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tk102

Latest Posts

Page: 83 of 85
Posted in: Release Date
 tk102
03-09-2004, 3:42 PM
#20
Where (and why) did you dig this old thread up? :) I think Operation Jedi is just the username of the original poster. He was referring to SW:KOTOR's release....  [Read More]
Posted in: Mod - Canderous S. Quest
 tk102
03-09-2004, 12:24 AM
#7
I *think* the global variable (yes gv's are my new kick) that affects this is G_CAND_PLOT (numeric). The range of the numeric I believe is 0 -> 3. You could try using KSE to set that global variable to 1 or 2 and see what that does for you. If i...  [Read More]
Posted in: KotOR/TSL Global Variable Comparison Tool
 tk102
03-08-2004, 2:53 PM
#3
I'll see what I can do about that, T7. Perl/Tk does provide a method for supporting wheel-mice and I was too lazy to include it. I do appreciate feedback like that. :) Edit: actually that tells me you're running Windows XP -- mousewheel support is...  [Read More]
Posted in: KotOR/TSL Global Variable Comparison Tool
 tk102
03-08-2004, 4:20 AM
#1
v1.0.3 released (http://www.starwarsknights.com/tools.php) - Support for KotOR & TSL - Added a Save to File button - Changed savegame listboxes to dropdown lists Legacy text: In extending the savegame editor to include the editing of global va...  [Read More]
Posted in: So, its possible to speed up the Romance stories..
 tk102
03-07-2004, 10:55 PM
#12
That sounds like a request for an update of Kotor Savegame Editor. ... Done! v1.2.2 now available allows Gender of the to be edited. Also -- romance plots are most likely controlled with Global Variables (which of course you can now edit as of v1...  [Read More]
Thank you for explaining that so well. When I get a little time, I'll package the modified .dlg files with KSE and hopefully that will be that. P.S. That's my band from college. I'm that electric bass player....  [Read More]
Great freaking detective work H! :rock: :sheepdanc :cowdance :guitar2 :band1 :lock: :sbdance Question -- I'm looking at the cut00_convers.dlg file right now. I see the StartingList and the CResRefs listed in it. My question is: How does swkotor.e...  [Read More]
The cutscenes still get you stuck entering and leaving Taris. The problem is buried in the compiled scripts for the cutscenes. (Was able to contact Lil' Jawa by email though and asked him to take a peek at the problem in his spare time.)...  [Read More]
v1.3.2 released Patched a bug that disallowed force powers from being removed from NPCs who got a jedi class addition. T7 or anyone else, I'd like to hear whether or not your savegames remain legit after multiclassing. Just be sure to keep a 1-forc...  [Read More]
v1.3.1 released Patched a bug that disallowed force powers from being added to NPCs who got a jedi class addition. Note: If you add a jedi class to an NPC, you must still add one force power -- that bug hasn't been fixed yet. If you don't the game...  [Read More]
T7- I'm sorry it's caused so many of your savegames to get corrupted! :( Okay, so I'm reading that there's a problem giving NPCs a Jedi class. I'll start with that one. When you add a Jedi class, you immediately see a Force Powers leaf appear unde...  [Read More]
Thanks Kitty. <shrug> It's a known bug in the current version of Perl/Tk that should be solved when the next version is released. I was attempting a workaround that I read about. <good night!>...  [Read More]
v1.3.0 released Added ability to add/remove classes to PC and NPCs (see readme) Added Min1HP flag for immortality for PC and NPCs Expanded sex changing to NPCs Added mousewheel support for XP Actually I could some feedback regarding the last one, cu...  [Read More]
I've investigating the problem of using KSE to change to a Jedi on the Endar Spire and getting stuck in the "vision" sequence after the crash landing on Taris. Here's the sequence of scripts that I believe swkotor.exe goes through: 1. en...  [Read More]
Goran, Darth333 - Thanks for your feedback. In regards to the cutscenes failings, I believe the scripts associated with some cutscene objects are faulting out for some reason. Hopefully I can trace down the root cause. As for the gender changing --...  [Read More]
Here's a quote from the readme.txt file included in kse.zip If you make your early single-class character a Jedi class... you may run into a sequence where you should be seeing a "dream" cutscene but instead you're locked up in a room with...  [Read More]
No -- it's your little secret.:p...  [Read More]
Thanks, Goran. I think it adds fun to the game....  [Read More]
darth makaan said:Can ya change ability points? Add feats? Of course! then Jackel said: what about adding a way to make your NPC's dual class I'm working on that -- hopefully I'll have the kinks worked out tonight or tomorrow. and Goran wants to j...  [Read More]
Mm. Looks challenging....  [Read More]
v 1.2.2 released Added ability to change the PC's gender. Have fun....  [Read More]
v1.2.0 released Added ability to change global booleans and global numbers. This is the same as using SetGlobalBoolean and SetGlobalNumber in a script. Perhaps of more interest is the ability to easily see what those values are as progress through t...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 tk102
03-12-2004, 7:16 PM
#422
Fred, regarding ERF extractors, I've been using Bioware's interchangeably with yours. http://nwn.bioware.com/developers/erf_download.html...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 tk102
03-12-2004, 8:16 PM
#172
Fred, regarding ERF extractors, I've been using Bioware's interchangeably with yours. http://nwn.bioware.com/developers/erf_download.html...  [Read More]
Posted in: Question about romance mod ..
 tk102
03-07-2004, 11:22 PM
#37
Hoa_Binh -- at the start of this thread you mentioned you were trying to tweak the savegame but it ended up corrupting the game... I haven't seen that effect with KSE v1.2.2 which added the ability to change genders. I was able to change from Male to...  [Read More]
Page: 83 of 85