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Seprithro

Latest Posts

Page: 1 of 9
Posted in: USM Compatibility patch for TSLRCM
 Seprithro
11-12-2012, 12:44 PM
#8
what is TSLRCM?...  [Read More]
Posted in: Imported Lightsaber
 Seprithro
11-27-2006, 11:37 PM
#7
Glad to hear it, since that's my model. But i'm happy to see it's being enjoyed still. svцsh yeah your stuff still rocks :D...  [Read More]
love these models guys, this is even better than the chirstmas mod great work...  [Read More]
Original Thread (http://www.lucasforums.com/showthread.php?s=&threadid=143695) Ok as we all know the default saber skin sucks. As most skinners know, the uv map is the reason it sucks. It makes re-skinning the hilt very limiting, and just plain...  [Read More]
Posted in: Mod Requests Thread (#5)
 Seprithro
05-18-2005, 12:55 PM
#6
not a bad idea matt, but why not a sith armor instead, ( i am one of those people who thinks its dumb to have storm troppers in the KOTOR era :D ) i could model a female sith armor (in time) if you like...  [Read More]
Posted in: sound effects for force crush
 Seprithro
03-02-2005, 2:18 PM
#31
not until it's finished :D ;)...  [Read More]
Posted in: sound effects for force crush
 Seprithro
03-02-2005, 12:23 PM
#29
thanks for the heads up, but i fixed that little problem sometime ago ;) i timed the sound in the editing...  [Read More]
Posted in: sound effects for force crush
 Seprithro
02-28-2005, 7:49 PM
#14
ok what i did was simple first i used bink to convert teh trailer to a wav file, then i used sound recorder to get just the sounds i wanted out and saved it, then i used bink again to convert it to a 16bit mono wav, then i renamed it to match the def...  [Read More]
Posted in: sound effects for force crush
 Seprithro
02-28-2005, 11:13 AM
#11
Yes, but that is not the sound used in the trailer, its more squishy than the crushing sound...  [Read More]
Posted in: sound effects for force crush
 Seprithro
02-28-2005, 6:30 AM
#7
actualy that sound isnt in the files, but a more "gooey" sound which really dosent fit the power, so what i did was rip the sound from the trailer and use it for the power :D it's part of a wip i am doing for the force powers, it should be...  [Read More]
Posted in: Mav's WIP for TSL
 Seprithro
02-05-2005, 9:19 PM
#4
go ahead hit it a lick mav...  [Read More]
Posted in: iam back and need help!
 Seprithro
02-05-2005, 8:06 AM
#2
to take pics in gmax just hit the print screen button, then open up paint, and hit paste, about the second part of your post, what part do you mean?...  [Read More]
Posted in:  Happy Birthday tk102! New side-quest & areas
 Seprithro
02-05-2005, 7:11 AM
#15
nice job darth awsome mod cheers to you Tk...  [Read More]
Posted in: Obi,Anikin, & Aalya's Hilts!
 Seprithro
02-05-2005, 8:16 AM
#21
I think that it looks good, but what do I know?...  [Read More]
Posted in: Obi,Anikin, & Aalya's Hilts!
 Seprithro
02-04-2005, 12:53 PM
#9
uh get real guys, dont pick so much, btw when you guys releasing your next model?...  [Read More]
Posted in: Obi,Anikin, & Aalya's Hilts!
 Seprithro
02-04-2005, 12:03 PM
#3
nice work those look good...  [Read More]
at the risk of sounding stupid, you could vist adobe's website and download the free photoshop trial, then you would have 30 days ;) to make your textures...  [Read More]
Posted in: Re-Skin Standard In-Game Hilts (Visual Aid)
 Seprithro
01-30-2005, 5:04 PM
#10
the mapping of a standard saber is bad, very bad, about 3% of the tga is actually used for the model, with lots of over-lapping, its a big job to make a saber tex for the default hilt that actually looks good, in fact it'd be easier to make a new mod...  [Read More]
Posted in: Sep needs some feedback from the old school gang
 Seprithro
01-27-2005, 3:52 PM
#20
"(Besides the ones in the Modelling tutorial thread, they are not helping me much)"........really? well thats not good, see if svцsh's tutorials can't help, i can't. I mean he's the one who taught me to model. and i had NO/ZERO/NONE/NOT AN...  [Read More]
Posted in: Sep needs some feedback from the old school gang
 Seprithro
01-27-2005, 1:05 PM
#18
good. :D glad you all like it, i am very fond of it myself :D it's a single mesh T7 next time i see you on messenger i'll fill you in on how i did it, i tried every way i could think of, to make multi mesh work, but it never came through like i wante...  [Read More]
Posted in: Sep needs some feedback from the old school gang
 Seprithro
01-27-2005, 9:59 AM
#11
i just psoted some screens with default camera view screen1 (http://gallery51159.fotopic.net/p11182123.html) and one showing all sides screen2 (http://gallery51159.fotopic.net/p11182124.html) maybe its just me but the other saber looks wider, anyways...  [Read More]
Posted in: Wookie-only 'clothing/armour'
 Seprithro
01-27-2005, 9:05 AM
#11
just to be clear, i am not making this mod, i was simply "polling" intrest for something like that pic but better...  [Read More]
Posted in: New MDLOps
 Seprithro
03-08-2005, 11:05 PM
#42
well done, you did a great job, thank you very much for your work...  [Read More]
Posted in: 1st Custom Armor Finished
 Seprithro
07-20-2005, 11:42 AM
#85
Originally posted by Lion54 ^^^^^ I wish it where available for TSL, but Seprithro has moved on to bigger and better things. Oh, well. . don't be so sure :D i havent ,moved on, i have just been lazy, i have way too much to do and nowhere near en...  [Read More]
Posted in: svцsh's work in progress
 Seprithro
05-20-2005, 10:30 AM
#250
awsome work man :D the robe fix is a great addition and the dagger model is excellent 'you so total rock dude!' :D...  [Read More]
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