YIPPPPPEEEEE!!!!!!!

hope you had a good time on your holiday! its good to have you back, now you and Stormtrooper can help us non-scripters :p

MattCole
 StormTrooper789
08-02-2004, 1:32 PM
#73
Originally posted by Darth333
I'm back :D I was on vacation!!! ( I only have two weeks during the short Canadian summer so I try to spend them mostly outdoors, far far away from my computer )

I assume that Stormtrooper789 is looking at the problem (thanks Stormtrooper :) )
Your welcome, I'm that kind of guy. :)
BTW: I like scripting, it seems fun to me.
 Darth Dex
08-02-2004, 4:23 PM
#74
YEah scipting would be fun if I knew C++ well.
 StormTrooper789
08-02-2004, 6:22 PM
#75
Ok, I fixed it Darth Dex! Check your e-mail inbox for the fixed files. Happy Modding! ;)
 Darth Dex
08-02-2004, 7:48 PM
#76
Your the bomb Stromtrooper. Though I would like to know what did u do?

Edit- Never mind. I read your email. I would have never thought of that.
 StormTrooper789
08-02-2004, 7:55 PM
#77
So does it work fine and dandy, Darth Dex?

You have to what I did since KOTOR is picky. :)
 Darth Dex
08-02-2004, 8:45 PM
#78
hmmm....why is it from Yavin? What changes did you make?
 StormTrooper789
08-02-2004, 8:55 PM
#79
Edit the module.ifo file and change the entry Mod_Entry_Area to m17ae.
Rename m50aa.git to m17ae.git and m50aa.are to m17ae.are.

Do that and it shouldn't do that. Don't know how that happened.
 Darth Dex
08-02-2004, 9:42 PM
#80
Would that replace The Swoop Reg. then?
 Darth333
08-02-2004, 9:47 PM
#81
Originally posted by Darth Dex
Would that replace The Swoop Reg. then?
No. To overwrite a module you have to use the same name , m17blahblah
 StormTrooper789
08-02-2004, 10:07 PM
#82
Originally posted by Darth Dex
Would that replace The Swoop Reg. then?
Remember I said in the email, the module has to be name bountyoffice.mod due the changes i made.
 Darth Dex
08-03-2004, 4:43 PM
#83
Hey anyone good at making .dlg files? I can't do them well at alll. Can send you a plan of how I want them it's just I'm not good with the whole entry then reply then getting them to link. I can do the shorter ones, but the long ones are harder.
 Darth333
08-03-2004, 4:49 PM
#84
If you can make short ones, then you can make long ones ;) (the only difference is that it is very time consuming and somewhat boring). Everything comes with practice :D

If you want to facilitate the job, you can use the copy/paste fuction of the NWNeditor to prepare your entries and replies and then complete with dlg edit (this is what i do for long jobs such as the warping armband).
 Darth Dex
08-03-2004, 5:13 PM
#85
No mean short ones not useing the reply feature. I'm really dumb, can somelse please do it for me, I'll give them credit and all.
 StormTrooper789
08-03-2004, 6:41 PM
#86
You mean something like this?
BEGIN EXAMPLE--
Jawa: I have a price on my head.
Jawa: Nevermind! Just forget what I said.
Jawa: I was kidding.
--END EXAMPLE

Is that what you mean? I pretty good at those.
 Darth Dex
08-03-2004, 9:09 PM
#87
No more like:
:jawa I have a price on my head.
:fett: I'll collect that!
:jawa NOOOOOOOOOOO!!!!!
 StormTrooper789
08-03-2004, 9:53 PM
#88
So you want me to make that? If so do you want him to become attackable via a script? I'll be happy to help.

BTW: Darth Dex you're no longer an ewok.
 Darth Dex
08-04-2004, 9:17 AM
#89
Oh, okay. I'll change my sig. I'll send you the dialong (not the dialong what should writen in the dialong) for it later today. I already know the attack scipt and it's not nessiarty for this dialong, but GET 900 credits and get 1000 credits is.
 Darth Dex
08-05-2004, 9:08 PM
#90
Sorry I forgot to send them. I'll just copy/paste here if it gets messed up I'll send it to you.

BTW new avator.:p :D
 Darth Dex
08-05-2004, 9:15 PM
#91
Zax: Hey I know you you were a bounty hunter back on Taris a good one to. Then you went on the the Swoop Race a killed Brejik.
/
/
--------------------------------------------------------------------------------------------------
/ / /
/ / /
You: Yeah, well I thought So what's it to you? How'd you get away?
you did to. / /
/ / /
/
Zax: Great down to biz. So That's other thing I liked about you.. That's not important.
what do you want here? you had a spine that's rare even down /
here. /
/ / ---------------------
---------------------- ----------------------------- / /
You: / / / / / /
/ / / / Get to the Cya
Tell me Goodbye. Tell me about the Goodbye. bounties. [End of Dialong]
about the [End of Dialong] bounties. [End of Dialong] /
bounties. /
/ / /
/ / /
----------------------------------------------------------------------------------------------
/
/
Zax: There are five bounties. Dex, Aluun, Matt Cole, T'liaksy, and Grip.
Dex stole money from me. Aluun killed one of my agens in a duel.
Matt Cole killed three Hutts. T'liaksy spead rumors about me.
And Grip a dangerous contact killer, who got on my bad side.
They are all here at Tatooine, though so maybe hard to find.
The price for each bounty is a 1000 credits.
[end of dialong]

After you already have talked to him once:

Zax: Welcome back.
/
/
---------------------------------
/ /
/ /
I have a bounty Goodbye
to collect on. [End of Dialong]
/
/
--------------------------------------------------------------------------------
/ / / / /
/ / / / /
You: Tell him about Dex. Tell him about Tell him about Tell him about Tell me about <---------Make a scipt attach so these options only apear if the character is dead. (Stromtrooper789 don't worry about this I can do this) In other words do the dialong just don't put a scipt attached to these (unless you have to to liink it to the entry list I don't know these things).
/ Matt Cole. T'liaksy. Aluun. Grip.
/ / / / /
/ / / / /
---------------------------------------------------------------------------------
/
/
Zax: Here's 900 the price for all bounties. <------Stromtrooper789 please do this scipt for me I could do it, but it'll just make things less confusing.
/
/
You: --------------------------------------------------------------------
/ /
/ /
[Force Control]I want 1000 credits. Thank you.
/ [End of Dialong]
/
Zax: [Sucess] Very well here's your money.
[End of Dialong]


Force control can't fail.
All the sounds should be c_hutt_bat1 unless you think theres a better sound for that.
Thanks for doing this.
 StormTrooper789
08-05-2004, 10:26 PM
#92
:eek: Giant Double-post! :eek: :D
 Mav
08-06-2004, 12:39 AM
#93
ummmmm you might have to make that a little bit easier to understand
 Darth Dex
08-06-2004, 8:00 AM
#94
Yeah I know it got messed up in copy paste. Sromtrooper I'll just send you the .someelseproblem file. hehehe I love notepad!
 Darth Dex
08-06-2004, 4:09 PM
#95
Sent.:)
 StormTrooper789
08-10-2004, 11:39 AM
#96
How was the dialogue I sent you? Did it work Ok, and was it what you wanted?

BTW: In reply to the thank-you you sent me by email, I say: Your Welcome! :)
 Darth Dex
08-10-2004, 12:35 PM
#97
It was awsome thank you so much. I post Screeens soon.
 StormTrooper789
08-10-2004, 2:37 PM
#98
I can't wait for those screens, Darth Dex!
 Darth Dex
08-10-2004, 5:11 PM
#99
hey darth333 what would be a scipt to make something apear as a opintion in a dialong only after you have killed some one. Example:
Without Killing this dude
Zax:What do you want?
PC:Opintions:
1. Nothing.
After I killed grip:
Zax: What do you want?
PC: Opintions:
1. I want to collect on a bounty.
2. Nothing.
(You select opitions number one)
Zax:Which one?
PC:Grip.
 Achilles
08-10-2004, 5:45 PM
#100
Originally posted by Darth Dex
hey darth333 what would be a scipt to make something apear as a opintion in a dialong only after you have killed some one. Example:
Without Killing this dude
Zax:What do you want?
PC:Opintions:
1. Nothing.
After I killed grip:
Zax: What do you want?
PC: Opintions:
1. I want to collect on a bounty.
2. Nothing.
(You select opitions number one)
Zax:Which one?
PC:Grip.

I could be wrong but it sounds like you're talking about messing with globals. I'm pretty sure that there are some links regarding this kinda stuff in the stickies. If not, I'm positive you can find some material with the Search function (because I remember reading it). Of course I could be way off base, but Darth333 can set me straight when she responds to your message.
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