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Doom_Dealer

Latest Posts

Page: 9 of 15
i was going to mention that, dont rely on the paintbrush part, and if you do dont make it so thick. try and fnd pictures with testures you might like and attempt to replicate them. Also, look at the airbrush and all the differant efects you can use...  [Read More]
Posted in: Calo Nord Reskin & Gauntlet
 Doom_Dealer
05-31-2004, 9:02 AM
#11
great work!!! makes him look alot more like a mercanary bounty hunter....  [Read More]
Posted in: Thanks to ALL modders(pics)
 Doom_Dealer
05-31-2004, 9:04 AM
#7
your using my exar kun robes on your female character :):) cheers...  [Read More]
Posted in: MDX Editor
 Doom_Dealer
05-30-2004, 10:24 AM
#2
why do you need to, if your making an item you only need the hex editor to edit the mdl....  [Read More]
where can we see a screenshot?...  [Read More]
Posted in: Have a jawa beer....on me.
 Doom_Dealer
05-29-2004, 3:56 PM
#4
lol, agreed!! althought theres something funny abouta guy with a green head telling you that....  [Read More]
Posted in: ANYONE wanting to use my textures, PLEASE read
 Doom_Dealer
05-29-2004, 2:31 PM
#2
ok, your point is valid, but was a new thread really appropriate? i understand if you are annoyed, i think we would all be but this rule has been stated many times and is in the forum rules sticky. surely a simple PM to the offending modder would be...  [Read More]
ergh, weird. ok, some constructive criticism, the bubble and hippy effects dont really fit with the rest of the original texture, have you considered further retexturing to match them up abit more?...  [Read More]
Posted in: New Clonetrooper Armors!
 Doom_Dealer
05-29-2004, 2:34 PM
#8
well it worked with that darth vadar mask, dont see why it wouldnt work here....  [Read More]
Posted in: what folder does these mods go in ?
 Doom_Dealer
05-29-2004, 7:54 AM
#9
Anakin Katarn, can you post up a list of the mods you are confused about? then we can help you out better :)...  [Read More]
Posted in: The basics of modding
 Doom_Dealer
05-29-2004, 9:39 AM
#15
you dont need one, there all in the same place: in kotor tool look in ERFs -> TexturePacks -> swpc_tex_tpa.erf -> (select a letter) the letters refer to the first letter of the file name, seriously!, its not hard to work out what is what. J...  [Read More]
Posted in: The basics of modding
 Doom_Dealer
05-28-2004, 5:48 PM
#2
have you bothered reading the sticky about it, that has everything you need and then some more....  [Read More]
Posted in: Mod Pack for us Newbies
 Doom_Dealer
05-28-2004, 6:57 PM
#7
Originally posted by Mono_Giganto Lol, Doom just told off a new guy. OUCHIES!!! Edit: And this post brings me to 200. Oh ya! EWOK CITY!! # lol, i think by reading what he says justifies it....  [Read More]
Posted in: Mod Pack for us Newbies
 Doom_Dealer
05-28-2004, 5:21 PM
#5
ok, a few major things: 1. I take it you did not get permission from anyone to include there stuff! You may be declaring the author but you should atleast ask first. 2. Whats with all the constant sarcasm towards the modders, youve been here 2 days...  [Read More]
i agree, pcgamemods is fine. I dont see a need in a new site....  [Read More]
Posted in: Dual weapons mod
 Doom_Dealer
05-28-2004, 6:42 AM
#3
can i have a saber and a blaster? ive always wanted that....  [Read More]
Posted in: Zaalbar Reskins
 Doom_Dealer
05-27-2004, 11:51 AM
#2
funnily enough i was just trying something similar, problem is the belt and supenders are part of the model, so they still protrude outwards....  [Read More]
Posted in: Holowan Spire Version 2.0 Released
 Doom_Dealer
05-28-2004, 3:14 PM
#30
can you not just be happy that your in the mod, some people that deserve a cameo didnt get one, and that i took my time just to put you there. --edit-- and you should be happy you got a multi stemed dialogue, most only got one line!!!!...  [Read More]
Posted in: Holowan Spire Version 2.0 Released
 Doom_Dealer
05-28-2004, 8:37 AM
#23
i was going to do a warp from the ebon hawk but i realised many people have the ebon hawk basement, and that would make problems....  [Read More]
Posted in: Holowan Spire Version 2.0 Released
 Doom_Dealer
05-28-2004, 6:40 AM
#21
first, delete the original from the modules folder!!!! and replace it with the new one. also, it will be the same if you load a game that you saved when inside the original, you have to warp from a differant area in another save game....  [Read More]
Posted in: Holowan Spire Version 2.0 Released
 Doom_Dealer
05-27-2004, 12:36 PM
#15
Originally posted by Darth_ToMeR Try this Link http://www.pcgamemods.com/dl/41dfbabfa1d2dc7008256a2ee4b64b51/holowspire_v.2.zip And Doom_Dealer, great job! lol i'm drunk... Will you make another version? possibly, not sure if i'll boyher really,...  [Read More]
Posted in: Holowan Spire Version 2.0 Released
 Doom_Dealer
05-26-2004, 6:40 PM
#8
someone already is...  [Read More]
Posted in: Holowan Spire Version 2.0 Released
 Doom_Dealer
05-26-2004, 5:12 PM
#4
nice feedback,grrrrr. i dont have the time to write a tutorial, sorry and ill put the zip up later on...  [Read More]
Posted in: Holowan Spire Version 2.0 Released
 Doom_Dealer
05-26-2004, 3:49 PM
#1
Thats right folks, next version is availible. i have included about 10 new characters with dialogues and edited several of the origanal crew more info and download at: http://www.pcgamemods.com/5453/ PLEASE GIVE FEEDBACK...  [Read More]
Posted in: "Armure" Variations
 Doom_Dealer
05-26-2004, 5:45 PM
#13
looking really good, keep up the good work...  [Read More]
Page: 9 of 15