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Darth333

Latest Posts

Page: 44 of 109
Posted in: Won't let me Swoop!
 Darth333
07-23-2005, 6:20 AM
#4
check your override folder and make sure the .mod file is not in there too (even if you have a copy in your modules folder it won't work if you left a copy in the override folder)....  [Read More]
Posted in: Do Cheats Work?
 Darth333
07-21-2005, 8:03 AM
#5
Yes, the site is currently up and down as all the LFN websites are being transferred to a new and faster server. But don't worry: everything should return to normal in a few days (as you can see ChAiNz is not at fault here :D ) . Sorry about this, it...  [Read More]
Originally posted by Achilles Gee...that looks kinda familiar :D I used a slightly different format. I'll put something together and see what everyone thinks. oops, the format got screwed up in the process....let's try again... as for the server...  [Read More]
Oops, we can add attachements to an existing post so here it is...suggestions to make it more understandable are welcome :) The attached document also has a list of the locations in the .dlg files where you loose and gain influence but that's there...  [Read More]
It's awesome ChAiNz! Thanks Achilles :) I started one myself long ago usign tk102's findrefs to find all the spots and the exact dialogue branches where you can gain or loos influence but I never had time to complete it. I'll look if I still have i...  [Read More]
Indeed, good suggestion stoffe! and ChAiNz you are doing an amazing job! :) If you are getting a timed out connection during the next few days, don't worry: we expect the site to be up and down as some work is being performed on the new server but...  [Read More]
Posted in: HELP PLEASE! Telos [CHEAT NODE] GLITCH?!
 Darth333
07-19-2005, 8:02 AM
#5
For those who don't have a save outside the base, you can also use tk102's KSE (http://www.starwarsknights.com/tools.php) and set the global variable "262TEL_Atton_Talk" to 1 moving this thread to the workbench...  [Read More]
Posted in:  MOD RELEASE: Colma Adawin Sabres
 Darth333
07-17-2005, 8:47 PM
#12
Hey nice mod Matt... err...Colma Adawin ;) (just too used to the old name ) It's good to see you doing your own mods! Keep it up and make some more :D...  [Read More]
Or if you don't have a save game from before entering the academy and speaking with Handmainden, you can also save your game in a new slot and use tk102's KSE (http://www.starwarsknights.com/tools.php) to set the global variable "262TEL_Atton_Ta...  [Read More]
Posted in: I think I lost the keys...
 Darth333
07-14-2005, 9:09 PM
#2
that's weird but Obsidian relied a lot on loading times so if you have a modded xbox, this could be the problem otherwise, try giving a good cleanup to your xbox. Note that depending in which part of the world you live in, very high temperatures ma...  [Read More]
Posted in: editing forums locked??
 Darth333
07-13-2005, 2:38 PM
#3
I answered your post in the general forum: http://www.lucasforums.com/showthread.php?s=&postid=1825965#post1825965 ;)...  [Read More]
Posted in:  svцsh’s Collar Fix - 15 Master robe textures
 Darth333
07-13-2005, 9:41 AM
#3
Thanks for posting this again, my friend :) This is a great collection fo robes and since they are not on pcgm or LF I thought it was sad to see the thread wasn't there any longer :( and just as ChAiNz, these robes are in my override folder perma...  [Read More]
Posted in:  New Selectable PC/Reskin of PMHC01A
 Darth333
07-13-2005, 9:46 AM
#5
Nice work as always! This is another head I would definitely use. I found that in TSL the big problem with males heads was that they look to young for the exile but the heads you make are just fit perfectly :)...  [Read More]
Posted in: Handmaiden problem (possible Spoilers)
 Darth333
07-12-2005, 10:44 AM
#2
Did you talked to Kreia about her? You have to fight with her three times before being able to convert her into a Jedi and then she'll speak to you and tell you she has nothing else to teach you. Then you should have some options to teach her. Howeve...  [Read More]
Posted in:  USM Released!!!
 Darth333
07-17-2005, 7:13 PM
#27
Perhaps you've just be unlucky. here are the random loot rules: Overall Chances to spawn crystals per area: - 100% chances to spawn a USM crystal when you kill a Jedi Master (except Vash). - 10% chances to spawn USM crystals or DS robes on Korriba...  [Read More]
Posted in:  [REL] Bao-Dur's Charged Armor
 Darth333
07-13-2005, 9:39 PM
#4
Once more, nice work ChAinZ!...  [Read More]
Posted in: K-GFF (GFF Editing Utility) v1.3.0
 Darth333
07-14-2005, 5:46 PM
#23
Originally posted by stoffe -mkb- A small feature request: It would be handy if k-gff would open files automatically when you associate them to it. That way you could open GFF files by doubleclicking them in the Windows Explorer or drag'n'drop them...  [Read More]
Posted in: K-GFF (GFF Editing Utility) v1.3.0
 Darth333
07-14-2005, 1:39 PM
#19
That's great :thumbsup: The new functions you are adding are very practical. We should bribe (http://img.photobucket.com/albums/v144/Darth333/perebise300.jpg) you more often! :D...  [Read More]
Posted in: Mod Requests Thread (#5)
 Darth333
07-19-2005, 11:52 PM
#99
Originally posted by yohan ~ Hello everyone, I've been wondering if there is a MOD that spawns hostiles with the use of an armband or computer like in KOTOR 1, like the one included in the Holowan Plug-in (the armband)... And if there isn't, why i...  [Read More]
Posted in: Spawning Items, Placeables and Creatures
 Darth333
07-12-2005, 9:05 AM
#3
Basic npc/placeable spawn scripts: Placeable: void main() { CreateObject(OBJECT_TYPE_PLACEABLE, "container_templateresref", Location(Vector(0.00,0.00,0.00), 0.0)); } Creature: void main() { CreateObject(OBJECT_TYPE_CREATURE, "crea...  [Read More]
Posted in: Where can I find mods?
 Darth333
07-23-2005, 8:36 AM
#21
Originally posted by Kitty Kitty Sincere kudos to Darth333 though for merging my old sticky in this. Glad to see it actually did some good for as long as it did. :D -Kitty We reorganized the forums before the release of TSL but your thread is sti...  [Read More]
Cool, thanks :) Now we have a complete .tlk editor for Kotor!...  [Read More]
Posted in:  I am Jedi!
 Darth333
07-15-2005, 6:46 PM
#24
welcome to the forums :) This is a mod (game modification) and not a cheat. In fact you don't need cheats to get this working. First and just in case, the mod is only for Kotor 1 and not Kotor 2. Then, you just extract the files from the .zip file...  [Read More]
Posted in: 1st Custom Armor Finished
 Darth333
07-20-2005, 9:13 AM
#83
Yes, we have it on the website. However, some work is being performed on the server (all the 150 or so LFN websites are being transferred to a new and faster server) so expect the site to be up and down for the next few days but everything should com...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Darth333
07-12-2005, 2:15 PM
#1347
Kotor tool is available from fred's website: http://kotortool.home.comcast.net/index.html To get an overview of the existing modding tools and what they do, check this thread: http://www.lucasforums.com/showthread.php?s=&threadid=143421...  [Read More]
Page: 44 of 109