Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

MasterSidious

Latest Posts

Page: 5 of 6
Posted in: IMORTANT and easy mod question
 MasterSidious
11-13-2003, 1:59 PM
#8
Then where do you write the cmd line? Do you change the jk2mp.exe icon and if so how? I'm sorry but this is my first time at this :)...  [Read More]
Posted in: IMORTANT and easy mod question
 MasterSidious
11-13-2003, 2:49 AM
#6
Do you use a command promt?...  [Read More]
Posted in: IMORTANT and easy mod question
 MasterSidious
11-12-2003, 7:55 PM
#4
Where do you type the "arguments" for the jk2mp.exe? I have tried typing them in the console but it doesn't work (I know i'm a noobie but I'm learning ;) ) So, how do I change the jk2mp.exe arguments? Thanks BTW I have windows XP so how do...  [Read More]
Posted in: IMORTANT and easy mod question
 MasterSidious
11-12-2003, 2:45 AM
#1
Umm, I was following the mod making tutorial that comes with the JO source code and what does it mean when it says makes the dll (into what directory) and how do i run it? Thanks :D...  [Read More]
Hey, I was just reading some of the Star Wars books and I then came up with an idea :eek: SO, since JA now has vehicles, enhanced saber stuff, and the ability to make huge, realistic npcs I realized, hell why not model some stuff after some books. I...  [Read More]
Posted in: Any NPC in JA?
 MasterSidious
10-31-2003, 8:57 PM
#1
i know that you can spawn like a rancor in a map but can you spawn like a luke or a boba whilst in an MP game? THanks for the info in advance.:D...  [Read More]
Posted in: JA SDK release info (No speculating)
 MasterSidious
10-30-2003, 3:49 AM
#6
AAAHHHHHHHHHH, ok! :D...  [Read More]
Posted in: JA SDK release info (No speculating)
 MasterSidious
10-30-2003, 3:05 AM
#4
Ummm, say what now? Do you want me to put this info on the thread or something?...  [Read More]
Posted in: JA SDK release info (No speculating)
 MasterSidious
10-30-2003, 1:56 AM
#2
This is a semi/unofficial SDK release: Unofficial SDK (http://pcgamemods.com/2525/) Please post if you know anything about this or try it to get the information out about this. I don't have JA yet so I can't see if it actually works :mad:...  [Read More]
Posted in: JA SDK release info (No speculating)
 MasterSidious
10-30-2003, 1:44 AM
#1
Well, I've searched for a SDK release date and all I found is this: http://www.theforce.net/games/articles/qa_jediacademy.shtml At the VERY bottom of the page you'll see it :( Anyway post any new information you can find on this here please. AT...  [Read More]
Posted in: Mod ideas (SWEET STUFF FROM EVERYONE)
 MasterSidious
10-30-2003, 12:36 AM
#5
Sweet idea, a secondary force through back thingy :D But wait, could you just change the stuff in the config files to make the mod that I originally posted about? It's nice to know ppl have been thinking of this :D BTW, how hard would it be to just...  [Read More]
Posted in: Mod ideas (SWEET STUFF FROM EVERYONE)
 MasterSidious
10-29-2003, 1:55 AM
#2
Anyone out there think they can manage a post? PLEASE FEEL FREE, I'm not going to do or even think of doing anything for this until I get some feed back :D...  [Read More]
Posted in: HUGE MP Maps!!!
 MasterSidious
11-06-2003, 2:59 AM
#15
Looked at the pics which are very cool. Didn't really see where a flag could go but ya, that's really sweet. Plenty of vehicles :D Where is the hard work though, you could litteraly get lost in the middle of that is you just ejected out of a flyable...  [Read More]
Posted in: HUGE MP Maps!!!
 MasterSidious
10-29-2003, 9:53 PM
#7
So you can shoot literally anywhere? Automatically controled, what do ya mean by that?...  [Read More]
Posted in: New CTF map pics
 MasterSidious
10-31-2003, 8:52 PM
#19
Ya, that's the thing with maps on the comp. you don't actually have to put support beams to hold it togeather (DUH!) but its better because it just makes it more realistic. Just agreeing with the above post ;)...  [Read More]
Posted in: New CTF map pics
 MasterSidious
10-31-2003, 5:25 PM
#17
I was thinking that you could, its just a thought, but you could make an underground dugeon area sort of modeled after hell with a rancor or something since the map sort of has a dungeon look to it. Just a thought though :D Ya, right around pic 14,...  [Read More]
Posted in: New CTF map pics
 MasterSidious
10-29-2003, 11:52 PM
#15
Originally posted by Rankith all of the rooms give very good fps so far, I dont have exact numbers, but you mean the room that is outside? They all run smooth Ya, that's what I meant :) GOOD JOB ON THE MAP :D are there any vehicles in it?...  [Read More]
Posted in: Viewing Distance in MP
 MasterSidious
10-29-2003, 11:56 PM
#7
YOu mean you actually can increase the distance that you see?...  [Read More]
Posted in: Jedi Council map?
 MasterSidious
10-29-2003, 11:54 PM
#3
GOOD THINKING :D...  [Read More]
Posted in: Jedi academy sdk ?
 MasterSidious
10-30-2003, 1:02 AM
#7
Go here ot get the unofficial one: JA SDK release info (no speculating) (http://www.lucasforums.com/showthread.php?s=&threadid=116422) Have fun! :D...  [Read More]
Posted in: help cant config. joystick or bind anything
 MasterSidious
10-30-2003, 2:15 AM
#2
Um, has the joystick binding worked PERFETLY well the other time? I once tryed to use a joystick, and the game kept crashing, I'm not sure about the joystick. Now, as for the binding I have had this problem before on my dad's comp. It really depends...  [Read More]
Ummm, I'm sure u guys prolly already talked about this but is anything being done to make multiple passengers in vehicles? Or can someone tell me where on the forums to look for this? THANKS :D...  [Read More]
Ummm, I'm sure u guys prolly already talked about this but is anything being done to make multiple passengers in vehicles? Or can someone tell me where on the forums to look for this? THANKS :D...  [Read More]
Posted in: 300fps and beyond!
 MasterSidious
11-05-2003, 5:49 PM
#64
Originally posted by Michaelmexp Prepare to compare ! 700 Mhz! [Gawd damn how fast is that!] Intel 32MB 82810 Graphics controller. [HOLY SHUGAR SNAX IT COST ALOT!] 128 Mb Ram [Gawd damn! :D] And an amazing 5-20 fps on Jedi Academy. My compute...  [Read More]
Posted in: 300fps and beyond!
 MasterSidious
11-05-2003, 5:11 AM
#57
Originally posted by BJP3E WinXP P4 2.20 Ghz w/400 Mhz FSB 512 DDR SDRAM 16MB Integrated Intel 3D Extreme Graphics (Upgraded to the 128MB Geforce FX 5200) Integrated Audio 48x CDROM 40 Gig HD Humm, maybe the system just isn't designed for that g...  [Read More]
Page: 5 of 6