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300fps and beyond!

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 shukrallah
11-05-2003, 12:13 AM
#51
Sorry for bringing up an old thread, but someone said CPU speed is what makes OPEN GL run better or something.... well, its probably my RAM thats causing the slow down (i think the CPU is the only reason i can run outcast/acadmey)

I have PIII 1.2 GHZ Intel onboard card, 128 RAM :( WIN XP.... i get maybe 30 FPS if im lucky, well.... i have gotten over 100 sometimes (which is awesome for my system!) but anyways, why is it slow? Its the RAM right? I know the card doesnt help, but if i got more ram, do you think i could gain maybe 10-20 more FPS?
 SpecialForces
11-05-2003, 1:42 AM
#52
OMG MY COMP OWNS ALL OF YOURS!!!!!!
600 mhz (HOLY **** THATS FAST)
intel 1 graphics card (THE BEST)
256 mb ram (UP TO DATE)
oh yea i get an amazing 0 to 10 fps on jk2!!!!!!!!
OMG THAT IS SO GOOOOOOOOD................
my life sucks...
 Syzerian
11-05-2003, 2:30 AM
#53
(everything max in OpenGL driver settings)
thats the reason for high fps its not actually using ur video card its using software
 BJP3E
11-05-2003, 2:48 AM
#54
how you people get that high a FPS is beyond me ??? I have a 128 Geforce FX 5200 and get maybe 50-60 FPS in JO most of the time and average 20 or so in JA with low settings
 Andy867
11-05-2003, 3:04 AM
#55
Originally posted by BJP3E
how you people get that high a FPS is beyond me ??? I have a 128 Geforce FX 5200 and get maybe 50-60 FPS in JO most of the time and average 20 or so in JA with low settings

What are your system specs, since CPU and RAM do play into performance, also, have you tried turning off such things like Force Feedback, Volumetric Shadows, Dynamic Glow, and running the most recent video drivers(52.16 for NVidia users).

I am running:

AMD 1900XP
768MB PC2700 DDR RAM
GeForce FX 5900 128MB
Seagate Barracude 7200 RPM
Sound Blaster Live! X-Gamer( Dual Surround Sound Systems)



And I get about 120-200FPS on average running @ 1024x768x32
 BJP3E
11-05-2003, 3:23 AM
#56
WinXP
P4 2.20 Ghz w/400 Mhz FSB
512 DDR SDRAM
16MB Integrated Intel 3D Extreme Graphics (Upgraded to the 128MB Geforce FX 5200)
Integrated Audio
48x CDROM
40 Gig HD
 MasterSidious
11-05-2003, 5:11 AM
#57
Originally posted by BJP3E
WinXP
P4 2.20 Ghz w/400 Mhz FSB
512 DDR SDRAM
16MB Integrated Intel 3D Extreme Graphics (Upgraded to the 128MB Geforce FX 5200)
Integrated Audio
48x CDROM
40 Gig HD


Humm, maybe the system just isn't designed for that good of a graphics card ;) look at the post time hehe
 babywax
11-05-2003, 9:31 AM
#58
I'm running:
AMD Athlon 1400 mhz
1GB DDR PC2100 ram
ATI Radeon 9800 Pro 128mb (YAY!)
SB Audigy 1
A-Bit KG7 Motherboard
40 GB Maxtor 7200 RPM HD

How much would a processor help me? I get from 40 to 100 fps in game, running on max settings, with no AA/AF at 1600x1200x32. Although AF seems to have no effect on my FPS, and if I turn AA on at 2x I get a small hit but not too large. I was thinking about upgraded to an AMD Athlon XP 2500 barton? Oh, one more thing, anyone know the FSB on a KG7 mobo?

EDIT:
Also, how do you turn off volumetric shadows and force feedback etc? Thanks!
 Crow_Nest
11-05-2003, 9:43 AM
#59
Originally posted by babywax
Also, how do you turn off volumetric shadows and force feedback etc? Thanks!

Go to, "setup" and into "more video" and turn it to "simple" or "none".

For force feedback, i think its somewhere in the 'setup"
 babywax
11-05-2003, 10:02 AM
#60
What about in multiplayer?
 BJP3E
11-05-2003, 2:26 PM
#61
my system came from DELL

its a Dimension 2400 got it for $599

I didn't feel like shelling out 2grand for the true gaming system :)

but as long as it works anyway I'm happy
 Mr.Biggl3sw0rth
11-05-2003, 3:06 PM
#62
Our eyes have a refresh rate of 1/73 per second. In effect to state it crudely, our eyes have 73 'fps'. This does mean that we cant experience the 'true beauty' of anything over 73 fps, however, high fps's are not for beauty. Its for quicker response when playing mp. (btw if you just want the game for beatuy, up your settings so your fps remains around 73. A higher fps wont make a difference, but turning graphical features such as anti-aliasing on will).

In JK2, high fps's were needed for things needing accurate timing. Such things included kicks and red stance.
JA however, has no need for timed kicks (not even with staff) and well red stance is out powered by whoring staff or duel infinite combos (btw i challenge anyone me with duel and you with red stance to prove this).

So timing is no longer important for sabers in JA. Once you have a reasonable fps such as 70-100 thast all your gonna need.

Naturally, timing is still needed for projectile weapons such as guns, so high fps would help in that area.
 Mex
11-05-2003, 5:36 PM
#63
Originally posted by SpecialForces
OMG MY COMP OWNS ALL OF YOURS!!!!!!
600 mhz (HOLY **** THATS FAST)
intel 1 graphics card (THE BEST)
256 mb ram (UP TO DATE)
oh yea i get an amazing 0 to 10 fps on jk2!!!!!!!!
OMG THAT IS SO GOOOOOOOOD................
my life sucks...

Prepare to compare !

700 Mhz! [Gawd damn how fast is that!]
Intel 32MB 82810 Graphics controller. [HOLY SHUGAR SNAX IT COST ALOT!]
128 Mb Ram [Gawd damn! :D]
And an amazing 5-20 fps on Jedi Academy.

My computer rocks!








:(
 MasterSidious
11-05-2003, 5:49 PM
#64
Originally posted by Michaelmexp
Prepare to compare !

700 Mhz! [Gawd damn how fast is that!]
Intel 32MB 82810 Graphics controller. [HOLY SHUGAR SNAX IT COST ALOT!]
128 Mb Ram [Gawd damn! :D]
And an amazing 5-20 fps on Jedi Academy.

My computer rocks!

:(

You said lets compare so I will. First off because you have 32mb you CAN play JA and the 600mhz one can't ;) That's the only reason that I can think of that the 6000mhz is worse than yours though :)


Ooops, hehe, take away the extra zero in the "6000mhz"
 Mr.Biggl3sw0rth
11-05-2003, 6:31 PM
#65
Thats a poor joke. As bad as:
'I would have enclosed the money, but I'd already sealed the envelope'
 SpecialForces
11-06-2003, 10:43 PM
#66
Originally posted by Michaelmexp
Prepare to compare !

700 Mhz! [Gawd damn how fast is that!]
Intel 32MB 82810 Graphics controller. [HOLY SHUGAR SNAX IT COST ALOT!]
128 Mb Ram [Gawd damn! :D]
And an amazing 5-20 fps on Jedi Academy.

My computer rocks!

:(
to bad I STILL WIN HAHAHAHAHAHAHAHAHAHA
 Crow_Nest
11-11-2003, 11:33 AM
#67
Originally posted by Emon
By the way, is dynamic glow causing extreme slowness for everyone else? How about you guys on nVidia cards? I can't understand why it's so damn slow, even when there's no glowing stuff on my screen, I still only get like 30 FPS! And this is on my Athlon XP 2000+, Radeon 9700 Pro and 768 MB of PC2100... Before I thought it was only a problem on ATI cards, but you guys seem to be having trouble with it, too...


I using GeForce 4 MX 440 AGP 8X Athlon XP 2000+ 1.6 GHz 512BM RAM and i can't even get dynamic glow.
 Pooeypants
11-13-2003, 1:19 PM
#68
Originally posted by |GG|Crow_Nest
I using GeForce 4 MX 440 AGP 8X Athlon XP 2000+ 1.6 GHz 512BM RAM and i can't even get dynamic glow.
The mx440 is basically a boosted up Gef 2 mx, for starters it's not even directx 8 compliant (not compatible as thats a seperate issue), even the Geforce 3 has hardware pixel and vertex shaders.
 Crow_Nest
11-15-2003, 1:15 PM
#69
Originally posted by Pooeypants
The mx440 is basically a boosted up Gef 2 mx, for starters it's not even directx 8 compliant (not compatible as thats a seperate issue), even the Geforce 3 has hardware pixel and vertex shaders.

I just found out that my card was a GeForce 4 MX 440 SE!!!!


Originally posted by SpecialForces
to bad I STILL WIN HAHAHAHAHAHAHAHAHAHA

Also win him. Muahahahaha! :evil2:
 Pooeypants
11-18-2003, 4:08 PM
#70
Originally posted by |GG|Crow_Nest
I just found out that my card was a GeForce 4 MX 440 SE!!!!


I had an mx440se and guess what, it's a clocked down version and performs worse than a normal mx440...:(
 Crow_Nest
12-01-2003, 5:15 AM
#71
Ok i got a new GeForce FX 5700 Ultra 128MB DDR. I get around 50-90 fps (normally) with vsync off, max detail, dynamic glow/lights on and projected shadows

My frend told me i could get 200 fps or higher with "Riva Tuner"
I dl one from guru3d. But i dont think its the latest version as they gave me an important message about my 52.70 drivers.

Can someone give me the link to the latest one?
 Pooeypants
12-02-2003, 10:11 AM
#72
Originally posted by |GG|Crow_Nest
Ok i got a new GeForce FX 5700 Ultra 128MB DDR. I get around 50-90 fps (normally) with vsync off, max detail, dynamic glow/lights on and projected shadows

My frend told me i could get 200 fps or higher with "Riva Tuner"
I dl one from guru3d. But i dont think its the latest version as they gave me an important message about my 52.70 drivers.

Can someone give me the link to the latest one?
I'm sorry but could you tell your friend to stick that comment where the sun don't shine?

The game engine defaults to 90fps max. Do have FSAA and AF on?
RivaTuner is a tool used for overclocking the Core frequency and Mem freq, thus lowering hardware life. I would say 50 to 90fps with everything max. is more than enough for anyone and damn good performance.
 Crow_Nest
12-02-2003, 1:13 PM
#73
70-90 fps depends on the map too ;)

I get like 20-30 fps on most maps. I get more in MP.
 Pooeypants
12-02-2003, 1:21 PM
#74
Originally posted by |GG|Crow_Nest
70-90 fps depends on the map too ;)

I get like 20-30 fps on most maps. I get more in MP.
With Multiplayer the engine tends not to render as much detail (intentionally) so that you get better frame rates.
Overclocking will at best probably give you extra 10% performance, don't think it's worth it to be honest.
 vert1go
12-04-2003, 6:41 AM
#75
The game engine defaults to 90fps max. No, it doesn't.
 Crow_Nest
12-04-2003, 8:19 AM
#76
Its not 90, way above that i think.
 vert1go
12-05-2003, 6:57 AM
#77
Unless they changed the quake3 engine a lot, then the max you can get is 999fps... 1000fps crashes the game, or at least it crashed quake3.
 Andy867
12-05-2003, 7:30 AM
#78
Jedi Academy has a default value of 85 FPS as being the cap. Now there are ways to uncap it, like set com_maxFPS 300 or 999 or whatever, but that just means it will go above that, although I heard that Raven Software staff said that going above that cap creates a chugging problem since the engine wasnt designed to go higher than like 120 or so.
 shukrallah
12-05-2003, 11:00 AM
#79
I defragged my HD and now im abole to reach 60 in some areas in JK2. :whtsmile: but my 56k slows me down to about 40 max on MP.
 vert1go
12-05-2003, 12:06 PM
#80
Originally posted by Andy867
Jedi Academy has a default value of 85 FPS as being the cap. Now there are ways to uncap it, like set com_maxFPS 300 or 999 or whatever, but that just means it will go above that, although I heard that Raven Software staff said that going above that cap creates a chugging problem since the engine wasnt designed to go higher than like 120 or so. Well I don't see any problems when playing above their default fps cap. I play with 125fps for the extra (marginally extra) jump height units you get from that framerate. I get absolutely no 'chugging' problem with that framerate. Some framerates have always been considered 'buggy' in quake3 and this will surely be the same for jka. Of the ones I know, framerates of 200-250fps have performance issues, and also 500+fps causes problems. Perhaps this is what they were referring to.

-edit-

Also when changing com_maxFPS, there are some values that 'don't work', by that I mean you can set them, but they won't cap the fps to that exact number, I have noticed when doing that you sometimes get strange fps lag.

"Q3 measures frame time in an integer number of milliseconds. This means that there are only certain frame rates that it can hit... specifically, frame rates of 1000 / N, where N is an integer number of milliseconds. Given this, you can find viable frame rates by varying N."

There are only certain numbers that should be used for com_maxFPS, because the engine is only capable of hitting certain framerates. I would assume that using values that can't be hit might create some sort of problem.
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