Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Drog

Latest Activity

Posted in: can kotor/kotor2 xbox saves be edited?
 Drog
01-08-2005, 1:00 PM
#37
Originally posted by darth makaan via KSE or any other thing? Yes via Internet Link (whichever) and A router + an modded xbox chip, and withdraw the savegames to your computer, compiling your savegames to the xbox save games and put them back to t...  [Read More]
Posted in: Bounty Hunter Missions mod ideas
 Drog
12-01-2004, 3:45 AM
#14
Hi there DD =) long time ago no seen , i can help you with this .. (msn conversation) Im on... Good Idea...  [Read More]
Posted in:  The Roleplay Padawan Mod
 Drog
10-07-2004, 1:28 PM
#14
Sounds great i will download it ;)...  [Read More]
Posted in: Republic Commando!! not?
 Drog
10-06-2004, 12:57 PM
#1
Is "Republic Commando" worth buying or should i buy battlefront instead , thx in foreway...  [Read More]
Posted in: Switching stances in multiplayer
 Drog
10-05-2004, 3:06 PM
#6
Originally posted by johnnyoi Yeah i mean switching for dual sabers to one saber without having to go through the entire process in the options. If you play at a JA+ server you can bind a hotkey to change the saber e.g "bind p saber single_1&q...  [Read More]
Posted in: Endor Vacation
 Drog
10-05-2004, 2:19 PM
#6
Originally posted by Sam Fisher Vids like that have been everywhere ^^ Nope :p...  [Read More]
Posted in:  Planet ORD Mandell Released (New Areas)
 Drog
09-26-2004, 3:28 AM
#18
Redhawke .. whats up with the underground gang cant fight them !"!:confused: !""#"¤"%&#¤!!!:confused: ?!!!!!? :mad: :swear: :swear: :swear: :swear: :explode: :violin: :'(...  [Read More]
Posted in:  Planet ORD Mandell Released (New Areas)
 Drog
09-24-2004, 8:03 PM
#11
Go(o)d work ;)...  [Read More]
Posted in:  I Am Chewbacca!
 Drog
09-24-2004, 7:07 PM
#14
Originally posted by T7nowhere Yes! Now you can look like a Wookie too. This mod adds a new Wookie mask. All you have to do is Talk to Zaalbar on the Ebon Hawk. :) disclaimer! No wookies have been harmed in the making of this mod. ;) Screen sh...  [Read More]
Posted in: Killzone Vs. Halo 2
 Drog
10-05-2004, 2:20 PM
#14
Halo 2 for ever!!!...  [Read More]
Posted in: The best StarWars game?
 Drog
10-05-2004, 2:23 PM
#30
Sw:Kotor best starwars game ever released ( waiting untill Kotor 2) :D...  [Read More]
Posted in: [WIP]Sword Of Darkness- My first attempt at modelling
 Drog
09-29-2004, 5:21 AM
#15
:drop2: What do i see Milkshape modelling for kotor :drop2: How can it be possible?! :drop2: Help me find the source!...  [Read More]
Posted in: NSS Script Compiler tool problem...
 Drog
09-29-2004, 7:05 AM
#36
Originally posted by tk102 Next time you use notepad, when you Save As, choose *.* All Files and then you can save with .nss extension. If you choose *.txt Text Files and try to save with .nss, Notepad will save as .nss.txt. It sounds like you h...  [Read More]
Posted in: My First Kotor skin(if you can call it that
 Drog
06-17-2004, 2:22 PM
#3
Originally posted by arabaristocrat I was playing around with Kotor tool looking for where clothing textures are located in erf files. Well I was unsuccesful in finding that but I did find the default player heads so I edited the black dude to have...  [Read More]
Posted in: Gold Protocol droids
 Drog
06-17-2004, 12:28 PM
#4
Originally posted by Darth_ToMeR Thanks Mattcole, Happy you like it. I go to see EURO, expect for more replies when i will back Sorry this doesent match with my hk-47 (gold) made by doom dealer. i think they look good but i wont download them .....  [Read More]
Posted in: Holowan plug-in saber trouble
 Drog
06-17-2004, 12:36 PM
#7
Originally posted by Ajunta Pall Eep. I'm no good with my txi'ing and tga'ing. This could take a scarily long while... *sniff* This is so simple OPEN a textfile in notepad type this "blending additive decal 1" and save as txi file ... N...  [Read More]
Posted in: Hidden Characters!
 Drog
06-17-2004, 8:42 AM
#6
ROFL check the cheatbot.dlg T7nowhere :D Damnit im gonna make a spawn for Cheatbot in the endire spire :D :D...  [Read More]
Posted in: Hidden Characters!
 Drog
06-17-2004, 7:06 AM
#1
Well i was searching in Kotor tool and i found SEBULBA i checked him.. he doesent have a texture or conversation but mdlers should look at this :D NP Hes found in : BIF -> TEMPLATES - > Sebulba ROW:33...  [Read More]
Posted in: Converting JA models into KotOR
 Drog
06-17-2004, 6:11 AM
#5
Looks nice! , but does it have new animation etc like new shooting?...  [Read More]
Posted in: Two questions concerning bugs with mods/utils.
 Drog
06-17-2004, 6:43 AM
#6
Originally posted by T7nowhere huh? Ok maybe you did install all the optional mods which can be avoided if you install the mod with the typical setting. You will however still have to remove the mech malak skin. The easiest way to remove the double...  [Read More]
Posted in: Atris (White Haired Chick from Kotor II) RESKIN
 Drog
06-16-2004, 5:40 PM
#4
Originally posted by Darth Straker This lady sure's gonna rock in February, anyway here's a "beta" version of the skin for Kotor I, still needs work. http://img49.photobucket.com/albums/v149/Darth_Straker/Sith%20Armada/Atris_1.jpg http:/...  [Read More]
Posted in: would like to know the best mods to git.
 Drog
06-17-2004, 6:39 AM
#12
Originally posted by T7nowhere What other mods would you like to see added. I'm always open to input. :) Well i made a NPC with my name and a side quest ..it is a selkath and a new reskin for it. it is on tatooine , thx...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Drog
10-06-2004, 11:54 AM
#765
Originally posted by Fred Tetra It's not gone, just go to Tools | Options and check the boxes for Show Module Descriptions and Show Module Locations. They've been there for some time :) As soon as you close the window, the treeview will rebuild as a...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Drog
10-01-2004, 5:23 PM
#738
Heh Fred i like the new version but you took away the Rim information about the levels example : tat_m17aa(anchorhead) that was pretty useful :)...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Drog
06-17-2004, 6:22 AM
#503
Originally posted by Doom_Dealer im having some problems with the module editor, i cant seem to use it, i get an error message when i click the button :( and i cant see any1 else who has posted with a similar problem or something in the readme....  [Read More]