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sematriclen

Latest Activity

Posted in: WIP: Matrix
 sematriclen
04-23-2003, 10:27 PM
#14
ok thanx bout the system/ladder thing ill use that now but with the higher entity light thing i know how to do it i just dont want those patches of light where its has a circle of bright light so how do i get round that???????...  [Read More]
Posted in: WIP: Matrix
 sematriclen
04-20-2003, 8:29 AM
#12
just a few questions can u make ladders or sumthin like that cos im gonna make the tower thing that neo was gonna climb out of but i dont know how u can get up it and how do u change the light settings cos i want it to be well lit i have heaps of lig...  [Read More]
Posted in: WIP: Matrix
 sematriclen
04-15-2003, 8:29 AM
#9
ok iv got new screenies on my webpage at www.uba-council.filetap.com/matrix.html so check em out and give me some input :)...  [Read More]
Posted in: WIP: Matrix
 sematriclen
04-14-2003, 1:43 AM
#8
well just a quick question is there anysuggestions for the map???...  [Read More]
Posted in: WIP: Matrix
 sematriclen
04-14-2003, 1:27 AM
#7
well there was a WIP here on theed but its gone for some reason and its not finished i can get the forcefields right nobody has given me a way to do it yet.................................  [Read More]
Posted in: WIP bespin (ctf)
 sematriclen
04-13-2003, 2:46 AM
#12
this map is lookin great!!!cant wait till its out :)...  [Read More]
Posted in: WIP: U.S.S Enterprise
 sematriclen
04-15-2003, 8:25 AM
#31
thats good news and will u have like a shader that looks like u are going through hyperspace???????...  [Read More]
Posted in: WIP _______ Mine
 sematriclen
04-15-2003, 8:03 AM
#4
you could use a site like www.angelfire.com and build a wedsite...  [Read More]
Posted in: What's your longest compile time?
 sematriclen
04-14-2003, 9:25 AM
#23
i had one go almost for 2 days b4 i stopped it i anly had 68 brushes and 3 entites but i didnt know u cant make a map larger than cant even see the horizon by a long shot so i stopped it...  [Read More]
Posted in: The Attack on Yavin series(SP)
 sematriclen
04-15-2003, 8:09 AM
#105
like some1 else said the architecture is too simple u need more archways to make it look more like an eligant place being the jedi training area and all its no kejim............  [Read More]
Posted in: WIP: Project Minoan
 sematriclen
04-13-2003, 2:54 AM
#46
wow thats lookin great must take u a long time to get the sails right...  [Read More]
Posted in: WIP: Simpson's Duel
 sematriclen
04-13-2003, 3:00 AM
#21
well i cant see the pics but it sounds like a good idea being a simpsons fan myself...  [Read More]
Posted in: Occupation: Ground Assault
 sematriclen
04-15-2003, 8:35 AM
#106
well it looks...a bit drab but good couldnt you puts some sniper towers or guard towers or sumthin or mayber a loading bay where you press a button and an x-wing or sumthin comes up????...  [Read More]
Posted in: WIP:Theed!!!!
 sematriclen
05-01-2003, 9:19 AM
#27
ok where do i get photoshop and how big of a dowload is it????...  [Read More]
Posted in: WIP:Theed!!!!
 sematriclen
04-26-2003, 2:51 AM
#25
Originally posted by Scouttrooper :) download this : Naboo Theed Palace (http://www.theforce.net/scifi3d/starwars/environment/naboo/theedpalace(3DS).zip) i think those are good enough the sizes are bumed they arent divisible by 2...  [Read More]
Posted in: WIP:Theed!!!!
 sematriclen
04-24-2003, 10:44 AM
#24
ok sorry i check here for a wile and found the thread wasnt here anymore and i even asked a monerator and he didnt know where it was but when i posted again it was back but can some1 plz tell me how to do the forcefields like in ep1 for sp and mp pl...  [Read More]
Posted in: Trade Federation Control Ship MP Map
 sematriclen
04-15-2003, 8:15 AM
#64
hey breath hows the map goin????...  [Read More]
Posted in: Trade Federation Control Ship MP Map
 sematriclen
04-13-2003, 2:58 AM
#60
oh yeah sorry didnt seem them..............:|..how do u get those texture to look like lights??...  [Read More]
Posted in: Trade Federation Control Ship MP Map
 sematriclen
04-13-2003, 2:41 AM
#58
hey breath hows the map coming???got any screenshots of the hanger?...  [Read More]
when is rich gonna finish his work???????????...  [Read More]
Posted in: TPM saved games needed
 sematriclen
08-01-2007, 12:13 AM
#1
Hi everyone, Im starting a new level for JK:A and reinstalled TPM but don't wanna go through the levels again, can anyone point me in the right direction to get them?. Thanks, Sem....  [Read More]
Posted in: JO Helms Deep
 sematriclen
01-04-2004, 7:20 AM
#4
did i meantion that its goin to be a SP map and not only for JO but for RTCW so it will be different to a FFA map and the textures that u see at the mo are caulk textures being bright they are easy to build with first then textutre then compile...  [Read More]
Posted in: JO Helms Deep
 sematriclen
01-03-2004, 11:03 AM
#1
well iv just started a new map "Helms Deep" after about 5 weeks of pondering and flicking over the dvd and special features on how they build it i have come up with whats on my web page And yes i am aware of the images being through RTCW ed...  [Read More]
Posted in: Chateau (Matrix Reloaded)
 sematriclen
07-10-2003, 9:34 PM
#11
here is a pic i found if it helps <center><img src="www.uba-council.filetap.com/matrix.html/the_battle_continues.jpg">...  [Read More]
Posted in: Chateau (Matrix Reloaded)
 sematriclen
07-06-2003, 11:54 PM
#9
this looks kewl are u gonna have the weapons on the walls like in the movie??...  [Read More]