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Achilles

Latest Posts

Page: 70 of 113
Posted in:  Master + padawan collar fix by svцsh
 Achilles
05-13-2005, 5:02 PM
#34
Originally posted by Darth Melignous At least now they look like they have a real robe on not some "black hole" thingie :confused: what were they thinking...lol Gee...I don't know (http://www.nebulousdesigns.com/portfolio/3d/obiwan_red2.jp...  [Read More]
Posted in:  Master + padawan collar fix by svцsh
 Achilles
05-12-2005, 6:23 PM
#18
Originally posted by DarthMoeller EDIT AGAIN: Well, I missed the opacity part, but when I go to change it to around 30, the box to change it is grayed out. I can't find how I can make it so it is ungrayed :confused: . Unlock the layer and the option...  [Read More]
Posted in:  Master + padawan collar fix by svцsh
 Achilles
05-12-2005, 5:47 PM
#14
Open the default robe skin Open the updated uvmap Create a duplicate (layer) of the uvmap Drag the duplicate to the default texture...  [Read More]
Posted in: holocron on dantoine
 Achilles
05-10-2005, 12:54 PM
#8
The holocron on Korriban is only rendered useless by the explosion if Revan was LS. If Revan was DS then you get to see a nice little presentation put on by DS Bastila....  [Read More]
Posted in:  Bug Fix: Secret compartment on Ebon Hawk
 Achilles
04-28-2005, 2:44 AM
#4
I'm so glad you finally decided to play :D. I can tell what planet you're on based on which bugs are fixed. Not to take away from the contributions of others though. It's nice to see all the patched files that people have been releasing....  [Read More]
Posted in: Excel Add-In to Read/Write 2da files v1.6
 Achilles
05-04-2005, 12:53 AM
#29
Thanks for fixing that! I just read and wrote appearance.2da again and everyone still has their weapons :mob:...  [Read More]
Posted in: Excel Add-In to Read/Write 2da files v1.6
 Achilles
04-22-2005, 7:46 PM
#15
I'm getting it too (already sent my specs to Tk102), but I'm not too worried about it. Even though you get the error, the macro appears to be saving the changes. All's well that ends well I guess :D...  [Read More]
Posted in: Excel Add-In to Read/Write 2da files v1.6
 Achilles
04-22-2005, 10:09 AM
#5
Chainz.2da is gonna be lovin' you. Excellent work on this!...  [Read More]
Yep. Resets on the 20th. FWIW I'm looking at other options for free web hosting, but it will probably be a while before I put any work into a new site....  [Read More]
Posted in:  Jedi v. Sith Armor Pack + Mask Model Fix
 Achilles
04-24-2005, 6:10 AM
#17
KT will look for a modded baseitems.2da folder as long as it has been modified before you open KT. In other words, you can't open KT, mod the .2da file, and then expect the new entry to appear in the drop down. If it's not behaving as it should you...  [Read More]
Posted in:  Jedi v. Sith Armor Pack + Mask Model Fix
 Achilles
04-24-2005, 5:58 AM
#15
This mod requires that you use a modified baseitems.2da file. I won't go into too much of an explanation, but the file included with the download includes an extra Armor_Class_9 entry that has been modified not to restrict force powers. If you chan...  [Read More]
Posted in:  Achilles Robe Mod is available for download
 Achilles
04-17-2005, 3:31 AM
#34
Originally posted by MudRat_02 Why did the robes include gloves in the first place? Because other races than Caucasians wear them. I suppose you could make them without, but then you'd have to come up with some sort of fancy scripting that checked t...  [Read More]
Posted in:  Achilles Robe Mod is available for download
 Achilles
04-17-2005, 1:36 AM
#30
Thanks to everyone who pointed out that there was a problem with this mod. Version 1.3 was posted at PCGameMods just a few moments ago. New to this version (in addition to the fixes): "Additionally, I have edited the Jal Shey/Zeison Sha armors...  [Read More]
Posted in: KotOR II Influence Guide
 Achilles
04-20-2005, 10:14 PM
#28
I don't know if anyone has done any digging around in the .dlg files, but I thought it worth sharing that there are two different "styles" of influence options. (I use the word "styles" because I can't think of a better word to de...  [Read More]
Glad I could contribute. I was seriously starting to feel stupid for a while there :D...  [Read More]
Yes it did work that time. When I went to rename dialog.tlk, I got a prompt asking me if I wanted to make changes to the read-only file. I wonder if something in KotORTLK is not overriding the file's read-only status?...  [Read More]
I have been extremely careful about where I've been saving it to. :)...  [Read More]
Nope....  [Read More]
Doesn't appear to make a difference. Changes aren't saved regardless of copy/paste or keyed entry :(...  [Read More]
No just text. Would copy/paste from Notepad cause the changes not to take hold? They appear to take before I save, however when I reopen the app, the old entries are still there (again, I am clicking apply after each change)....  [Read More]
I was trying to edit entries 75351-75355. I eventually just threw my hands up and used dlgeditor to change the specific dlg entries, but I have many similar changes to make and I'd rather edit one .tlk file than multiple .dlg files....  [Read More]
Wrong tool (unless I'm missing something) :D Thanks for the reply though....  [Read More]
Yeah, I was doing that and it still wouldn't save changes. V.2.0 is the only one in existence, correct?...  [Read More]
Originally posted by Shadow Blaze Your just making tools like crazy tk! Nice work! I have a feeling I will be using this sooner or later. He released this five months ago (not to take away from his hard work). I hope that Tk102 reads back far enoug...  [Read More]
Posted in: svцsh's work in progress
 Achilles
04-23-2005, 4:28 AM
#234
I was wondering how long it would take :D. I'm glad you're finally getting a break from USM....  [Read More]
Page: 70 of 113