Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Codja X

Latest Posts

Page: 11 of 12
Posted in: Hoth Weather????
 Codja X
03-23-2004, 2:25 PM
#4
I know how to do it in game: Bring down the console and use the R_WE command. use R_WE HEAVYRAINFOG for the misty fog and i'm fairly sure there's a R_WE WIND as well. You would probably have to set these in the fx_snow or fx_rain entities when cre...  [Read More]
Posted in: q3map2 Gridsize problems
 Codja X
03-23-2004, 4:59 PM
#9
Originally posted by GothiX This isn't SOWTF2MAP, you know. :) Heh heh, cheers:) I just wanted to make sure before I started - i've got a LOT of grouping to do tonight... Edit: Sorry i'm thick. Just looked over: http://shaderlab.com/q3map2/manual...  [Read More]
Posted in: q3map2 Gridsize problems
 Codja X
03-23-2004, 4:35 PM
#7
I don't mind compile times - I usually leave a final compile to run overnight or when i'm in work. For the func_group, _lightmapscale tip, can you do that on brushes that form the hull of the map, as in, does it still leave the brushes structural?...  [Read More]
Posted in: q3map2 Gridsize problems
 Codja X
03-23-2004, 1:02 PM
#4
Cheers WadeV1589 With the -samples switch, I assume the higher the number the more precise the lighting? Does anyone know anything about the -samplesize switch. On shaderlab it says it sets the lightmap pixel to NxN size, so I assume the smaller t...  [Read More]
Posted in: q3map2 Gridsize problems
 Codja X
03-22-2004, 3:38 PM
#2
I've just looked in this thread: http://66.90.64.18/showthread.php?s=&threadid=124437 please don't tell me the command starts with an underscore as in: _gridsize If it is, can someone please tell me why they haven't written the entities.def...  [Read More]
Posted in: q3map2 Gridsize problems
 Codja X
03-22-2004, 3:31 PM
#1
Hi all, I'm having a lot of problems with jagged edges on my lightmaps. The -super 2 and -sample 2 and -filter switches all help, but it's still not good enough. Now looking through the worldspawn keys i've noticed "gridsize". By default...  [Read More]
Posted in: A noob who has been treated appallingly
 Codja X
03-16-2004, 2:31 PM
#13
"It was blatantly obvious that he was having problems with Jedi Outcast and was wondering how to blow up the main doors into the base." That was a bit of humour there. I started this thread to see what sort of reaction it would provoke -...  [Read More]
Posted in: A noob who has been treated appallingly
 Codja X
03-15-2004, 10:33 PM
#5
Yeah, you're right, but someone should have pointed him in the right direction or at least made some relevant posts. Can you imagine poor little Giovani - his 1st post - very nerve wracking, swallowing his pride and asking for help on THE FIRST LEVEL...  [Read More]
Posted in: A noob who has been treated appallingly
 Codja X
03-15-2004, 10:00 PM
#3
A locked one? This is what I mean - instead of having 25 posts full of spam and nonsense, we could have had 25 or so solutions telling Giovani of how to proceed and get passed this door he was having problems with. I know he didn't give any informat...  [Read More]
Posted in: A noob who has been treated appallingly
 Codja X
03-15-2004, 9:46 PM
#1
http://66.90.64.18/showthread.php?s=&threadid=122636 I'm fairly new here myself and having read through that entire thread, no-one once attempted to answer his question. Instead, it seems that everyone has resorted to bickering and arguing among...  [Read More]
Posted in: Best death scene in star wars?
 Codja X
03-12-2004, 4:21 PM
#12
The 1st failed trench run where the music slows down after Vader shoots down Red Leader and luke knows it's up to him to blow the death star up - sends shivers down your spine!!! Not a death scene as such, but loads of people die, so I think it quali...  [Read More]
Posted in: Rikul's apprentice quest
 Codja X
03-15-2004, 9:04 PM
#15
Originally posted by ColeBlakdotCoM actually there's every chance they survive since there's a point where they say any survivors will be deep underground Not if those rakghouls are waiting. CHOMP CHOMP! :) Good point though....  [Read More]
Posted in: Rikul's apprentice quest
 Codja X
03-15-2004, 8:53 PM
#13
Originally posted by txa1265 I did that route on my Dark Side run through ... boy was he mad! Regardless of the eventual outcome I feel good about the Light Path - you cannot control anyone's ultimate destiny, but at least they died with hope Mik...  [Read More]
Posted in: Lord of the Rings
 Codja X
03-23-2004, 7:54 PM
#23
Originally posted by Wanderer remember the uruks came the path up...Aragorn drew his sword and greeted (in the way...ok I'm ready...) and faced them... it's undescribeable... Yeah, that was a pretty special scene - the look in his eyes as he walke...  [Read More]
Posted in: Lord of the Rings
 Codja X
03-23-2004, 12:50 PM
#21
Yeah, it does boil down to pretty much the same thing. I just like to look at things from as many points of view as I can. "If it would be that easy....most diktators in the world wouldn't have a chance I guess...." "I suppose the ch...  [Read More]
Posted in: Lord of the Rings
 Codja X
03-22-2004, 8:55 PM
#19
Originally posted by Wanderer Well what I like in LotR is how people facing death there....they go against hordes of orcs knowing it can cost their lives but they believe in the greater good and so they fight.... To walk your way even if it can cos...  [Read More]
Posted in: Lord of the Rings
 Codja X
03-22-2004, 7:54 PM
#17
Originally posted by Glaive v.1 yeh thats what its called. i went 2 the exhibtion at the science museum in London, england and it showed a test battle they did. London, england - quality:) That always cracks me up - how many other Londons are ther...  [Read More]
Posted in: Lord of the Rings
 Codja X
03-17-2004, 9:56 PM
#10
What about that War of the Ring game that Westwood (sorry, EA) are bringing out? It looks like it uses the models from the ROTK beat em up but has 1000's of characters on screen. How cool would it be if it used the AI created for the battle scenes i...  [Read More]
Posted in: Ask Stupid Question, Get Stupid Answer
 Codja X
03-23-2004, 3:01 PM
#116
A: You call the A-Team! Q: Is BA's hair natural?...  [Read More]
Posted in: Ask Stupid Question, Get Stupid Answer
 Codja X
03-22-2004, 8:07 PM
#112
A: Wibble! Q: Cheese?...  [Read More]
Posted in: Ask Stupid Question, Get Stupid Answer
 Codja X
03-17-2004, 9:52 PM
#89
a: 1 item or less? q: So some people just wait in a queue with nothing to buy? that really is the stupidest thing i've heard on this thread:)...  [Read More]
Posted in: Ask Stupid Question, Get Stupid Answer
 Codja X
03-17-2004, 7:43 PM
#87
a: the same way greedo could be a jedi master q: 800 years is a long time. What else is long?...  [Read More]
Posted in: Ask Stupid Question, Get Stupid Answer
 Codja X
03-12-2004, 6:54 PM
#68
A: Not if your planning on sailing to bermuda Q: How did he get away with it?...  [Read More]
Posted in: Ask Stupid Question, Get Stupid Answer
 Codja X
03-12-2004, 6:44 PM
#66
A: Because there were too many pairs of shoes under the table Q: My table is made of oak! What is your house made of?...  [Read More]
Posted in: Ask Stupid Question, Get Stupid Answer
 Codja X
03-12-2004, 5:32 PM
#62
a: a waste of millions of years of evolution q: what's under the table?...  [Read More]
Page: 11 of 12