I have asked this on another forum, but I thought it might be faster if I asked this in two places at once. Anyway, here are the problems:
I try to have my doors only openable with a switch, but if I use either trigger_multiples, or func_usables the door won't open correctly. The func_usables can't be pressed. Either the door doesn't even open because the func_usables can't be pressed, or it opens when you get close to it. I never have anything in the entities window besides classname and I have the "player_use" button checked
Same happens with spawning NPCs by a button. The func_usables can't be pressed again, and if I use a trigger_multiple they only spawn once.
I have in the entities window for the trigger_multiple:
count -1
delay 1
Then I have the same as the doors: the "player_use" button checked
So what do I need to do to get it to work well? It worked once with trigger_multiple for a door but after that it stopped working all together. Help would be greatly appreciated...
Oh and how can you make it so that you can press a button and it spawns a bacta canister? It would be cool. Kahn had something like this in his Sith Council (
http://pcgamemods.com/4750/) I would like to know how he did that.