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EvilJedi

Latest Threads

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Posted in: Lost my BookMarks and most tutorials
 EvilJedi
11-18-2004, 3:28 PM
#1
Hey, for some reason I lost all my bookmarks to every single site I had, and I forgot domain names, you name it. I also lost like 20 - 40 tutorials on mapping and modeling. Can some of you post some more tuts... please... Just the ones that aren't ea...  [Read More]
Posted in: Npc Weirdness!!!!
 EvilJedi
08-30-2004, 1:56 PM
#1
I hadn't played JA in a week or 2, but I had downloaded stuff for it. Then I decide to play SP for a bit, and to my surprise, the Jedi NPC is gone, the jeditrainer is now dark side, luke is also dark, the jedi2 is now a jedi that is dark and has 2 sa...  [Read More]
Posted in: NPC problems
 EvilJedi
08-29-2004, 5:42 PM
#1
I tried making a type of "NPC movie" but for MP. By this I don't mean a cutscene, I mean a couple NPCs doing funny stuff for you to watch from behind a glass window. I have so far: 1) You press a button to start the "movie" whic...  [Read More]
Posted in: Trip mines?
 EvilJedi
08-19-2004, 3:21 PM
#1
I searched a few forums for this: How do you make trip mines that are already set up. Like in t1_sour (i believe, atleast the one with chewie) the mines are already set up and have the beam. How is this done? I saw that they spawn when you walk in th...  [Read More]
Posted in: The millionth sky shader problem..
 EvilJedi
07-25-2004, 9:50 PM
#1
Yes I know this has been asked and answered many many times, and I did search, but I still see rooms outside of my sky shaders. No matter what compile I do, it stays. I can see EVERY room of the map through it, even the ones that are on the other sid...  [Read More]
Posted in: Guns appear by a switch, only spawning once..
 EvilJedi
07-16-2004, 6:53 PM
#1
I have a type of "shop" in my map where you can press a button and a gun appears. I want to make it so that: 1) The gun can spawn infinite times 2) The gun will ONLY appear if the button is pressed, if it is picked up, it will not respawn...  [Read More]
Posted in: Im baaaaack..
 EvilJedi
07-14-2004, 7:07 PM
#1
Yes I am! Whenever I try to play my map I get the error: ERROR: Sv_setbrushmodel NULL model for ent number 9 Alright, so I look at the error thread, dont understand what it means and I am a little farther off of understanding what the problem is....  [Read More]
Posted in: A few problems
 EvilJedi
06-14-2004, 9:32 PM
#1
I have asked this on another forum, but I thought it might be faster if I asked this in two places at once. Anyway, here are the problems: I try to have my doors only openable with a switch, but if I use either trigger_multiples, or func_usables the...  [Read More]
Posted in: Stupid stupid notepad...
 EvilJedi
06-06-2004, 2:13 PM
#1
I opened the model.glm with wordpad by accident, and it gave the whole wrighting in wingdings type wrighting, then I opened it in notepad and it stayed that way. How do I get it back to normal???...  [Read More]
Posted in: Func_breakable NULL model?
 EvilJedi
05-31-2004, 4:58 AM
#1
func_breakable NULL model I get that message when I try to play my map. And I have searched, and I got a thread that had the EXACT same problem, except the person who started the thread solved it himself and didn't really say what he did... Oh bt...  [Read More]
Posted in: No Worldspawn in map
 EvilJedi
05-09-2004, 10:17 AM
#1
Ok I made a good map, and I worked extremely hard on this, but now, when I load my map, it says this in the bottom: ... (all textures loading) ... Loaded: textures/common/sglass2 No worldspawn in map. Map_New It doesn't load any brushes, triggers,...  [Read More]
Posted in: 6000 seconds to compile???
 EvilJedi
05-04-2004, 11:05 PM
#1
Ok, I am not a very good mapper but it takes 6000 seconds for my map to compile, and it has 6 rooms with a lot in it. I use full compile even when I test, what should I use instead to have this take less 'cause im sick of the 1h30mins of compile just...  [Read More]
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