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Achilles

Latest Posts

Page: 69 of 113
Posted in:  USM Released!!!
 Achilles
07-12-2005, 1:32 AM
#9
Originally posted by T7nowhere Update 3 is only for those that have d333's Unlocked NarShadaa and Khoonda doors or Envida's complete mods. update 1 and 2 is what you need to install. Ok then I'll try it this way: Do I need to install both 1 and 2 o...  [Read More]
Posted in:  USM Released!!!
 Achilles
07-11-2005, 9:15 PM
#6
Do I need to install each update independently or does Update 3 include files from the other two?...  [Read More]
Hey, Those look pretty good! I like how you took the time to make collars for all the robe styles. If I might make a suggestion. You may want to consider "fixing" the padawan robe style so that the outer layer more accuarately lays over t...  [Read More]
Posted in: Kudos to whomever fixed LF!!
 Achilles
06-03-2005, 1:32 AM
#1
I was starting to miss this place. Thanks!...  [Read More]
Originally posted by maverick187 I didn't know that... hmm learn something new everyday. Anyway great job on the mod Achilles, is there more modeling in your future??? I sure hope so. :D Possibly. I'm still choking on the bitter pill from all the sa...  [Read More]
...from PCGameMods (http://www.pcgamemods.com/12581/). From the readme: ------------------------------------------------------------------------------- Author's Notes: I didn't particularly care for the loaded-down-pockets-full-of-rocks look that...  [Read More]
Posted in:  Achilles' Lab Bench Mod is now available
 Achilles
05-20-2005, 1:48 AM
#5
*looks at Envida's mod for first time* Well, at first glance: 1) His was made by him. Mine was made by me. 2) His readme is prettier than mine.:mad: 3) His was released in February and mine was released in May. 4) He included a .kmm file is his...  [Read More]
Posted in:  Achilles' Lab Bench Mod is now available
 Achilles
05-19-2005, 7:18 PM
#1
...from PCGameMods (http://www.pcgamemods.com/12576/) From the readme: Achilles' Lab Bench Mod created by: Achilles ------------------------------------------------------------------------------- Intro: Why is it that you can only make some impla...  [Read More]
Edit tk102: For those of you with Adobe Photoshop who would like to start re-skinning TSL Jedi robes, Achilles has given you a great head start with these .psd files. You will also need to download svцsh's "K2 male / female Master + padawan rob...  [Read More]
Posted in:  Padawan Robe Templates are available for download
 Achilles
07-12-2005, 9:30 PM
#17
Thanks! I actually decided to make a v.2.0 that (IMHO) looks much better than this (complete reskin of the under robe to look more like the PT robes). I got about 80% of the way through it and decided to take a break. Unfortunately, I also decided to...  [Read More]
Posted in:  Padawan Robe Templates are available for download
 Achilles
07-12-2005, 9:21 PM
#15
Save it at 32-bit. KotOR uses all four channels (@ 8 bits eachs). Saving it at 24 might cause problems, even on a texture that doesn't necessarily make use of the alpha. As for the colored layers, right click the layer and choose Layer Property. In...  [Read More]
Posted in:  Padawan Robe Templates are available for download
 Achilles
07-09-2005, 7:54 PM
#13
Guess the templates didn't make to the one back up disc I made :(...  [Read More]
Posted in:  Padawan Robe Templates are available for download
 Achilles
07-09-2005, 12:57 PM
#11
Originally posted by Aash Li It would be nice if these robe-templates were for Kotor as well as TSL.. >_> I think I lost my KotOR robe templates when my HDD crashed a few months ago. If they happen to be on the back up disk that I made a milli...  [Read More]
Originally posted by maverick187 Achilles this is a fabulous idea, I'm just curious as to one aspect... I suppose I could just download and find out for myself, but is one of your layers the actual Uvmap? Oops...I suppose I should have left that in...  [Read More]
...from PCGameMods (http://www.pcgamemods.com/12500/) From the readme: New Padawan Robe Skins by Achilles ________________________________________ *Author's Notes* ________________________________________ A huge thanks goes out to Svosh for hi...  [Read More]
Originally posted by Tupac Amaru There are two bugs in this: He is only willing to heal you when you aren't wounded and when he does heal you, the script restores force points instead of vitality. Commentary: :headbump If you want to fix it: In disc...  [Read More]
Well, he's remarkably easy to gain influence with, so you can train him right after he joins your party, if you want. You can also "meditate" with him after battle to replenish your FP, much the same way you can practice moving meditation...  [Read More]
...from PCGameMods (http://www.pcgamemods.com/10/)....since my site is still frozen for a few more days. From the readme: "Disciple, Would You Please SHUT UP!" Mod by Achilles __________________________ *Author's Notes* _______________...  [Read More]
Posted in: KotOR II Influence Guide
 Achilles
07-09-2005, 12:48 PM
#30
I don't want to ruin the game for you so I will not address any of your storyline questions even though you asked. Meanie, aren't I? :D As for the influence question, I'm assuming that you're referring to the commoner outside Tienn's shop. If so, an...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Achilles
05-19-2005, 12:48 AM
#1334
Don't worry about those. Those won't affect your ability to mod files. When you said everything was blank I'd assumed that you meant the game paths too. Why don't you PM me a screen shot of what you do have/can see and we'll stop cluttering up this t...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Achilles
05-18-2005, 11:43 PM
#1332
In the first tab you should have C:\Program Files\LucasArts\SWKotOR. In the second tab you should have C:\Program Files\LucasArts\SWKotOR2. You can click on Autodetect in both tabs to save yourself some time....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Achilles
05-18-2005, 8:32 PM
#1330
That's exactly why. Set those paths and your KT should work just fine....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Achilles
05-18-2005, 6:25 PM
#1328
Did you read my entire post or just the first sentence? ;)...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Achilles
05-18-2005, 2:24 PM
#1326
Do you have the games installed? If not, then you'll need to install them. If so, make sure that you've set the paths for both games. KT should do this automatically, however you can also set paths by clicking on File>Manage Paths. I hope that he...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Achilles
05-17-2005, 9:35 PM
#1321
That has to be the single most unthoughtful, inconsiderate act that I have witnessed in some time. I hope that when the gravity of what you have done hits you, you at least have the decency to be ashamed of yourself. So much for Fred's right to anony...  [Read More]
Page: 69 of 113